typedef struct { //0x3020D330 - 0x3020D394 int x, y, width, height; //[0x3020D330] - [0x3020D330] float fov_x, fov_y; vec3_t vieworg; vec3_t viewaxis[3]; int refPadding[4]; vec3_t refdefViewAngles; vec3_t refdefViewAnglesCopy; } refdef_t; //4bytes * 26