/* ================================================================================ SHI [INC] By: Splitx (c) Copyright: Splitx ================================================================================ TIP: 1. If You Read EVERY Thing You Dont Need To Post: "I Dont Under Stand How To Use "Kill(playerid);" Every Thing Is Vritten In The Text "I Think" :) ================================================================================ Credits TO: Splitx For Make This Possible! xD ================================================================================ I Made This Include So It Wuld Be Mutch!! Eazyer And Faster To: 1. Set The Health To What You Want! 2. Kill (A Player Or Your Self) 3. Heal (A Player Or Your Self) 4. Toggle So The Player Dont Lose Health ****************************[Explanation]*************************************** Kill(playerid); This Will Put The Player Health To 0% Heal(playerid); This Will Put The Player Health To 100.00% SetHp(playerid,Float:HP); This Will Put The Player Healt To What You Set It To Ex: SetHp(playerid,50.00); Will Set The Player Health To 50.00% NotLoseHp(toggle); This Will Do So You Cant Die (IF! U Dont Jump From A Big House(Some Thing Tall) Or Use /kill :P) [Eazy?] ****************************[How To Install]************************************ 1. Put SHI.inc In Include Folder In Pawno 2. Go To Your Gamemode And Put #include At The Top ******************************[How To Use]************************************** If You Want To Use: Kill(playerid); Here Is An Ex: public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/kill", true) == 0) { Kill(playerid); return 1; } return 1; } If You Want To Use: Heal(playerid); Here Is An Ex: public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/Heal", true) == 0) { Heal(playerid); return 1; } return 1; } If You Want To Use: SetHp(playerid,Float:HP); Here Is An Ex: public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/Heal50", true) == 0) { SetHp(playerid,50.00); return 1; } return 1; } If You Want To Use: NotLoseHp(toggle); Here Is An Ex: Public OnGameModeInIt() { NotLoseHp(1); return1 } (Only Put It SOME WHERE IN! OnGameModeInIt) *******************************[Next Version]*********************************** On V.0.2 I Think I Will Have Like KillPlayerInArea(playerid,X,Y,Z); HealPlayerInArea(playerid,X,Y,Z); SetPlayerHpInArea(playerid,X,Y,Z,Float:HP); HealInAmbulance(playerid); If You Have Any Ideas For The Next Version Contact Me On: splitex@gmail.com Or PM! Or Post In Forum Topic *******************************[Want To Help]*********************************** If You Want To Help Contact Me: splitexs@gmail.com ***********************************[Help]*************************************** U Need Help? Dont ASK To ASK Just ASK! *********************************[Contact]************************************** Want To Contact Me? Just Pm Or Mail Me E-Mail: splitex@gmail.com Pm: U Know How To XD ================================================================================ |******************************************************************************| |******************************************************************************| |************************************[Info]************************************| |******************************[Made by: Splitx]*******************************| |***********************************[V.0.1]************************************| |***********************[Name: Splitx´s Health Include(SHI)]*******************| |*************************[Relese Date: 3 March 2008]**************************| |****************************[(C)CopyRight: Splitx]****************************| |*********************************[Functions:]*********************************| |******************************["Kill(playerid);"]*****************************| |*****************************["Heal(playerid);"]******************************| |*************************["SetHp(playerid,Float:HP);"]************************| |****************************["NotLoseHp(toggle);"]****************************| |*****************************[07:25 2008-03-03]*******************************| |******************************************************************************| |******************************************************************************| ================================================================================