/*------------------------------------------------------------- 00000 000 0 0 000 00000 0000 000 0 0 0 0 0 0 0 0 0 0 00000 0 0 00000 0 0000 0000 0 0 0 0 0 0 0 0 0 0 0 000 0 0 000 0 0000 000 By: Splitx ---------------------------------------------------------------- This Is A player On Hospital [FS] By Splitx ----------------------------------------------------------------*/ //------------------[INCLUDES]--------------------- #include //------------------[DEFINES]---------------------- #define FILTERSCRIPT #if defined FILTERSCRIPT //------------------[FORWARDS]--------------------- forward dtm1(playerid); forward dtm2(playerid); forward dtms(playerid); //------------------[PRAGMAS]------------------------ #pragma tabsize 0 //----------------[OnFilterScriptInit]-------------- public OnFilterScriptInit() { //-------------------------------------------------------- print("\n--------------------------------------"); print(" Player On Hospital By: Splitx Loaded"); print("--------------------------------------\n"); return 1; //-------------------------------------------------------- } //----------------[OnPlayerDeath]-------------- public OnPlayerDeath(playerid, killerid, reason) { SetTimer("dtm1", 100, 0); TogglePlayerControllable(playerid, 0); SetPlayerCameraPos(playerid,1197.5721,-1325.6716,26.9214); SetPlayerCameraLookAt(playerid, 1177.6808,-1324.3663,14.0827); return 1; } //---------------[ThePublicTimers]----------------------- public dtm1(playerid) { SetTimer("dtms", 60000, 0);//1min SetPlayerPos(playerid,-2989.536, 2872.757, 15.00); GameTextForPlayer(playerid,"~g~You Will Be ~n~~y~Healed And Spawn In ~n~~b~1Min...", 5000, 4); } public dtms(playerid) { SpawnPlayer( playerid ); TogglePlayerControllable(playerid, 1); GameTextForPlayer(playerid,"~g~You Are Healed And ~r~Spawned", 5000, 4); } #endif