Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1366299760 (LWP 17158)] 0x08151bc4 in Map::Add (this=0x8f0a348, obj=0x0) at GridDefines.h:128 128 return RET_TYPE(x_val, y_val); (gdb) bt full #0 0x08151bc4 in Map::Add (this=0x8f0a348, obj=0x0) at GridDefines.h:128 p = {x_coord = 0, y_coord = 646804592} cell = {data = {Part = {grid_x = 17, grid_y = 8, cell_x = 0, cell_y = 0, nocreate = 0, reserved = 0}, All = 529}} grid = __PRETTY_FUNCTION__ = "void Map::Add(T*) [with T = GameObject]" #1 0x082bd474 in BattleGroundAB::Update (this=0x82079838, diff=203) at BattleGroundAB.cpp:84 banner = 0 __PRETTY_FUNCTION__ = "virtual void BattleGroundAB::Update(time_t)" #2 0x08108263 in BattleGroundMgr::Update (this=0x881a388, diff=203) at BattleGroundMgr.cpp:922 bg = (class BattleGround *) 0x268d7470 #3 0x08291e9a in World::Update (this=0x85af8e8, diff=203) at World.cpp:1011 next = {_M_cur = 0x0, _M_ht = 0x85af930} #4 0x08101fb9 in WorldRunnable::run (this=0x8806128) at WorldRunnable.cpp:61 diff = 203 realCurrTime = 567059858 realPrevTime = prevSleepTime = 0 #5 0xb7c509fb in ZThread::ThreadImpl::dispatch (parent=0x85a18e8, impl=0xa9bd020, task=@0xae8fe394) at ThreadImpl.cxx:407 ---Type to continue, or q to quit--- No locals. #6 0xb7c52fe6 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbfc23e2c) at ThreadImpl.cxx:49 No locals. #7 0xb7c5698b in _dispatch (arg=0x8f0a348) at posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #8 0xb7c1246b in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #9 0xb7a726de in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available.