#include #include #include //Defines #define COLOR_RED 0xCC0000AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_GREEN 0x33FF00AA #define COLOR_CYAN 0x33FFFFAA #define COLOR_BLUE 0x0000FFAA #define COLOR_ORANGE 0xFFCC00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLACK 0x000000AA #define COLOR_GREY 0xCCCCCCAA #define COLOR_DKGREEN 0x006600AA #define COLOR_MARINE 0x003366AA #define COLOR_LTYELLOW 0xFFFF99AA #define COLOR_LTBLUE 0x99CCFFAA #define COLOR_BROWN 0xCC9933AA #define COLOR_DKRED 0x990000AA #define COLOR_PURPLE 0x660066AA #define COLOR_DKBLUE 0x000056AA #define COLOR_LTRED 0xFF9999AA #define COLOR_DKGREY 0x333333AA #define TEAM_ADMINS 1 #define TEAM_DRIFTERS 2 #define TEAM_STUNTERS 3 #define TEAM_RACERS 4 #define TEAM_CIVILIANS 5 #define TEAM_CHAUFFERS 6 #define TEAM_MEDICS 7 #define TEAM_PROFESSORS 8 #define TEAM_SINGERS 9 #define TEAM_PILOTS 10 #define TEAM_COPS 11 #define TEAM_LAWYERS 12 #define TEAM_BURGER 13 #define TEAM_CLUCKIN 14 #define TEAM_FARMERS 15 #define TEAM_AGENTS 16 #define TEAM_BUILDERS 17 #define TEAM_VALETS 18 #define TEAM_MECHANICS 19 #define TEAM_PIZZA 20 #define TEAM_TAXI 21 #define TEAM_FIREMENS 22 #define TEAM_FBI 23 #define TEAM_ARMY 24 //Pragmas #pragma unused ret_memcpy //Varibles static gTeam[MAX_PLAYERS]; new money; new bank[MAX_PLAYERS]; new startMoney = 20000; new Player_logged[MAX_PLAYERS]; new CashScoreOld; new gClass[MAX_PLAYERS]; new aLevel[MAX_PLAYERS]; new str[256]; new mute[MAX_PLAYERS]; new playerid2; new playerint; new freezetimer; new engineOn[MAX_PLAYERS]; new vehicleEntered[MAX_PLAYERS][MAX_VEHICLES]; new startupcar; new startupbike; new jobcheckpoint[2]; new Text:Textdraw0; new Menu:ModMenu; new Menu:ModMenu2; new Menu:Colors; new Menu:PaintJobs; new Menu:FrontBumpers; new Menu:FrontBumpers2; new Menu:FrontBumpers3; new Menu:RearBumpers; new Menu:RearBumpers2; new Menu:RearBumpers3; new Menu:SideSkirts; new Menu:SideSkirts2; new Menu:SideSkirts3; // new Menu:Spoilers; // new Menu:Roofs; new Menu:Roofs2; new Menu:Wheels; new Menu:Wheels2; new Menu:Hoods; new Menu:Lamps; new Menu:Exhausts; // new Menu:FrontBullbars; new Menu:RearBullbars; new Menu:Vents; new Menu:Misc; new Menu:garages; new Menu:joblist; new Float:x, Float:y, Float:z, Float:angle; new Float:RandomDrift[][4] = { {2320.5034, 1387.9216, 43.5572, 359.8235}, {2333.3047, 1388.3066, 43.4237, 0.3667} }; //Forwards forward InfiniteLife(playerid); forward FreezeTimer(id, time); forward MoneyScoreUpdate(); forward Startup(playerid, vehicleid); main() { print("|-----------------------------------------|"); print("| RP RolePlay+Drift+Race+Stunt Gamemode |"); print("| Made By |"); print("| [SoSA]LarzI |"); print("|-----------------------------------------|\n"); } ////////////////////OnGameModeInit/////////////////////////////// public OnGameModeInit() { //Other SetGameModeText("RP/Drift/Stunt/Race"); UsePlayerPedAnims(); //Player Classes //Drifters AddPlayerClass(217, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(101, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(184, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(170, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(179, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(202, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Stunters AddPlayerClass(19, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(108, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(29, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(181, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(248, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Racers AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(20, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(180, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(28, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(23, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Jobs AddPlayerClass(253, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Chauffer AddPlayerClass(275, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Medic AddPlayerClass(70, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Medic AddPlayerClass(84, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Professor AddPlayerClass(61, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Singer AddPlayerClass(280, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Polit AddPlayerClass(282, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Police AddPlayerClass(283, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Police AddPlayerClass(284, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Police AddPlayerClass(141, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Lawyer AddPlayerClass(57, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Lawyer AddPlayerClass(205, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Burger AddPlayerClass(167, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Cluckin AddPlayerClass(161, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Farmer AddPlayerClass(198, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Farmer AddPlayerClass(164, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Agent AddPlayerClass(27, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Builder AddPlayerClass(16, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Builder AddPlayerClass(189, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Valet AddPlayerClass(50, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Mechanic AddPlayerClass(155, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Pizza AddPlayerClass(220, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Taxi AddPlayerClass(142, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Taxi AddPlayerClass(277, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Fireman AddPlayerClass(279, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Fireman AddPlayerClass(286, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //FBI AddPlayerClass(287, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Army //Civilians AddPlayerClass(96, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(222, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(183, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(206, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(195, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(133, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(116, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(121, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(15, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(46, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(236, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(128, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(34, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(174, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(47, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(103, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(24, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(124, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(22, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(248, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(173, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(104, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(139, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(21, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(30, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); //Static Vehicles AddStaticVehicle(510,1863.9230,-1395.5551,13.0903,274.3499,-1,-1); // BP Mountain Bike 1 AddStaticVehicle(510,1863.9855,-1396.8357,13.0891,273.4937,-1,-1); // BP Mountain Bike 2 AddStaticVehicle(510,1863.9608,-1398.0439,13.0885,274.7725,-1,-1); // BP Mountain Bike 3 AddStaticVehicle(510,1863.9355,-1399.6536,13.0872,274.1533,-1,-1); // BP Mountain Bike 4 AddStaticVehicle(510,1864.4493,-1398.7827,13.0906,273.2142,-1,-1); // BP Mountain Bike 5 AddStaticVehicle(510,1864.3365,-1400.2245,13.0888,273.6078,-1,-1); // BP Mountain Bike 6 AddStaticVehicle(522,1877.0734,-1449.3235,13.0213,271.0313,-1,-1); // BP NRG-500 1 AddStaticVehicle(522,1880.7736,-1449.2683,13.0132,271.0171,-1,-1); // BP NRG-500 2 AddStaticVehicle(522,1885.5651,-1449.1958,13.0384,270.7982,-1,-1); // BP NRG-500 3 AddStaticVehicle(522,1889.8428,-1449.2827,13.0468,270.3275,-1,-1); // BP NRG-500 4 AddStaticVehicle(522,1893.8274,-1449.2432,13.0472,269.6278,-1,-1); // BP NRG-500 5 AddStaticVehicle(562,2351.8733,1422.9735,42.4778,269.7015,-1,-1); // Drift#1 Elegy 1 AddStaticVehicle(562,2351.8354,1426.5923,42.4777,269.4638,-1,-1); // Drift#1 Elegy 2 AddStaticVehicle(562,2351.9060,1430.1307,42.4773,269.9648,-1,-1); // Drift#1 Elegy 3 AddStaticVehicle(562,2351.9326,1419.1647,42.4794,270.4256,-1,-1); // Drift#1 Elegy 4 AddStaticVehicle(411,2308.9246,1389.2057,42.5474,180.3611,-1,-1); // Drift#1 Infernus 1 AddStaticVehicle(411,2312.3823,1389.2609,42.5474,180.1024,-1,-1); // Drift#1 Infernus 2 AddStaticVehicle(411,2305.6768,1389.1932,42.5474,179.7220,-1,-1); // Drift#1 Infernus 3 AddStaticVehicle(411,2302.4026,1389.1205,42.5474,180.8341,-1,-1); // Drift#1 Infernus 4 AddStaticVehicle(415,2303.4617,1408.7445,42.5926,89.5103,-1,-1); // Drift#1 Cheetah 1 AddStaticVehicle(415,2303.4890,1405.1681,42.5909,90.8926,-1,-1); // Drift#1 Cheetah 1 AddStaticVehicle(415,2303.2329,1412.1548,42.5926,89.5007,-1,-1); // Drift#1 Cheetah 1 AddStaticVehicle(415,2303.0935,1415.9525,42.5923,90.3875,-1,-1); // Drift#1 Cheetah 1 AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16); AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13); AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13); AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64); AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94); AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22); AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1); AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30); AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90); AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1); AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1); AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1); AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14); AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1); AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53); AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1); AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1); AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1); AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1); AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1); AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1); AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1); AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1); AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2); AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1); AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57); AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7); AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52); AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1); AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1); AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1); AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30); AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77); AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62); AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1); AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1); AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16); AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1); AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1); AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62); AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1); AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1); AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50); AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1); AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227); AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100); AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1); AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101); AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1); AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1); AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1); AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1); AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8); AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8); AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13); AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1); AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25); AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25); AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1); AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1); AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1); AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1); AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0); AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0); AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0); AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82); AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82); AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105); AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1); AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118); AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8); AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8); AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8); AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332 AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382 AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91); AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117); AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1); AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3); AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3); AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1); AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118); AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3); AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39); AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39); AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39); AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118); AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0); AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0); AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36); AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36); AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118); AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35); AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1); AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101); AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1); AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1); AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8); AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74); AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1); AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8); AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8); //Monday 13th Additions ~ Jax AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); // AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); // AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); // AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); // // --- uncommented AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); // AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); // AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); // AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); // AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); // // --- uncommented end //Uber haxed AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); // AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); // AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); // //AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); // AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); // //AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); // AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); // AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); // AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); // AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); // AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); // //uber haxed x 50 //AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER //AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER //AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER //AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); // AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); // AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); // //AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); // AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); // AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); // AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); // //AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); // AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); // AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); // AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); // AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); // //AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); // AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); // //AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down) AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); // AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); // AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); // AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); // AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); // AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); // //Uber haxed x 100 // --- uncommented AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); // AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); // //AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); // // --- uncommented end AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); // AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); // AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); // AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); // AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); // AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); // AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); // AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); // AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); // // Exceeds model limit, cars need model adjustments // --- uncommented AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); // //AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); // AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); // //AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); // //AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); // //AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); // //AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); // AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); // AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); // //AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); // //AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); // //AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); // //AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); // //AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); // //AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); // //AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); // //AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); // //AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); // //AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); // //AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); // AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); // AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); // // --- uncommented end AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); // AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); // AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); // AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); // AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); // AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); // AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); // AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); // // 