Index: ScriptCalls.h =================================================================== --- ScriptCalls.h (revision 5260) +++ ScriptCalls.h (working copy) @@ -24,6 +24,7 @@ class Creature; class CreatureAI; class GameObject; +class GameObjectAI; class Item; class Player; class Quest; @@ -56,6 +57,7 @@ typedef bool(MANGOS_IMPORT * scriptCallItemUse) (Player *player, Item *_Item, SpellCastTargets const& targets); typedef CreatureAI* (MANGOS_IMPORT * scriptCallGetAI) ( Creature *_Creature ); typedef InstanceData* (MANGOS_IMPORT * scriptCallCreateInstanceData) (Map *map); +typedef GameObjectAI* (MANGOS_IMPORT * scriptCallGetGameObjectAI) ( GameObject *_GameObject ); typedef struct { @@ -81,6 +83,7 @@ scriptCallItemUse ItemUse; scriptCallGetAI GetAI; scriptCallCreateInstanceData CreateInstanceData; + scriptCallGetGameObjectAI GetGameObjectAI; MANGOS_LIBRARY_HANDLE hScriptsLib; }_ScriptSet,*ScriptsSet;