#include using namespace std ; class A { public: A() { cout << "A" << endl ; } public: const int f; } ; class C : public A { public: C() { cout << "C" << endl ; } } ; class B: public A { public: B() { cout << "B" << endl ; } } ; class D: public B, C { public: D() { cout << "D" << endl ; } } ; int main() { D * klase = new D() ; return 0 ; } ~ ~