//c# double x = 0; double y = 0; double z = 0; public void default_event_state_entry() { llSetTimerEvent(0.1); } public void default_event_timer() { x += 0.1; y += 0.1; z += 0.15; // Make sure we never overflow if (x > 1000) x = 0; if (y > 1000) y = 0; if (z > 1000) z = 0; Prim.Position.x = System.Math.Sin(x) * 10 + 100; Prim.Position.y = System.Math.Cos(y) * 10 + 100; Prim.Position.z = System.Math.Cos(z) * 10 + 50; }