// script creation if BattleState.Status = Hosting then begin Script.AddOrChangeKeyValue('GAME/HostIP','localhost'); if BattleState.Battle.NATType = 1 then Script.AddOrChangeKeyValue('GAME/HostPort',IntToStr(NATTraversal.MyPrivateUDPSourcePort)) else Script.AddOrChangeKeyValue('GAME/HostPort',IntToStr(BattleState.Battle.Port)); if LockGameSpeedCheckBox.Checked then begin Script.AddOrChangeKeyValue('GAME/MinSpeed','1'); end; end