#ifndef EDITORTABWIDGET_H_ #define EDITORTABWIDGET_H_ #include class EditorTabWidget : public QTabWidget { Q_OBJECT public slots: // I would like to have these just on the editorwidgets and connect the action signals // directly to the current widget, but that isn't possible, so a kludge it is. void New(); void Open(); void Save(); }; #endif /*EDITORTABWIDGET_H_*/