Type: door Id: 0 SoundCount: 6 Sounds: 1: startOpen 4: open 3: autoClose 57: noDamageImmune 89: openTextID 90: closeTextID Type: button Id: 1 SoundCount: 9 Sounds: 1: startOpen 4: open 3: autoClose 30: linkedTrap 57: noDamageImmune 48: large 89: openTextID 90: closeTextID 55: losOK Type: questgiver Id: 2 SoundCount: 10 Sounds: 4: open 5: questList 17: pageMaterial 38: gossipID 22: customAnim 57: noDamageImmune 89: openTextID 55: losOK 91: allowMounted 48: large Type: chest Id: 3 SoundCount: 16 Sounds: 4: open 6: chestLoot 7: chestRestockTime 8: consumable 25: minRestock 26: maxRestock 13: lootedEvent 30: linkedTrap 20: questID 31: level 55: losOK 56: leaveLoot 62: notInCombat 66: log loot 89: openTextID 92: use group loot rules Type: binder Id: 4 Type: generic Id: 5 SoundCount: 6 Sounds: 19: floatingTooltip 18: highlight 37: serverOnly 48: large 63: floatOnWater 20: questID Type: trap Id: 6 SoundCount: 14 Sounds: 4: open 31: level 24: radius 10: spell 9: charges 23: cooldown 3: autoClose 32: startDelay 37: serverOnly 65: stealthed 48: large 58: stealthAffected 89: openTextID 90: closeTextID Type: chair Id: 7 SoundCount: 3 Sounds: 11: chairslots 12: chairheight 94: onlyCreatorUse Type: spellFocus Id: 8 SoundCount: 5 Sounds: 14: spellFocusType 24: radius 30: linkedTrap 37: serverOnly 20: questID Type: text Id: 9 SoundCount: 4 Sounds: 15: pageID 16: language 17: pageMaterial 91: allowMounted Type: goober Id: 10 SoundCount: 18 Sounds: 4: open 20: questID 21: eventID 3: autoClose 22: customAnim 8: consumable 23: cooldown 15: pageID 16: language 17: pageMaterial 10: spell 57: noDamageImmune 30: linkedTrap 48: large 89: openTextID 90: closeTextID 55: losOK 91: allowMounted Type: transport Id: 11 SoundCount: 3 Sounds: 93: when to pause (ms) 1: startOpen 3: autoClose Type: areaDamage Id: 12 SoundCount: 8 Sounds: 4: open 24: radius 27: damageMin 28: damageMax 29: damageSchool 3: autoClose 89: openTextID 90: closeTextID Type: camera Id: 13 SoundCount: 4 Sounds: 4: open 33: camera 21: eventID 89: openTextID Type: mapobject Id: 14 Type: moTransport Id: 15 SoundCount: 7 Sounds: 35: taxiPathID 36: moveSpeed 43: accelRate 44: startEventID 45: stopEventID 99: transportPhysics 87: mapID Type: duelFlag Id: 16 Type: fishingNode Id: 17 Type: ritual Id: 18 SoundCount: 7 Sounds: 34: casters 10: spell 39: animSpell 40: ritualPersistent 49: casterTargetSpell 50: casterTargetSpellTargets 54: castersGrouped Type: mailbox Id: 19 Type: auctionHouse Id: 20 SoundCount: 1 Sounds: 41: actionHouseID Type: guardPost Id: 21 SoundCount: 2 Sounds: 42: creatureID 9: charges Type: spellCaster Id: 22 SoundCount: 3 Sounds: 10: spell 9: charges 47: partyOnly Type: meetingStone Id: 23 SoundCount: 3 Sounds: 51: minLevel 52: maxLevel 53: areaID Type: flagStand Id: 24 SoundCount: 8 Sounds: 4: open 59: pickupSpell 24: radius 60: returnAura 61: returnSpell 57: noDamageImmune 89: openTextID 55: losOK Type: fishingHole Id: 25 SoundCount: 5 Sounds: 24: radius 6: chestLoot 25: minRestock 26: maxRestock 4: open Type: flagDrop Id: 26 SoundCount: 5 Sounds: 4: open 21: eventID 59: pickupSpell 57: noDamageImmune 89: openTextID Type: minigame Id: 27 SoundCount: 1 Sounds: 64: gameType Type: lotteryKiosk Id: 28 Type: capturePoint Id: 29 SoundCount: 20 Sounds: 24: radius 10: spell 67: worldState1 68: worldstate2 70: winEventID1 71: winEventID2 72: contestedEventID1 73: contestedEventID2 74: progressEventID1 75: progressEventID2 76: neutralEventID1 77: neutralEventID2 78: neutralPercent 69: worldstate3 79: minSuperiority 80: maxSuperiority 81: minTime 82: maxTime 48: large 18: highlight Type: auraGenerator Id: 30 SoundCount: 7 Sounds: 1: startOpen 24: radius 83: auraID1 85: conditionID1 84: auraID2 86: conditionID2 37: serverOnly Type: dungeonDifficulty Id: 31 SoundCount: 2 Sounds: 87: mapID 88: difficulty Type: do not use yet Id: 32 SoundCount: 2 Sounds: 87: mapID 88: difficulty Type: destructibleBuilding Id: 33 SoundCount: 4 Sounds: 95: go to state 1 (damage pct) 96: go to state 2 (damage pct) 97: state 1 name 98: state 2 name Type: guild bank Id: 34