public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if (newkeys & KEY_FIRE) { new Float:x,Float:y,Float:z,Float:a; GetXYInFrontOfPlayer(playerid, x, y, 5.0); CreateObject(1634,x,y,z,0.0,0.0,a); //CreateObject(1634,X,Y,Z,359.1406, 0, 348.75); } }