17:26:23 - [SQLITE]: Creating Asset 9ea6315e91864fed8afbdcbbdd3029aa 17:26:23 - [SQLITE]: Attempting commit 17:26:23 - [ASSETCACHE]: Adding asset [9ea6315e-9186-4fed-8afb-dcbbdd3029aa]: Added to server. Stacktrace: at (wrapper managed-to-native) Ode.NET.d.WorldQuickStep (intptr,single) <0x00004> at (wrapper managed-to-native) Ode.NET.d.WorldQuickStep (intptr,single) <0xffffffff> at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (single) <0x0033a> at OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics (double) <0x00036> at OpenSim.Region.Environment.Scenes.Scene.Update () <0x003c2> at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) <0x0000b> at System.Timers.Timer.Callback (object) <0x0030a> at (wrapper delegate-invoke) System.MulticastDelegate.invoke_void_object (object) <0xffffffff> at (wrapper runtime-invoke) System.Threading.WaitCallback.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff> Native stacktrace: mono [0x8170d80] mono [0x813d432] [0xffffe440] ./libode.so(_Z14dxQuickStepperP7dxWorldPKP6dxBodyiPKP7dxJointif+0xb0e) [0xb426bbbe] ./libode.so(_Z16dxProcessIslandsP7dxWorldfPFvS0_PKP6dxBodyiPKP7dxJointifE+0x1d1) [0xb4299641] ./libode.so(dWorldQuickStep+0x63) [0xb42628f3] [0xb4530bd2] [0xb452fc03] [0xb452f89f] [0xb452ec1b] [0xb452e854] [0xb452e7cb] [0xb573f0ad] [0xb573effe] mono [0x815dbd6] mono(mono_runtime_invoke+0x27) [0x80f15d7] mono(mono_runtime_invoke_array+0x226) [0x80f7016] mono [0x80f7342] mono [0x80c367d] mono [0x80c3a93] mono [0x80c7ca0] mono [0x810fa30] mono [0x812d004] /lib/libpthread.so.0 [0xb7ecc192] /lib/libc.so.6(clone+0x5e) [0xb7e3202e] Debug info from gdb: ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Aborted chris@spica:~/opensim-standalone/bin>