#ifndef _CCREATURE_ #define _CCREATURE_ #ifndef _USER_ #include "User.h" #endif class CCreature { public: CCreature(); void ShowHTML(wchar_t *filename, wchar_t *buffer, int classID) { typedef void (__thiscall *_SHOW_HTML)(CCreature *, wchar_t *, wchar_t *, int); _SHOW_HTML _ShowHTML = (_SHOW_HTML)0x80A060; _ShowHTML(this, filename, buffer, classID); } void UValidateHenna() { typedef void (__thiscall *_SHOW_HTML)(CCreature *); _SHOW_HTML _ShowHTML = (_SHOW_HTML)0x809550; _ShowHTML(this); } ~CCreature(); }; #endif