// Declare ID's new LVPoliceID = AddStaticVehicle(596,-2293.1282,-1638.0059,482.9839,12.0335,0,1); // Mt. Chiliad Copcar LA new SFPoliceID = AddStaticVehicle(597,-2298.6116,-1631.2208,483.0037,44.7686,0,1); // Mt. Chiliad Copcar SF new LSPoliceID = AddStaticVehicle(598,-2299.7676,-1647.1550,482.9142,307.6281,0,1); // Mt. Chiliad Copcar VG // If player steps in the copcar, warp him to LV, SF or LS public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate==PLAYER_STATE_DRIVER) { if(GetPlayerVehicleId(playerid)== LVPoliceID) { SetPlayerPos(playerid,1669.8000,1422.0999,10.7858); } else if(GetPlayerVehicleId(playerid)== SFPoliceID) { SetPlayerPos(playerid,-1424.1407,-288.0827,14.1484); } else(GetPlayerVehicleId(playerid)== LSPoliceID) { SetPlayerPos(playerid,1643.5265,-2238.2427,-2.7061); } } return 1; } // Do i have to declare the following, or is above enough? AddStaticVehicle(596,-2293.1282,-1638.0059,482.9839,12.0335,0,1); // Mt. Chiliad Copcar LA AddStaticVehicle(597,-2298.6116,-1631.2208,483.0037,44.7686,0,1); // Mt. Chiliad Copcar SF AddStaticVehicle(598,-2299.7676,-1647.1550,482.9142,307.6281,0,1); // Mt. Chiliad Copcar VG