############################################ #Tool To show and test my animations # #Written By Derek Mcdonald # ############################################ #Released under the following liscense: # # # # i dont give a shit what you do. # ############################################ import pygame, os, sys from pygame.locals import* from pgu import gui #clock to keep track of shit pygame.time.Clock() #screen crap screen = pygame.display.set_mode((640,480)) #def to control animation when play button is pressed def Play(self): print "Play" #frame counter variable CurrentFrame = 0 #variable for delay between frames global FPS FPS = 30 Frame = ["Frame1.png","Frame2.png","Frame3.png","Frame4.png","Frame5.png"] #loop variable to control the animation loop global AnimationLoop AnimationLoop = 1 #number of frames to import, set to three by defualt NumberOfFrames = 3 #AnimationLoop while AnimationLoop == 1: #refreshes entire display pygame.display.flip() #Change Frame to next frame and checks to see if its the last frame, if so reset the frames CurrentFrame = CurrentFrame + 1 if CurrentFrame == NumberOfFrames: CurrentFrame = 0 #whats a given time pygame.time.delay(FPS) #load our frames to memory FrameData = os.path.join ("Frames",Frame[CurrentFrame]) DrawFrame = pygame.image.load(FrameData) #Draw The Frame screen.blit (DrawFrame, (320,240)) ########################################################### #defs for other buttons to controll stop rewind exit etc etc def Faster(self): FPS = FPS - 10 def Slower(self): FPS = FPS + 10 def Stop(self): AnimationLoop = 0 def Exit(self): exit() ##########################################################3 #gui elements and gui setup app = gui.Desktop() app.connect(gui.QUIT,app.quit,None) main = gui.Container(width=640, height=480) #, background=(220, 220, 220) ) #play button PlayButton = gui.Button("Play", width = 50) main.add(PlayButton,10,450) #is the play button clicked? PlayButton.connect(gui.CLICK,Play,None) #Speed Up Animation button FastButton = gui.Button("Faster", width = 75) main.add(FastButton,75,450) FastButton.connect(gui.CLICK,Faster,None) #Slow down animation button SlowButton = gui.Button("Slow", width = 50) main.add(SlowButton,165,450) SlowButton.connect(gui.CLICK,Slower,None) #Stop button to stop the animation StopButton = gui.Button("Stop", width = 50) main.add(StopButton,230,450) StopButton.connect(gui.CLICK,Stop,None) #Exit button ExitButton = gui.Button("Exit", width = 50) main.add(ExitButton,570,10) ExitButton.connect(gui.CLICK,Exit,None) app.run(main) ###############################################################