22/4 UPDATE AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); // AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); // AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); // AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); // AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); // AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); // AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); // AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); // AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); // AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); // AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); // AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); // AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); // AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); // AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); // AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); // AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); // // 25/4 UPDATE AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); // AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); // AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); // AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); // AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); // AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); // AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); // AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); // AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); // AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); // AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); // AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); // AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); // AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); // AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); // AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); // AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); // AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); // AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); // AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); // AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi //Textdraws Textdraw0 = TextDrawCreate(160.000000,418.000000,"http://eastcoast.freeforums.org/"); TextDrawAlignment(Textdraw0,0); TextDrawBackgroundColor(Textdraw0,0x000000ff); TextDrawFont(Textdraw0,0); TextDrawLetterSize(Textdraw0,1.100000,2.700000); TextDrawColor(Textdraw0,0xffffffff); TextDrawSetOutline(Textdraw0,1); TextDrawSetProportional(Textdraw0,1); TextDrawSetShadow(Textdraw0,1); TextDrawShowForAll(Textdraw0); //Timers SetTimer("MoneyScoreUpdate", 1000, true); //Menus ModMenu = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(ModMenu, 0, "Colors"); AddMenuItem(ModMenu, 0, "Paint Jobs"); AddMenuItem(ModMenu, 0, "Front Bumpers"); AddMenuItem(ModMenu, 0, "Rear Bumpers"); AddMenuItem(ModMenu, 0, "Side Skirts"); AddMenuItem(ModMenu, 0, "Spoilers"); AddMenuItem(ModMenu, 0, "Roofs"); AddMenuItem(ModMenu, 0, "Wheels"); AddMenuItem(ModMenu, 0, "Hoods"); AddMenuItem(ModMenu, 0, "Next Page ->"); ModMenu2 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(ModMenu2, 0, "Lamps"); AddMenuItem(ModMenu2, 0, "Exhausts"); AddMenuItem(ModMenu2, 0, "Front Bullbars"); AddMenuItem(ModMenu2, 0, "Rear Bullbars"); AddMenuItem(ModMenu2, 0, "Vents"); AddMenuItem(ModMenu2, 0, "Misc"); Colors = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Colors, 0, "Black"); AddMenuItem(Colors, 0, "White"); AddMenuItem(Colors, 0, "Red"); AddMenuItem(Colors, 0, "Blue"); AddMenuItem(Colors, 0, "Orange"); AddMenuItem(Colors, 0, "Green"); AddMenuItem(Colors, 0, "Pink"); AddMenuItem(Colors, 0, "Grey"); AddMenuItem(Colors, 0, "Brown"); PaintJobs = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(PaintJobs, 0, "Paintjob 1"); AddMenuItem(PaintJobs, 0, "Paintjob 2"); AddMenuItem(PaintJobs, 0, "Paintjob 3"); AddMenuItem(PaintJobs, 0, "Paintjob 4"); AddMenuItem(PaintJobs, 0, "Paintjob 5"); AddMenuItem(PaintJobs, 0, "Paintjob 6"); FrontBumpers = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(FrontBumpers, 0, "Chrome (Slamvan)"); AddMenuItem(FrontBumpers, 0, "Alien (Flash)"); AddMenuItem(FrontBumpers, 0, "X_Flow (Flash)"); AddMenuItem(FrontBumpers, 0, "Alien (Stratum)"); AddMenuItem(FrontBumpers, 0, "X_Flow (Stratum)"); AddMenuItem(FrontBumpers, 0, "Alien (Uranus)"); AddMenuItem(FrontBumpers, 0, "X_Flow (Uranus)"); AddMenuItem(FrontBumpers, 0, "Alien (Jester)"); AddMenuItem(FrontBumpers, 0, "X_Flost (Jester)"); AddMenuItem(FrontBumpers, 0, "Next Page ->"); FrontBumpers2 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(FrontBumpers2, 0, "Alien (Sultan)"); AddMenuItem(FrontBumpers2, 0, "X_Flow (Sultan)"); AddMenuItem(FrontBumpers2, 0, "Alien (Elegy)"); AddMenuItem(FrontBumpers2, 0, "X_Flow (Elegy)"); AddMenuItem(FrontBumpers2, 0, "Chrome1 (Broadway)"); AddMenuItem(FrontBumpers2, 0, "Chrome2 (Broadway"); AddMenuItem(FrontBumpers2, 0, "Slamin (Remington)"); AddMenuItem(FrontBumpers2, 0, "Chrome (Remington)"); AddMenuItem(FrontBumpers2, 0, "Slamin (Blade)"); AddMenuItem(FrontBumpers2, 0, "Next Page ->"); FrontBumpers3 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(FrontBumpers3, 0, "Chrome (Blade)"); AddMenuItem(FrontBumpers3, 0, "Slamin (Savanna)"); AddMenuItem(FrontBumpers3, 0, "Chrome (Savanna)"); AddMenuItem(FrontBumpers3, 0, "Slamin (Tornado)"); AddMenuItem(FrontBumpers3, 0, "Chrome (Tornado)"); RearBumpers = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(RearBumpers, 0, "X_Flow (Sultan)"); AddMenuItem(RearBumpers, 0, "Alien (Sultan)"); AddMenuItem(RearBumpers, 0, "X_Flow (Elegy)"); AddMenuItem(RearBumpers, 0, "Alien (Elegy)"); AddMenuItem(RearBumpers, 0, "Alien (Flash)"); AddMenuItem(RearBumpers, 0, "X_Flow (Flash)"); AddMenuItem(RearBumpers, 0, "Alien (Stratum)"); AddMenuItem(RearBumpers, 0, "X_Flow (Stratum)"); AddMenuItem(RearBumpers, 0, "Alien (Jester)"); AddMenuItem(RearBumpers, 0, "Next Page ->"); RearBumpers2 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(RearBumpers2, 0, "X_Flow (Jester)"); AddMenuItem(RearBumpers2, 0, "X_Flow (Uranus)"); AddMenuItem(RearBumpers2, 0, "Alien (Uranus)"); AddMenuItem(RearBumpers2, 0, "Slamin (Broadway)"); AddMenuItem(RearBumpers2, 0, "Slamin2 (Broadway)"); AddMenuItem(RearBumpers2, 0, "Slamin (Remington)"); AddMenuItem(RearBumpers2, 0, "Chrome (Remington)"); AddMenuItem(RearBumpers2, 0, "Slamin (Blade)"); AddMenuItem(RearBumpers2, 0, "Chrome (Blade)"); AddMenuItem(RearBumpers2, 0, "Next Page ->"); RearBumpers3 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(RearBumpers3, 0, "Slamin (Savanna)"); AddMenuItem(RearBumpers3, 0, "Chrome (Savanna)"); AddMenuItem(RearBumpers3, 0, "Chrome (Tornado)"); AddMenuItem(RearBumpers3, 0, "Slamin (Tornado)"); SideSkirts = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(SideSkirts, 0, "Sideskirt (Some Cars)"); AddMenuItem(SideSkirts, 0, "Alien (Sultan)"); AddMenuItem(SideSkirts, 0, "X_Flow (Sultan)"); AddMenuItem(SideSkirts, 0, "Alien (Elegy)"); AddMenuItem(SideSkirts, 0, "X_Flow (Elegy)"); AddMenuItem(SideSkirts, 0, "Chrome (Broadway)"); AddMenuItem(SideSkirts, 0, "Alien (Flash)"); AddMenuItem(SideSkirts, 0, "X_Flow (Flash)"); AddMenuItem(SideSkirts, 0, "Next Page ->"); SideSkirts2 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(SideSkirts2, 0, "Alien (Statum)"); AddMenuItem(SideSkirts2, 0, "X_Flow (Statum)"); AddMenuItem(SideSkirts2, 0, "Alien (Jester)"); AddMenuItem(SideSkirts2, 0, "X_Flow (Jester)"); AddMenuItem(SideSkirts2, 0, "Alien (Uranus)"); AddMenuItem(SideSkirts2, 0, "X_Flow (Uranus)"); AddMenuItem(SideSkirts2, 0, "Chrome Flames (Remington)"); AddMenuItem(SideSkirts2, 0, "Chrome Arches (Remington)"); AddMenuItem(SideSkirts2, 0, "Chrome Strip (Savanna)"); AddMenuItem(SideSkirts2, 0, "Next Page ->"); SideSkirts3 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(SideSkirts3, 0, "Chrome Strip (Blade)"); AddMenuItem(SideSkirts3, 0, "Chrome Trim (Slamvan)"); AddMenuItem(SideSkirts3, 0, "Wheelcovers (Slamvan)"); AddMenuItem(SideSkirts3, 0, "Chrome Strip (Tornado)"); Roofs = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Roofs, 0, "Roof Scoop"); AddMenuItem(Roofs, 0, "Alien (Sultan)"); AddMenuItem(Roofs, 0, "X_Flow (Sultan)"); AddMenuItem(Roofs, 0, "X_Flow (Elegy)"); AddMenuItem(Roofs, 0, "Alien (Elegy)"); AddMenuItem(Roofs, 0, "X_Float (Flash)"); AddMenuItem(Roofs, 0, "Alien (Flash)"); AddMenuItem(Roofs, 0, "Alien (Statum)"); AddMenuItem(Roofs, 0, "X_Flow (Statum)"); AddMenuItem(Roofs, 0, "Next Page ->"); Roofs2 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Roofs2, 0, "Alien (Jester)"); AddMenuItem(Roofs2, 0, "X_Flow (Jester)"); AddMenuItem(Roofs2, 0, "Alien (Uranus)"); AddMenuItem(Roofs2, 0, "X_Flow (Uranus)"); AddMenuItem(Roofs2, 0, "Covertible (Blade)"); AddMenuItem(Roofs2, 0, "Vinyl Hardtop (Blade)"); AddMenuItem(Roofs2, 0, "Hardtop (Savanna)"); AddMenuItem(Roofs2, 0, "Softtop (Savanna)"); Wheels = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Wheels, 0, "Offroad"); AddMenuItem(Wheels, 0, "Shadow"); AddMenuItem(Wheels, 0, "Mega"); AddMenuItem(Wheels, 0, "Rimshine"); AddMenuItem(Wheels, 0, "Wires"); AddMenuItem(Wheels, 0, "Classic"); AddMenuItem(Wheels, 0, "Twist"); AddMenuItem(Wheels, 0, "Cutter"); AddMenuItem(Wheels, 0, "Next Page ->"); Wheels2 = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Wheels2, 0, "Switch"); AddMenuItem(Wheels2, 0, "Grove"); AddMenuItem(Wheels2, 0, "Import"); AddMenuItem(Wheels2, 0, "Dollar"); AddMenuItem(Wheels2, 0, "Trance"); AddMenuItem(Wheels2, 0, "Atomic"); AddMenuItem(Wheels2, 0, "Ahab"); AddMenuItem(Wheels2, 0, "Virtual"); AddMenuItem(Wheels2, 0, "Access"); Hoods = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Hoods, 0, "Champ Scoop"); AddMenuItem(Hoods, 0, "Fury Scoop"); AddMenuItem(Hoods, 0, "Race Scoop"); AddMenuItem(Hoods, 0, "Worx Scoop"); Lamps = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Lamps, 0, "Round Fog"); AddMenuItem(Lamps, 0, "Square Fog"); FrontBullbars = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(FrontBullbars, 0, "Chrome (Slamvan)"); AddMenuItem(FrontBullbars, 0, "Slamin (Slamvan)"); RearBullbars = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(RearBullbars, 0, "Chrome (Slamvan)"); AddMenuItem(RearBullbars, 0, "Slamin (Slamvan)"); Vents = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Vents, 0, "Left Oval Vents"); AddMenuItem(Vents, 0, "Right Oval Vents"); AddMenuItem(Vents, 0, "Left Square Vents"); AddMenuItem(Vents, 0, "Right Square Vents"); Misc = CreateMenu("Tuning", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(Misc, 0, "2x Nitro"); AddMenuItem(Misc, 0, "5x Nitro"); AddMenuItem(Misc, 0, "10x Nitro"); AddMenuItem(Misc, 0, "Hydraulics"); garages = CreateMenu("Garages", 1, 200.0, 150.0, 150.0, 0.0); AddMenuItem(garages, 0, "LS Lowrider Garage"); AddMenuItem(garages, 0, "Wang TransFender"); AddMenuItem(garages, 0, "Wheel Arch Angels"); AddMenuItem(garages, 0, "LV TransFender"); joblist = CreateMenu("Jobs", 2, 200.0, 150.0, 150.0, 0.0); AddMenuItem(joblist, 0, "Chauffer"); AddMenuItem(joblist, 0, "Medic"); AddMenuItem(joblist, 0, "Professor"); AddMenuItem(joblist, 0, "Singer"); AddMenuItem(joblist, 0, "Pilot"); AddMenuItem(joblist, 0, "Cop"); AddMenuItem(joblist, 0, "Lawyer"); AddMenuItem(joblist, 0, "Burger Employee"); AddMenuItem(joblist, 0, "Cluckin Bell Employee"); AddMenuItem(joblist, 0, "Farmer"); AddMenuItem(joblist, 1, "Agent"); AddMenuItem(joblist, 1, "Builder"); AddMenuItem(joblist, 1, "Valet"); AddMenuItem(joblist, 1, "Mechanic"); AddMenuItem(joblist, 1, "Pizza Employee"); AddMenuItem(joblist, 1, "Taxi Driver"); AddMenuItem(joblist, 1, "Firefighter"); AddMenuItem(joblist, 1, "FBI"); AddMenuItem(joblist, 1, "Army Soldier"); } ////////////////////OnGameModeExit/////////////////////////////// public OnGameModeExit() { return true; } ////////////////////OnPlayerRequestClass///////////////////////// public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1960.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerTeamFromClass(playerid, classid); gClass[playerid] = classid; if(gTeam[playerid] == TEAM_DRIFTERS) { GameTextForPlayer(playerid, "~g~Drifter", 50, 0); } if(gTeam[playerid] == TEAM_STUNTERS) { GameTextForPlayer(playerid, "~g~Stunter", 50, 0); } if(gTeam[playerid] == TEAM_RACERS) { GameTextForPlayer(playerid, "~g~Racer", 50, 0); } if(gTeam[playerid] == TEAM_CIVILIANS) { GameTextForPlayer(playerid, "~g~Civilian", 50, 0); } return true; } ////////////////////SetPlayerTeamFromClass/////////////////////// SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_ADMINS; } if(classid >= 1 && classid <= 5) { gTeam[playerid] = TEAM_DRIFTERS; } if(classid >= 6 && classid <= 10) { gTeam[playerid] = TEAM_STUNTERS; } if(classid >= 11 && classid <= 15) { gTeam[playerid] = TEAM_RACERS; } if(classid >= 16 && classid <= 40) { gTeam[playerid] = TEAM_CIVILIANS; } if(classid == 41) { gTeam[playerid] = TEAM_CHAUFFERS; } if(classid == 42 || classid == 43) { gTeam[playerid] = TEAM_MEDICS; } if(classid == 44) { gTeam[playerid] = TEAM_PROFESSORS; } if(classid == 45) { gTeam[playerid] = TEAM_SINGERS; } if(classid == 46) { gTeam[playerid] = TEAM_PILOTS; } if(classid >= 47 && classid <= 49) { gTeam[playerid] = TEAM_COPS; } if(classid == 50 || classid == 51) { gTeam[playerid] = TEAM_LAWYERS; } if(classid == 52) { gTeam[playerid] = TEAM_BURGER; } if(classid == 53) { gTeam[playerid] = TEAM_CLUCKIN; } if(classid == 54 || classid == 55) { gTeam[playerid] = TEAM_FARMERS; } if(classid == 56) { gTeam[playerid] = TEAM_AGENTS; } if(classid == 57 || classid == 58) { gTeam[playerid] = TEAM_BUILDERS; } if(classid == 59) { gTeam[playerid] = TEAM_VALETS; } if(classid == 60) { gTeam[playerid] = TEAM_MECHANICS; } if(classid == 61) { gTeam[playerid] = TEAM_PIZZA; } if(classid == 62 || classid == 63) { gTeam[playerid] = TEAM_TAXI; } if(classid == 64 || classid == 65) { gTeam[playerid] = TEAM_FIREMENS; } if(classid == 66) { gTeam[playerid] = TEAM_FBI; } if(classid == 67) { gTeam[playerid] = TEAM_ARMY; } } ////////////////////OnPlayerRequestSpawn///////////////////////// public OnPlayerRequestSpawn(playerid) { if(!udb_Exists(PlayerName(playerid))) { GameTextForPlayer(playerid, "You'll have to /register first!", 5000, 4); return false; } else if(!Player_logged[playerid]) { GameTextForPlayer(playerid, "You'll have to /login first!", 5000, 4); return false; } if(gClass[playerid] == 0 && aLevel[playerid] == 0) { GameTextForPlayer(playerid, "This is an admin skin!", 5000, 4); return false; } if (GetPlayerSkin(playerid) == 84 && gTeam[playerid] != TEAM_PROFESSORS) { SendClientMessage(playerid,COLOR_RED, "This skin is for the Professor's only !"); return false; } else return true; } ////////////////////OnPlayerConnect////////////////////////////// public OnPlayerConnect(playerid) { format(str, sizeof(str), "%s has connected!", PlayerName(playerid)); SendClientMessageToAll(COLOR_YELLOW, str); return true; } ////////////////////OnPlayerDisconnect/////////////////////////// public OnPlayerDisconnect(playerid, reason) { format(str, sizeof(str), "%s has decided to leave!", PlayerName(playerid)); SendClientMessageToAll(COLOR_RED, str); if(Player_logged[playerid]) { dUserSetINT(PlayerName(playerid)).("money", GetPlayerMoney(playerid)); dUserSetINT(PlayerName(playerid)).("AdminLevel", aLevel[playerid]); } Player_logged[playerid] = false; return true; } ////////////////////OnPlayerSpawn//////////////////////////////// public OnPlayerSpawn(playerid) { if(gClass[playerid] == 0) { SetPlayerColor(playerid, COLOR_GREEN); } if(gClass[playerid] >= 1 && gClass[playerid] <= 5) { SetPlayerColor(playerid, COLOR_LTRED); } if(gClass[playerid] >= 6 && gClass[playerid] <= 10) { SetPlayerColor(playerid, COLOR_PINK); } if(gClass[playerid] >= 11 && gClass[playerid] <= 15) { SetPlayerColor(playerid, COLOR_PURPLE); } if(gClass[playerid] >= 16 && gClass[playerid] <= 40) { SetPlayerColor(playerid, COLOR_WHITE); } if(gClass[playerid] == 41) { SetPlayerColor(playerid, COLOR_MARINE); } if(gClass[playerid] == 42 || gClass[playerid] == 43) { SetPlayerColor(playerid, COLOR_RED); } if(gClass[playerid] == 44) { SetPlayerColor(playerid, COLOR_LTYELLOW); } if(gClass[playerid] == 45) { SetPlayerColor(playerid, COLOR_LTBLUE); } if(gClass[playerid] == 46) { SetPlayerColor(playerid, COLOR_DKBLUE); } if(gClass[playerid] >= 47 && gClass[playerid] <= 49) { SetPlayerColor(playerid, COLOR_CYAN); } if(gClass[playerid] == 50 || gClass[playerid] == 51) { SetPlayerColor(playerid, COLOR_DKGREY); } if(gClass[playerid] == 52) { SetPlayerColor(playerid, COLOR_ORANGE); } if(gClass[playerid] == 53) { SetPlayerColor(playerid, COLOR_ORANGE); } if(gClass[playerid] == 54 || gClass[playerid] == 55) { SetPlayerColor(playerid, COLOR_BROWN); } if(gClass[playerid] == 56) { SetPlayerColor(playerid, COLOR_BLACK); } if(gClass[playerid] == 57) { SetPlayerColor(playerid, COLOR_LTYELLOW); } if(gClass[playerid] == 58) { SetPlayerColor(playerid, COLOR_DKRED); } if(gClass[playerid] == 59) { SetPlayerColor(playerid, COLOR_GREY); } if(gClass[playerid] == 60) { SetPlayerColor(playerid, COLOR_ORANGE); } if(gClass[playerid] == 61 || gClass[playerid] == 62) { SetPlayerColor(playerid, COLOR_YELLOW); } if(gClass[playerid] == 63 || gClass[playerid] == 64) { SetPlayerColor(playerid, COLOR_RED); } if(gClass[playerid] == 65) { SetPlayerColor(playerid, COLOR_BLUE); } if(gClass[playerid] == 66) { SetPlayerColor(playerid, COLOR_DKGREEN); } return true; } ////////////////////OnPlayerDeath//////////////////////////////// public OnPlayerDeath(playerid, killerid, reason) { SendDeathMessage(killerid, playerid, reason); if(killerid == playerid) SendClientMessage(playerid, COLOR_RED, "Sorry, you died"); else { new Float:pPos[MAX_PLAYERS][3]; GetPlayerPos(killerid, pPos[playerid][0], pPos[playerid][1], pPos[playerid][2]); SetPlayerPos(killerid, pPos[playerid][0], pPos[playerid][1], pPos[playerid][2]+200); GameTextForPlayer(killerid, "~r~You are not allowed to kill in this GM!", 10000, 2); TogglePlayerControllable(killerid, false); } return true; } //////////////////////OnPlayerText/////////////////////////////// public OnPlayerText(playerid, text[]) { if(mute[playerid]) { SendClientMessage(playerid, COLOR_RED, "You are muted, you can't send any messages!"); return false; } return true; } ////////////////////OnPlayerEnterCheckpoint////////////////////// public OnPlayerEnterCheckpoint(playerid) { new current = IsPlayerInCheckpoint(playerid); if(current == jobcheckpoint[0]) { SetPlayerPos(playerid, -2159.0283, 640.3627, 1052.3817); SetPlayerFacingAngle(playerid, 182.0032); SetPlayerInterior(playerid, 1); DisablePlayerCheckpoint(playerid); jobcheckpoint[1] = SetPlayerCheckpoint(playerid, -2159.0283, 640.3627, 1052.3817, 2.0); } if(current == jobcheckpoint[1]) { DisablePlayerCheckpoint(playerid); SendClientMessage(playerid, COLOR_GREEN, "Choose a job from the list"); ShowMenuForPlayer(joblist, playerid); TogglePlayerControllable(playerid, false); } return true; } ////////////////////OnPlayerInteriorChange/////////////////////// public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return true; } ////////////////////OnPlayerEnterVehicle///////////////////////// public OnPlayerEnterVehicle(playerid, vehicleid) { return true; } ////////////////////OnPlayerExitVehicle//////////////////////// public OnPlayerExitVehicle(playerid, vehicleid) { KillTimer(startupcar); KillTimer(startupbike); return true; } ////////////////////OnPlayerStateChang///////////////////////// public OnPlayerStateChange(playerid, newstate, oldstate) { new pveh = GetVehicleModel(GetPlayerVehicleID(playerid)); new vehicle = GetPlayerVehicleID(playerid); if(newstate == PLAYER_STATE_DRIVER && (pveh == 592 || pveh == 577 || pveh == 511 || pveh == 593 || pveh == 553 || pveh == 476 || pveh == 460)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "This vehicle isn't allowed in this GameMode! Only allowed airplanes is Stunt Plane, Hydra and Shamal!"); } if(newstate == PLAYER_STATE_DRIVER && (pveh == 469 || pveh == 447 || pveh == 563 || pveh == 497 || pveh == 488 || pveh == 487 || pveh == 417 || pveh == 425 || pveh == 548)) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_RED, "This vehicle isn't allow in this GameMode!"); } if(newstate == PLAYER_STATE_DRIVER && (pveh == 522 || pveh == 581 || pveh == 462 || pveh == 521 || pveh == 463 || pveh == 461 || pveh == 448 || pveh == 471 || pveh == 468 || pveh == 586)) { SetTimerEx("Startup", 1, false, "ii", playerid, vehicle); } else if(newstate == PLAYER_STATE_DRIVER) { SetTimerEx("Startup", 1, false, "ii", playerid, vehicle); } return true; } ////////////////////OnPlayerExitedMenu/////////////////////////// public OnPlayerExitedMenu(playerid) { TogglePlayerControllable(playerid, true); return