err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1 fixme:win:EnumDisplayDevicesW ((null),0,0x34f964,0x00000000), stub! fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at present fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x18afa0) Unhandled query type 4 fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x18afa0) : stub fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fc78) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fc78) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fd10) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fd10) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fda8) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fda8) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fe40) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x5d7fe40) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x758f6c8) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x758f6c8) : pBox=(nil) stub fixme:d3d:IWineD3DVolumeImpl_LockBox (0x758f760) : pBox=(nil) stub fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #2: "Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported" fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #3: "Fragment shader(s) linked, vertex shader(s) linked. \n " fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #6: "Vertex shader(s) linked, no fragment shader(s) defined. \n " fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #8: "Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported" fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #10: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n" fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #12: "Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported" fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #14: "Fragment shader(s) linked, vertex shader(s) linked. \n " fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #16: "Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported" fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #18: "Fragment shader(s) linked, vertex shader(s) linked. \n " fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #20: "Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported" fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #22: "Fragment shader(s) linked, vertex shader(s) linked. \n Validation failed - samplers of different types are bound to the same texture image unit. \n" fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289 fixme:d3d_shader:shader_glsl_destroy >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glDeleteObjectARB @ glsl_shader.c / 3289