Rocket Launcher (46.361 available) The rocket launcher is a simple, cost-effective defensive option. Requirements: Metal: 2.000 Construction Time: 2s Light Laser (5.978 available) Concentrated firing at a target with photons can produce significantly greater damage than standard ballistic weapons. Requirements: Metal: 1.500 Crystal: 500 Construction Time: 2s Heavy Laser (1.717 available) The heavy laser is the logical development of the light laser. Requirements: Metal: 6.000 Crystal: 2.000 Construction Time: 11s Gauss Cannon (374 available) The Gauss Cannon fires projectiles weighing tons at high speeds. Requirements: Metal: 20.000 Crystal: 15.000 Deuterium: 2.000 Construction Time: 48s Ion Cannon (2.692 available) The Ion Cannon fires a continuous beam of accelerating ions, causing considerable damage to objects it strikes. Requirements: Metal: 2.000 Crystal: 6.000 Construction Time: 11s Plasma Turret (55 available) Plasma Turrets release the energy of a solar flare and surpass even the destroyer in destructive effect. Requirements: Metal: 50.000 Crystal: 50.000 Deuterium: 30.000 Construction Time: 2m 18s Small Shield Dome (1 available) The small shield dome covers an entire planet with a field which can absorb a tremendous amount of energy. Requirements: Metal: 10.000 Crystal: 10.000 Construction Time: 27s The shield dome can only be built once. Large Shield Dome (1 available) The development of the small shield dome can employ significantly more energy to withstand attacks. Requirements: Metal: 50.000 Crystal: 50.000 Construction Time: 2m 18s The shield dome can only be built once. Anti-Ballistic Missiles (30 available, max. 10) Anti-Ballistic Missiles destroy attacking interplanetary missiles Requirements: Metal: 8.000 Deuterium: 2.000 Construction Time: 11s Interplanetary Missiles (0 available, max. 5) Interplanetary Missiles destroy enemy defenses. Requirements: Metal: 12.500 Crystal: 2.500 Deuterium: 10.000 Construction Time: 20s