true; } ////////////////////OnPlayerSelectedMenuRow////////////////////// public OnPlayerSelectedMenuRow(playerid, row) { new vehicleid = GetPlayerVehicleID(playerid); new Menu:Current = GetPlayerMenu(playerid); if(Current == ModMenu) { switch(row) { case 0: //Colors { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(Colors, playerid); } case 1: //Paint Jobs { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(PaintJobs, playerid); } case 2: //Front Bumpers { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(FrontBumpers, playerid); } case 3: //Rear Bumpers { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(RearBumpers, playerid); } case 4: //Side Skirts { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(SideSkirts, playerid); } case 5: //Spoilers { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(Spoilers, playerid); } case 6: //Roofs { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(Roofs, playerid); } case 7: //Wheels { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(Wheels, playerid); } case 8: //Hoods { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(Hoods, playerid); } case 9: //Next page { HideMenuForPlayer(ModMenu, playerid); ShowMenuForPlayer(ModMenu2, playerid); } } } if(Current == ModMenu2) { switch(row) { case 0: //Lamps { HideMenuForPlayer(ModMenu2, playerid); ShowMenuForPlayer(Lamps, playerid); } case 1: //Exhausts { HideMenuForPlayer(ModMenu2, playerid); ShowMenuForPlayer(Exhausts, playerid); } case 2: //Front Bullbars { HideMenuForPlayer(ModMenu2, playerid); ShowMenuForPlayer(FrontBullbars, playerid); } case 3: //Rear Bullbars { HideMenuForPlayer(ModMenu2, playerid); ShowMenuForPlayer(RearBullbars, playerid); } case 4: //Vents { HideMenuForPlayer(ModMenu2, playerid); ShowMenuForPlayer(Vents, playerid); } case 5: //Misc { HideMenuForPlayer(ModMenu2, playerid); ShowMenuForPlayer(Misc, playerid); } } } if(Current == Colors) { switch(row) { case 0: //Black { ChangeVehicleColor(vehicleid, 0, 0); ShowMenuForPlayer(ModMenu, playerid); } case 1: //White { ChangeVehicleColor(vehicleid, 1, 1); ShowMenuForPlayer(ModMenu, playerid); } case 2: //Red { ChangeVehicleColor(vehicleid, 3, 3); ShowMenuForPlayer(ModMenu, playerid); } case 3: //Blue { ChangeVehicleColor(vehicleid, 2, 2); ShowMenuForPlayer(ModMenu, playerid); } case 4: //Orange { ChangeVehicleColor(vehicleid, 6, 6); ShowMenuForPlayer(ModMenu, playerid); } case 5: //Green { ChangeVehicleColor(vehicleid, 86, 86); ShowMenuForPlayer(ModMenu, playerid); } case 6: //Pink { ChangeVehicleColor(vehicleid, 126, 126); ShowMenuForPlayer(ModMenu, playerid); } case 7: //Grey { ChangeVehicleColor(vehicleid, 13, 13); ShowMenuForPlayer(ModMenu, playerid); } case 8: //Brown { ChangeVehicleColor(vehicleid, 123, 123); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == PaintJobs) { switch(row) { case 0: //Paintjob#1 { ChangeVehiclePaintjob(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Paintjob#2 { ChangeVehiclePaintjob(vehicleid, 1); ShowMenuForPlayer(ModMenu, playerid); } case 2: //Paintjob#3 { ChangeVehiclePaintjob(vehicleid, 2); ShowMenuForPlayer(ModMenu, playerid); } case 3: //Paintjob#4 { ChangeVehiclePaintjob(vehicleid, 3); ShowMenuForPlayer(ModMenu, playerid); } case 4: //Paintjob#5 { ChangeVehiclePaintjob(vehicleid, 4); ShowMenuForPlayer(ModMenu, playerid); } case 5: //Paintjob#6 { ChangeVehiclePaintjob(vehicleid, 5); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == FrontBumpers) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1117); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1153); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1152); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1155); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1157); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 1166); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 1165); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 1160); ShowMenuForPlayer(ModMenu, playerid); } case 8: //#9 { AddVehicleComponent(vehicleid, 1173); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(FrontBumpers, playerid); ShowMenuForPlayer(FrontBumpers2, playerid); } } } if(Current == FrontBumpers2) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1169); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1170); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1171); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1172); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1174); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 1176); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 1185); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 1179); ShowMenuForPlayer(ModMenu, playerid); } case 8: //#9 { AddVehicleComponent(vehicleid, 1181); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(FrontBumpers2, playerid); ShowMenuForPlayer(FrontBumpers3, playerid); } } } if(Current == FrontBumpers3) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1182); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1188); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1189); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1190); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1191); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == RearBumpers) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1140); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1141); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1148); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1149); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1150); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 1151); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 1154); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 1156); ShowMenuForPlayer(ModMenu, playerid); } case 8: //#9 { AddVehicleComponent(vehicleid, 1159); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(RearBumpers, playerid); ShowMenuForPlayer(RearBumpers2, playerid); } } } if(Current == RearBumpers2) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1161); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1167); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1168); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1175); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1177); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 1178); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 1180); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 1183); ShowMenuForPlayer(ModMenu, playerid); } case 8: //#9 { AddVehicleComponent(vehicleid, 1184); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(RearBumpers2, playerid); ShowMenuForPlayer(RearBumpers3, playerid); } } } if(Current == RearBumpers3) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1186); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1187); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1192); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1193); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == SideSkirts) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1007); AddVehicleComponent(vehicleid, 1017); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1026); AddVehicleComponent(vehicleid, 1027); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1030); AddVehicleComponent(vehicleid, 1031); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1027); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1030); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 1031); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 8: //#9 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(SideSkirts, playerid); ShowMenuForPlayer(SideSkirts2, playerid); } } } if(Current == SideSkirts) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 8: //#9 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(SideSkirts2, playerid); ShowMenuForPlayer(SideSkirts3, playerid); } } } if(Current == SideSkirts) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 0); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == Roofs) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1006); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1032); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1033); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1035); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1038); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 1053); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 1054); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 1055); ShowMenuForPlayer(ModMenu, playerid); } case 8: //#9 { AddVehicleComponent(vehicleid, 1061); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(Roofs, playerid); ShowMenuForPlayer(Roofs2, playerid); } } } if(Current == Roofs2) { switch(row) { case 0: //#1 { AddVehicleComponent(vehicleid, 1067); ShowMenuForPlayer(ModMenu, playerid); } case 1: //#2 { AddVehicleComponent(vehicleid, 1068); ShowMenuForPlayer(ModMenu, playerid); } case 2: //#3 { AddVehicleComponent(vehicleid, 1088); ShowMenuForPlayer(ModMenu, playerid); } case 3: //#4 { AddVehicleComponent(vehicleid, 1091); ShowMenuForPlayer(ModMenu, playerid); } case 4: //#5 { AddVehicleComponent(vehicleid, 1103); ShowMenuForPlayer(ModMenu, playerid); } case 5: //#6 { AddVehicleComponent(vehicleid, 1128); ShowMenuForPlayer(ModMenu, playerid); } case 6: //#7 { AddVehicleComponent(vehicleid, 1130); ShowMenuForPlayer(ModMenu, playerid); } case 7: //#8 { AddVehicleComponent(vehicleid, 1131); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == Wheels) { switch(row) { case 0: //Offroad { AddVehicleComponent(vehicleid, 1025); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Shadow { AddVehicleComponent(vehicleid, 1073); ShowMenuForPlayer(ModMenu, playerid); } case 2: //Mega { AddVehicleComponent(vehicleid, 1074); ShowMenuForPlayer(ModMenu, playerid); } case 3: //Rimshine { AddVehicleComponent(vehicleid, 1075); ShowMenuForPlayer(ModMenu, playerid); } case 4: //Wires { AddVehicleComponent(vehicleid, 1076); ShowMenuForPlayer(ModMenu, playerid); } case 5: //Classic { AddVehicleComponent(vehicleid, 1077); ShowMenuForPlayer(ModMenu, playerid); } case 6: //Twist { AddVehicleComponent(vehicleid, 1078); ShowMenuForPlayer(ModMenu, playerid); } case 7: //Cutter { AddVehicleComponent(vehicleid, 1079); ShowMenuForPlayer(ModMenu, playerid); } case 8: //Switch { AddVehicleComponent(vehicleid, 1080); ShowMenuForPlayer(ModMenu, playerid); } case 9: { HideMenuForPlayer(Wheels, playerid); ShowMenuForPlayer(Wheels2, playerid); } } } if(Current == Wheels2) { switch(row) { case 0: //Grove { AddVehicleComponent(vehicleid, 1081); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Import { AddVehicleComponent(vehicleid, 1082); ShowMenuForPlayer(ModMenu, playerid); } case 2: //Dollar { AddVehicleComponent(vehicleid, 1083); ShowMenuForPlayer(ModMenu, playerid); } case 3: //Trance { AddVehicleComponent(vehicleid, 1084); ShowMenuForPlayer(ModMenu, playerid); } case 4: //Atomic { AddVehicleComponent(vehicleid, 1085); ShowMenuForPlayer(ModMenu, playerid); } case 5: //Ahab { AddVehicleComponent(vehicleid, 1096); ShowMenuForPlayer(ModMenu, playerid); } case 6: //Virtual { AddVehicleComponent(vehicleid, 1097); ShowMenuForPlayer(ModMenu, playerid); } case 7: //Access { AddVehicleComponent(vehicleid, 1098); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == Hoods) { switch(row) { case 0: //Champ Scoop { AddVehicleComponent(vehicleid, 1004); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Fury Scoop { AddVehicleComponent(vehicleid, 1005); ShowMenuForPlayer(ModMenu, playerid); } case 2: //Race Scoop { AddVehicleComponent(vehicleid, 1011); ShowMenuForPlayer(ModMenu, playerid); } case 3: //Worx Scoop { AddVehicleComponent(vehicleid, 1012); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == Lamps) { switch(row) { case 0: //Round fog { AddVehicleComponent(vehicleid, 1013); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Square fog { AddVehicleComponent(vehicleid, 1024); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == FrontBullbars) { switch(row) { case 0: //Chrome { AddVehicleComponent(vehicleid, 1115); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Slamin { AddVehicleComponent(vehicleid, 1116); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == RearBullbars) { switch(row) { case 0: //Chrome { AddVehicleComponent(vehicleid, 1109); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Slamin { AddVehicleComponent(vehicleid, 1110); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == Vents) { switch(row) { case 0: //Vent#1 { AddVehicleComponent(vehicleid, 1142); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Vent#2 { AddVehicleComponent(vehicleid, 1143); ShowMenuForPlayer(ModMenu, playerid); } case 2: //Vent#3 { AddVehicleComponent(vehicleid, 1144); ShowMenuForPlayer(ModMenu, playerid); } case 3: //Vent#4 { AddVehicleComponent(vehicleid, 1145); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == Misc) { switch(row) { case 0: //Nitro 2x Times { AddVehicleComponent(vehicleid, 1009); ShowMenuForPlayer(ModMenu, playerid); } case 1: //Nitro 5x Times { AddVehicleComponent(vehicleid, 1008); ShowMenuForPlayer(ModMenu, playerid); } case 2: //Nitro 10x Times { AddVehicleComponent(vehicleid, 1010); ShowMenuForPlayer(ModMenu, playerid); } case 3: //Hydraulics { AddVehicleComponent(vehicleid, 1087); ShowMenuForPlayer(ModMenu, playerid); } } } if(Current == garages) { switch(row) { case 0: //LS Lowrider Garage { SetPlayerPos(playerid, 2644.4343, -2011.6893, 13.5547); SetPlayerFacingAngle(playerid, 180.5703); } case 1: //Wang TransFender { SetPlayerPos(playerid, -1936.3351, 231.2045, 33.8147); SetPlayerFacingAngle(playerid, 357.7856); } case 2: //Wang TransFender { SetPlayerPos(playerid, -2708.0295, 217.7747, 3.8380); SetPlayerFacingAngle(playerid, 89.6276); } case 3: //Wang TransFender { SetPlayerPos(playerid, 2386.4719, 1034.6565, 10.4800); SetPlayerFacingAngle(playerid, 1.0336); } } } if(Current == joblist) { format(str, 256, "Welcome to us %s", GetPlayerTeam2(playerid)); strdel(str, 15, 19); switch(row) { case 0: //CHAUFFERS { gTeam[playerid] = TEAM_CHAUFFERS; SendClientMessage(playerid, COLOR_GREEN, str); SendClientMessage(playerid, COLOR_GREEN, "You are now allowed to use the chauffer skin(s)"); SendClientMessage(playerid, COLOR_GREEN, "Just press F4, then choose the skin ;)"); } case 1: //MEDICS { gTeam[playerid] = TEAM_MEDICS; SendClientMessage(playerid, COLOR_GREEN, "Welcome to us Medics"); SendClientMessage(playerid, COLOR_GREEN, "You are now allowed to use the medic skin(s)"); SendClientMessage(playerid, COLOR_GREEN, "Just press F4, then choose the skin ;)"); } } } return true; } ////////////////////OnPlayerCommandText////////////////////////// public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256]; new idx; cmd = strtok(cmdtext, idx); //------------------------------------------ /////////GENERALS //------------------------------------------ dcmd(credits, 7, cmdtext); //------------------------------------------ dcmd(commands, 8, cmdtext); //------------------------------------------ dcmd(generalcmds, 11, cmdtext); //------------------------------------------ dcmd(vehiclecmds, 11, cmdtext); //------------------------------------------ dcmd(teles, 5, cmdtext); //------------------------------------------ dcmd(report, 6, cmdtext); //------------------------------------------ dcmd(kill, 4, cmdtext); //------------------------------------------ dcmd(bank, 4, cmdtext); //------------------------------------------ dcmd(withdraw, 8, cmdtext); //------------------------------------------ dcmd(balance, 7, cmdtext); //------------------------------------------ dcmd(register, 8, cmdtext); //------------------------------------------ dcmd(login, 5, cmdtext); //------------------------------------------ dcmd(god, 3, cmdtext); //------------------------------------------ dcmd(afk, 3, cmdtext); //------------------------------------------ dcmd(back, 4, cmdtext); //------------------------------------------ dcmd(dive, 4, cmdtext); //------------------------------------------ dcmd(me, 2, cmdtext); //------------------------------------------ dcmd(applyforjob, 11, cmdtext); //------------------------------------------ /////////VEHICLE //------------------------------------------ dcmd(mod, 3, cmdtext); //------------------------------------------ dcmd(carcolor, 8, cmdtext); //------------------------------------------ dcmd(fix, 3, cmdtext); //------------------------------------------ dcmd(flip, 4, cmdtext); //------------------------------------------ dcmd(s, 1, cmdtext); //------------------------------------------ dcmd(r, 1, cmdtext); //------------------------------------------ dcmd(count, 5, cmdtext); //------------------------------------------ dcmd(respray, 7, cmdtext); //------------------------------------------ dcmd(startup, 7, cmdtext); //------------------------------------------ dcmd(turnoff, 7, cmdtext); //------------------------------------------ /////////TELES //------------------------------------------ dcmd(drift, 5, cmdtext); //------------------------------------------ dcmd(bp, 2, cmdtext); //------------------------------------------ dcmd(wang, 4, cmdtext); //------------------------------------------ dcmd(garages, 7, cmdtext); //------------------------------------------ /////////ADMIN //------------------------------------------ dcmd(adminhelp, 9, cmdtext); //------------------------------------------ dcmd(minimodcmds, 11, cmdtext); //------------------------------------------ dcmd(modcmds, 7, cmdtext); //------------------------------------------ dcmd(admincmds, 9, cmdtext); //------------------------------------------ dcmd(kick, 4, cmdtext); //------------------------------------------ dcmd(gmx, 3, cmdtext); //------------------------------------------ dcmd(ban, 3, cmdtext); //------------------------------------------ dcmd(teleto, 6, cmdtext); //------------------------------------------ dcmd(teletome, 8, cmdtext); //------------------------------------------ dcmd(getvehicle, 10, cmdtext); //------------------------------------------ dcmd(getcash, 7, cmdtext); //------------------------------------------ dcmd(delete, 6, cmdtext); //------------------------------------------ dcmd(rename, 6, cmdtext); //------------------------------------------ dcmd(setlevel, 8, cmdtext); //------------------------------------------ dcmd(mute, 4, cmdtext); //------------------------------------------ dcmd(unmute, 6, cmdtext); //------------------------------------------ dcmd(freeze, 6, cmdtext); //------------------------------------------ dcmd(unfreeze, 8, cmdtext); //------------------------------------------ format(str, 256, "%s - Unknown Command! Type /commands to check all available commands!", cmdtext[0]); return SendClientMessage(playerid, COLOR_RED, str); } ///////////////////////////////////////////////////////////////// ////////////////////DCMD!!!!!!!!!!/////////////////////////////// ///////////////////////////////////////////////////////////////// dcmd_credits(playerid, params[]) { #pragma unused params SendClientMessage(playerid, COLOR_GREEN, "------Credits-----"); SendClientMessage(playerid, COLOR_YELLOW, "Scripters: [EcM]LarzI, [EcM]Blood"); SendClientMessage(playerid, COLOR_YELLOW, "Testers: All the [EcM]Clan"); SendClientMessage(playerid, COLOR_YELLOW, "Thanks to: Dracoblue for dIni, dUdb and dUtils"); SendClientMessage(playerid, COLOR_YELLOW, "Thanks to: Alex \"Y_Less\" Cole for dcmd and sscanf"); SendClientMessage(playerid, COLOR_YELLOW, "Thanks for all help at the forums!"); SendClientMessage(playerid, COLOR_YELLOW, "Special thanks to: Andre9977 which helped us alot in the beginning"); SendClientMessage(playerid, COLOR_YELLOW, "Bye Andre9977 :("); return true; } //------------------------------------------ dcmd_commands(playerid, params[]) { #pragma unused params SendClientMessage(playerid, COLOR_GREEN, "-------Commands-------"); SendClientMessage(playerid, COLOR_YELLOW, "Type /generalcmds for general commands!"); SendClientMessage(playerid, COLOR_YELLOW, "Type /vehiclecmds for vehicle commands!"); SendClientMessage(playerid, COLOR_YELLOW, "Type /teles for teleports!"); if(aLevel[playerid] >= 1) { SendClientMessage(playerid, COLOR_GREEN, "Type /adminhelp for admins commands!"); } return true; } dcmd_generalcmds(playerid, params[]) { #pragma unused params SendClientMessage(playerid, COLOR_GREEN, "-------General Commands-------"); SendClientMessage(playerid, COLOR_YELLOW, "/bank [amount], /withdraw [amount], /balance"); SendClientMessage(playerid, COLOR_YELLOW, "/register [password], /login [password], /logout, /god"); SendClientMessage(playerid, COLOR_YELLOW, "/afk, /back, /report [playerid] [reason], /me [action]"); return true; } dcmd_vehiclecmds(playerid, params[]) { #pragma unused params SendClientMessage(playerid, COLOR_GREEN, "-------Vehicle Commands-------"); SendClientMessage(playerid, COLOR_YELLOW, "/carcolor [color1] [color2]"); SendClientMessage(playerid, COLOR_YELLOW, "/mod, /fix, /flip"); return true; } dcmd_teles(playerid, params[]) { #pragma unused params SendClientMessage(playerid, COLOR_GREEN, "-------Teleports-------"); SendClientMessage(playerid, COLOR_YELLOW, "/drift, /b(ike)p(park), /wang"); return true; } dcmd_adminhelp(playerid, params[]) { #pragma unused params if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); SendClientMessage(playerid, COLOR_BLUE, "Mini-Moderator Commands: Type /minimodcmds"); SendClientMessage(playerid, COLOR_BLUE, "Moderator Commands: Type /modcmds"); SendClientMessage(playerid, COLOR_BLUE, "Admin Commands: /admincmds"); SendClientMessage(playerid, COLOR_BLUE, "Owner Command: /setlevel [playerid] [level 1-3]"); return true; } dcmd_minimodcmds(playerid, params[]) { #pragma unused params if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); SendClientMessage(playerid, COLOR_GREEN, "-------Mini Moderator Commands-------"); SendClientMessage(playerid, COLOR_YELLOW, "/ban [playerid], /kick [playerid], /gmx"); return true; } dcmd_modcmds(playerid, params[]) { #pragma unused params if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); SendClientMessage(playerid, COLOR_GREEN, "-------Moderator Commands-------"); SendClientMessage(playerid, COLOR_YELLOW, "Mini-Moderator Commands, /mute [playerid], unmute[playerid],"); SendClientMessage(playerid, COLOR_YELLOW, "/freeze [playerid] [time], /unfreeze, /teleto [playerid], /teletome [playerid]"); return true; } dcmd_admincmds(playerid, params[]) { #pragma unused params if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); SendClientMessage(playerid, COLOR_GREEN, "-------Admin Commands-------"); SendClientMessage(playerid, COLOR_YELLOW, "Moderator Commands, Mini-Moderator Commands,"); SendClientMessage(playerid, COLOR_YELLOW, "/getvehicle [playerid] [vehicleid], /getcash [playerid] [amount],"); SendClientMessage(playerid, COLOR_YELLOW, "/delete [filename], /rename [filename]"); return true; } //------------------------------------------ dcmd_getvehicle(playerid, params[]) { new id, vid; if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(aLevel[playerid] >= 1 && aLevel[playerid] <= 2) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); if(sscanf(params, "ii", id, vid)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/getvehicle [playerid] [vehicleid]\""); if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); if(vid < 400 || vid > 611) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); GetPlayerPos(id, x, y, z); CreateVehicle(vid, x+2, y, z, 0, -1, -1, 9999999999999); PutPlayerInVehicle(playerid, vid, 0); if(id != playerid) { format(str, sizeof(str), "You got a vehicle from %s(%d)", PlayerName(playerid), playerid); SendClientMessage(id, COLOR_GREEN, str); } return SendClientMessage(playerid, COLOR_GREEN, "Got vehicle!"); } //------------------------------------------ dcmd_getcash(playerid, params[]) { new id, moneys; if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(aLevel[playerid] >= 1 && aLevel[playerid] <= 2) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); if(sscanf(params, "id", id, moneys)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/getcash [playerid] [amount]\""); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); money = GetPlayerMoney(playerid); format(str, sizeof(str), "$%d succesfully given to %s(%d)", moneys, PlayerName(id), id); SendClientMessage(playerid, COLOR_GREEN, str); format(str, sizeof(str), "You got $%d from admin %s(%d)", moneys, PlayerName(playerid), playerid); SendClientMessage(id, COLOR_GREEN, str); return GivePlayerMoney(id, money+moneys); } //------------------------------------------ dcmd_mod(playerid, params[]) { #pragma unused params if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You must be in/on a vehicle!"); ShowMenuForPlayer(ModMenu, playerid); TogglePlayerControllable(playerid, 0); return true; } //------------------------------------------ dcmd_carcolor(playerid, params[]) { if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You must be in/on a vehicle!"); new color1, color2; money = GetPlayerMoney(playerid); if(sscanf(params, "dd", color1, color2)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/carcolor [color1] [color2]\""); if(color1 > 126) return SendClientMessage(playerid, COLOR_RED, "Invalid color ID!"); if(color2 < -1) return SendClientMessage(playerid, COLOR_RED, "Invalid color ID!"); if(money < 100) return SendClientMessage(playerid, COLOR_RED, "Sorry, this will cost you $100"); ChangeVehicleColor(GetPlayerVehicleID(playerid), color1, color2); return true; } //------------------------------------------ dcmd_kick(playerid, params[]) { new id, str2[256]; if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(sscanf(params, "i", id)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/kick [playerid] [reason]\""); if(!IsPlayerConnected(id)) SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); Kick(id); format(str, sizeof(str), "%s(%d) has been kicked! REASON: %s", PlayerName(id), id, str2); return SendMessageToAdmins(COLOR_YELLOW, str); } //------------------------------------------ dcmd_gmx(playerid, params[]) { #pragma unused params if(!aLevel[playerid]) SendClientMessage(playerid, COLOR_RED, "Admins only!"); return SendRconCommand("gmx"); } //------------------------------------------ dcmd_ban(playerid, params[]) { new id, str2[256]; if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(sscanf(params, "is", id, str2)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/ban [playerid] [reason]\""); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); Ban(id); format(str, sizeof(str), "%s(%d) has been banned! REASON: %s", PlayerName(id), id, str2); return SendMessageToAdmins(COLOR_YELLOW, str); } //------------------------------------------ dcmd_god(playerid, params[]) { #pragma unused params SetTimerEx("InfiniteLife", 50, true, "i", playerid); return true; } //------------------------------------------ dcmd_teleto(playerid, params[]) { new id; if(aLevel[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); if(aLevel[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(sscanf(params, "i", id)) SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/teleto [playerid]\""); if(!IsPlayerConnected(id)) SendClientMessage(playerid, COLOR_RED, "Invalid ID"); playerint = GetPlayerInterior(id); GetPlayerPos(id, x, y, z); GetPlayerFacingAngle(id, angle); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), x+2, y, z); SetVehicleZAngle(GetPlayerVehicleID(playerid), angle); } else { SetPlayerPos(playerid, x+2, y, z); SetPlayerFacingAngle(playerid, angle); } SetPlayerInterior(playerid, playerint); SetCameraBehindPlayer(playerid); format(str, sizeof(str), "You have successfully teleported to %s(%d)'s location", PlayerName(id), id); SendClientMessage(playerid, COLOR_GREEN, str); format(str, sizeof(str), "%s(%d) has teleported to your location", PlayerName(playerid), playerid); SendClientMessage(id, COLOR_GREEN, str); return true; } //------------------------------------------ dcmd_teletome(playerid, params[]) { new id; if(aLevel[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); if(aLevel[playerid] == 0) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(sscanf(params, "i", id)) SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/teletome [playerid]\""); if(!IsPlayerConnected(id)) SendClientMessage(playerid, COLOR_RED, "Invalid ID"); playerint = GetPlayerInterior(playerid); GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, angle); if(IsPlayerInAnyVehicle(id)) { SetVehiclePos(GetPlayerVehicleID(id), x+2, y+2, z); SetVehicleZAngle(GetPlayerVehicleID(id), angle); SetPlayerCameraLookAt(id, x, y, z); } else { SetPlayerPos(id, x+2, y+2, z); SetPlayerFacingAngle(id, angle); SetPlayerCameraLookAt(id, x, y, z); } SetPlayerInterior(id, playerint); SetCameraBehindPlayer(playerid); format(str, sizeof(str), "%s(%d) has succesfully been teleported to your location", PlayerName(id), id); SendClientMessage(playerid, COLOR_GREEN, str); format(str, sizeof(str), "%s(%d) has teleported you to his location", PlayerName(playerid), playerid); SendClientMessage(id, COLOR_GREEN, str); return true; } //------------------------------------------ dcmd_kill(playerid, params[]) { #pragma unused params return SetPlayerHealth(playerid, 0); } //------------------------------------------ dcmd_fix(playerid, params[]) { #pragma unused params if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You must be in/on a vehicle!"); SetVehicleHealth(GetPlayerVehicleID(playerid), 1000); return true; } //------------------------------------------ dcmd_flip(playerid, params[]) { #pragma unused params if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You must be in/on a vehicle!"); SetVehicleZAngle(GetPlayerVehicleID(playerid), 0); return true; } //------------------------------------------ dcmd_s(playerid, params[]) { #pragma unused params SavePlayerPos(playerid); GameTextForPlayer(playerid, "~y~Position Saved", 1, 1); return true; } //------------------------------------------ dcmd_r(playerid, params[]) { #pragma unused params LoadPlayerPos(playerid); SetCameraBehindPlayer(playerid); GameTextForPlayer(playerid,"~g~Position Loaded",1,1); return true; } //------------------------------------------ dcmd_bank(playerid, params[]) { new moneys; if(sscanf(params, "d", moneys)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/bank [amount]\""); if(moneys < 1) return SendClientMessage(playerid, COLOR_RED, "Hey what are you trying to pull here."); if(GetPlayerMoney(playerid) < moneys) return moneys = GetPlayerMoney(playerid); GivePlayerMoney(playerid, 0-moneys); bank[playerid]+=moneys; format(str, sizeof(str), "You have deposited $%d, your current balance is $%d.", moneys, bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, str); return true; } //------------------------------------------ dcmd_withdraw(playerid, params[]) { new moneys; if(sscanf(params, "d", moneys)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /withdraw [amount]\""); if(moneys < 1) return SendClientMessage(playerid, COLOR_YELLOW, "Hey what are you trying to pull here."); if(moneys > bank[playerid]) return moneys = bank[playerid]; GivePlayerMoney(playerid, moneys); bank[playerid] -= moneys; format(str, sizeof(str), "You have withdrawn $%d, your current balance is $%d.", moneys, bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, str); return true; } //------------------------------------------ dcmd_balance(playerid, params[]) { #pragma unused params format(str, sizeof(str), "You have $%d in the bank.", bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, str); return true; } //------------------------------------------ dcmd_drift(playerid, params[]) { #pragma unused params new iRandom = random(2); if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), RandomDrift[iRandom][0], RandomDrift[iRandom][1], RandomDrift[iRandom][2]); SetVehicleZAngle(GetPlayerVehicleID(playerid), RandomDrift[iRandom][3]); } else { SetPlayerPos(playerid, RandomDrift[iRandom][0], RandomDrift[iRandom][1], RandomDrift[iRandom][2]); SetPlayerFacingAngle(playerid, RandomDrift[iRandom][3]); SetCameraBehindPlayer(playerid); } SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid, "Welcome to Drift#1!", 5000, 1); return true; } //------------------------------------------ dcmd_register(playerid, params[]) { if(Player_logged[playerid]) return SendClientMessage(playerid, COLOR_RED, "You are already logged in!"); if(udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid, COLOR_RED, "Player not already registered, please use /login [password] to log in!"); if(!strlen(params)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/register [password]\""); if(udb_Create(PlayerName(playerid), params)) { Player_logged[playerid] = true; GivePlayerMoney(playerid, startMoney); aLevel[playerid] = 0; SendClientMessage(playerid, COLOR_GREEN, "Account successfully created! You are automaticly logged in!"); } return true; } //------------------------------------------ dcmd_login(playerid, params[]) { if(Player_logged[playerid]) return SendClientMessage(playerid, COLOR_RED, "You are already logged in!"); if(!udb_Exists(PlayerName(playerid))) return SendClientMessage(playerid, COLOR_RED, "Player not found, please use /register [password] to register!"); if(!strlen(params)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/login [password]\""); if(udb_CheckLogin(PlayerName(playerid), params)) { GivePlayerMoney(playerid, dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid)); aLevel[playerid] = dUserINT(PlayerName(playerid)).("AdminLevel"); Player_logged[playerid] = true; for(new i=0; i= 1 && aLevel[playerid] <= 2) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); if(!strlen(params)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/delete [playername]\""); if(!udb_Exists(params)) return SendClientMessage(playerid, COLOR_RED, "Player not found!"); if(aLevel[playerid] >= 3) { udb_Remove(params); Player_logged[GetPlayerID(params)] = false; return SendClientMessage(playerid, COLOR_YELLOW, "Player file deleted!"); } return SendClientMessage(playerid, COLOR_RED, "Admins only!"); } //------------------------------------------ dcmd_rename(playerid, params[]) { if(aLevel[playerid] >= 3) { new oldname[MAX_PLAYER_NAME], newname[MAX_PLAYER_NAME]; if(sscanf(params, "ss", oldname, newname)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/rename [oldname] [newname]\""); if(!udb_Exists(oldname)) return SendClientMessage(playerid, COLOR_RED, "Player not found!"); new newid = GetPlayerID(newname); if(Player_logged[newid]) return SendClientMessage(playerid, COLOR_RED, "Player must log out first!"); udb_RenameUser(oldname, newname); return SendClientMessage(playerid, COLOR_YELLOW, "Playername successfully changed!"); } if(aLevel[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); return SendClientMessage(playerid, COLOR_RED, "Admins only!"); } //------------------------------------------ dcmd_setlevel(playerid, params[]) { new id, level; if(aLevel[playerid] == 4) { if(sscanf(params, "id", id, level)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/setlevel [playerid] [level 1-3]\""); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); if(level == 4) return SendClientMessage(playerid, COLOR_RED, "Correct usage: \"/setlevel [playerid] [level 1-3]\""); if(id == playerid) return SendClientMessage(playerid, COLOR_RED, "You can't set your own level!"); aLevel[id] = level; format(str, 256, "%s(%d)'s level set to %d", PlayerName(id), id, level); SendClientMessage(playerid, COLOR_GREEN, str); format(str, 256, "Your level has been set to %d", level); return SendClientMessage(id, COLOR_YELLOW, str); } if(aLevel[playerid] >= 1 && aLevel[playerid] <= 3) SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); return SendClientMessage(playerid, COLOR_RED, "Admins only!"); } //------------------------------------------ dcmd_count(playerid, params[]) { new time; if(sscanf(params, "d", time)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/count [time amount]\""); if(time > 10 || time < 3) return SendClientMessage(playerid, COLOR_RED, "Time must be between 3 and 10!"); CreateCountdown(time, true); return true; } //------------------------------------------ dcmd_report(playerid, params[]) { new id, str2[256]; if(sscanf(params, "is", id, str2)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/report [playerid] [reason]\""); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); for(new i=0; i= 1) { format(str, 256, "Report from %s(%d): ID:%d Reason: %s", PlayerName(playerid), playerid, id, str2); SendClientMessage(i, COLOR_YELLOW, str); return SendClientMessage(playerid, COLOR_GREEN, "Report sent to online admins!"); } } return true; } //------------------------------------------ dcmd_mute(playerid, params[]) { if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(aLevel[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); if(sscanf(params, "i", playerid2)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/mute [playerid]\""); if(!IsPlayerConnected(playerid2)) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); mute[playerid2] = true; format(str, 256, "%s(%d) has been muted!", PlayerName(playerid2), playerid2); SendClientMessageToAll(COLOR_PINK, str); return true; } //------------------------------------------ dcmd_unmute(playerid, params[]) { if(!aLevel[playerid]) return SendClientMessage(playerid, COLOR_RED, "Admins only!"); if(aLevel[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "Your level isn't high enough to do this!"); if(sscanf(params, "i", playerid2)) return SendClientMessage(playerid, COLOR_YELLOW, "USAGE: \"/unmute [playerid]\""); if(!IsPlayerConnected(playerid2)) return SendClientMessage(playerid, COLOR_RED, "Invalid ID!"); mute[playerid2] = false; format(str, 256, "%s(%d) has been un-muted!", PlayerName(playerid2), playerid2); SendClientMessageToAll(COLOR_PINK, str); return true; } //------------------------------------------ dcmd_bp(playerid, params[]) { #pragma unused params if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), 1860.2640, -1382.9271, 13.5625); SetVehicleZAngle(GetPlayerVehicleID(playerid), 267.7642); } else { SetPlayerPos(playerid, 1860.2640, -1382.9271, 13.5625); SetPlayerFacingAngle(playerid, 267.7642); } SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid, "Welcome to the SkatePark(BikePark)!", 3000, 5); return true; } //------------------------------------------ dcmd_wang(playerid, params[]) { #pragma unused params if(IsPlayerInAnyVehicle(playerid)) { SetVehiclePos(GetPlayerVehicleID(playerid), -1982.1699, 288.1408, 34.9867); SetVehicleZAngle(GetPlayerVehicleID(playerid), 276.1845); } else { SetPlayerPos(playerid, -1981.1929, 292.5461, 35.1254); SetPlayerFacingAngle(playerid, 269.6044); } SetPlayerInterior(playerid, 0); GameTextForPlayer(playerid, "Welcome to Wang Cars!", 3000, 5); return true; } //------------------------------------------ dcmd_afk(playerid, params[]) { #pragma unused params TogglePlayerControllable(playerid, false); format(str, 256, "%s(%d) is now afk!", PlayerName(playerid), playerid); SendClientMessageToAll(COLOR_GREEN, str); return true; } //------------------------------------------ dcmd_back(playerid, params[]) { #pragma unused params TogglePlayerControllable(playerid, true); for(new i=0; i CashScoreOld) { CashScoreOld = CashScore; } } } } /*------------------------[FreezeTimer]------------------------------*/ public FreezeTimer(id, time) { TogglePlayerControllable(id, true); } /*--------------------------[Startup]--------------------------------*/ public Startup(playerid, vehicleid) { if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER || engineOn[playerid]) { //I do nothing! } else if(!engineOn[playerid] && !vehicleEntered[playerid][vehicleid] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SendClientMessage(playerid, COLOR_YELLOW, "You have to do /startup to start your engine!"); TogglePlayerControllable(playerid, false); vehicleEntered[playerid][vehicleid] = true; } else if(!engineOn[playerid] && vehicleEntered[playerid][vehicleid] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SendClientMessage(playerid, COLOR_YELLOW, "You have to do /startup to start your engine!"); TogglePlayerControllable(playerid, false); } } /*------------------------[GetPlayerID]------------------------------*/ stock GetPlayerID(string[]) { for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { new testname[MAX_PLAYER_NAME]; GetPlayerName(i, testname, sizeof(testname)); if(strcmp(testname, string, true, strlen(string)) == 0) { return i; } } } return INVALID_PLAYER_ID; } /*----------------------[IsPlayerInArea]-----------------------------*/ stock IsPlayerInArea(playerid, Float:minx, Float:maxx, Float:miny, Float:maxy) { GetPlayerPos(playerid, x, y, z); if (x > minx && x < maxx && y > miny && y < maxy) return true; return false; } /*----------------------[GetPlayerTeam2]-----------------------------*/ stock GetPlayerTeam2(playerid) { return gTeam[playerid]; } /*----------------------[GetX GetY and GetZ]-----------------------------*/ stock GetX(playerid) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, Float:x, Float:y, Float:z); return x; } stock GetY(playerid) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, Float:x, Float:y, Float:z); return y; } stock GetZ(playerid) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, Float:x, Float:y, Float:z); return z; } /*------------------------[PlayerName]-------------------------------*/ stock PlayerName(playerid) { new name[255]; GetPlayerName(playerid, name, 255); return name; } /*--------------------[SendMessageToAdmins]--------------------------*/ stock SendMessageToAdmins(color, const message[]) { for(new i=0; i