;Heres your basic ^soda script. randomly selects a drink from the list and gives it to you. ;If you want to add more, change the 5 in the $rand(1,5) line to $rand(1,<# here>). just make sure to have the amount for # or else it may crash. (Ex: $rand (1,10), make the if (%soda == #)s up to 10.) on *:text:^soda*:#: { var %soda $rand(1,5) { if (!$2) { describe $chan opens his fridge... if (%soda == 1) .timer 1 3 describe $chan hands $nick a Coke if (%soda == 2) .timer 1 3 describe $chan hands $nick a Pepsi if (%soda == 3) .timer 1 3 describe $chan hands $nick a Mt. Dew if (%soda == 4) .timer 1 3 describe $chan hands $nick a Monster Energy if (%soda == 5) .timer 1 3 describe $chan hands $nick an Amp Energy } else { if (%soda == 1) .timer 1 3 describe $chan hands $2 a Coke if (%soda == 2) .timer 1 3 describe $chan hands $2 a Pepsi if (%soda == 3) .timer 1 3 describe $chan hands $2 a Mt. Dew if (%soda == 4) .timer 1 3 describe $chan hands $2 a Monster Energy if (%soda == 5) .timer 1 3 describe $chan hands $2 an Amp Energy } } }