WORLD: Enemy creature 2418182 not found action: 4 Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1354404976 (LWP 25222)] 0x08216c85 in Aura::GetCaster (this=0x12825dd0) at SpellAuras.cpp:434 434 if(m_caster_guid==m_target->GetGUID()) (gdb) bt full #0 0x08216c85 in Aura::GetCaster (this=0x12825dd0) at SpellAuras.cpp:434 No locals. #1 0x0821e220 in Aura::_RemoveAura (this=0x12825dd0) at SpellAuras.cpp:854 caster = (class Unit *) 0x293a0068 slot = #2 0x0826fc15 in Unit::RemoveAura (this=0x4b301478, i=@0xaf455e38, onDeath=false) at Unit.cpp:3859 i_target = mech = #3 0x0827066b in Unit::RemoveAura (this=0x4b301478, spellId=38699, effindex=1) at Unit.cpp:3736 iter = {_M_node = 0x293a0068} #4 0x082706ca in Unit::RemoveAurasDueToSpell (this=0x4b301478, spellId=38699) at Unit.cpp:3749 i = 2 #5 0x0822e9e5 in Spell::cancel (this=0x3535c4f8) at Spell.cpp:1493 unit = (class Unit *) 0x12825dd0 #6 0x0822f1f9 in SpellEvent::Execute (this=0xcdb2e50, e_time=1111516, p_time=1064) at Spell.cpp:4119 No locals. #7 0x083a1d7d in EventProcessor::Update (this=0x4b301564, p_time=1064) at Utilities/EventProcessor.cpp:47 Event = (BasicEvent *) 0xcdb2e50 ---Type to continue, or q to quit--- #8 0x082773f0 in Unit::Update (this=0x4b301478, p_time=1064) at Unit.cpp:268 No locals. #9 0x081fff96 in Player::Update (this=0x4b301478, p_time=1064) at Player.cpp:774 now = pet = #10 0x08165ed5 in ObjectAccessor::Update (this=0x88ca000, diff=1064) at ObjectAccessor.cpp:571 iter = {_M_cur = 0x89e7b620, _M_ht = 0x8482ae4} creature_locations = {_M_t = { _M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {<> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x75ebdce0, _M_left = 0x8b84e1f0, _M_right = 0x1a3a7448}, _M_node_count = 189}}} updater = {i_timeDiff = 2239889500} grid_object_update = {i_visitor = @0x0} map = world_object_update = {i_visitor = @0x34cd14a0} #11 0x0815c8f2 in MapManager::Update (this=0x8de3af0, diff=1064) at MapManager.cpp:159 iter = {_M_cur = 0x0, _M_ht = 0x8de3b38} ---Type to continue, or q to quit--- #12 0x082938f8 in World::Update (this=0x85b1980, diff=1064) at World.cpp:1006 next = {_M_cur = 0x0, _M_ht = 0x85b19c8} #13 0x081022b9 in WorldRunnable::run (this=0x88d9c08) at WorldRunnable.cpp:61 diff = 1064 realCurrTime = 767428669 realPrevTime = prevSleepTime = 0 #14 0xb7cf09fb in ZThread::ThreadImpl::dispatch (parent=0x85a38e8, impl=0xd05bda8, task=@0xaf456394) at ThreadImpl.cxx:407 No locals. #15 0xb7cf2fe6 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbff5f16c) at ThreadImpl.cxx:49 No locals. #16 0xb7cf698b in _dispatch (arg=0x12825dd0) at posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #17 0xb7cb246b in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #18 0xb7b126de in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available.