[event] name=attack first_time_only=no [filter] type={UNIT} [/filter] [variable] name=second_unit.status.slowed equals="yes" [/variable] [if] [variable] name=second_unit.resistance.{ATTACK} less_than=100 [/variable] [set_variable] name=second_unit.variables.resistance.{ATTACK_TYPE} value=$second_unit.resistance.{ATTACK_TYPE} [/set_variable] [set_variable] name=second_unit.resistance.{ATTACK_TYPE} value=100 [/set_variable] [object] silent=yes duration=forever [filter] x,y=$x,$y [/filter] [effect] apply_to=attack name=kindjal set_name=kindjal2 set_description=_"Kindjal 2" increase_damage=100% [/effect] [/object] [/if] [if] [variable] name=second_unit.resistance.{ATTACK} greater_than_equal_to=100 [/variable] [set_variable] name=second_unit.variables.resistance.{ATTACK_TYPE} value=$second_unit.resistance.{ATTACK_TYPE} [/set_variable] [object] silent=yes duration=forever [filter] x,y=$x,$y [/filter] [effect] apply_to=attack name=kindjal set_name=kindjal2 set_description=_"Kindjal 2" increase_damage=100% [/effect] [/object] [/if] [/event] [event] name=attack_end first_time_only=no [filter] type={UNIT} [/filter] [if] [variable] name=second_unit.status.slowed equals=yes [/variable] [set_variable] name=second_unit.resistance.{ATTACK_TYPE} value=$second_unit.variables.resistance.{ATTACK_TYPE} [/set_variable] [object] silent=yes duration=forever [filter] x,y=$x,$y [/filter] [effect] apply_to=attack name=kindjal2 set_name=kindjal set_description=_"Kindjal" increase_damage=-50% [/effect] [/object] [/if] [/event]