import flash.display.*;
import mx.collections.*;
import mx.controls.*;
private function initApp():void
{
var circle:Shape = new Shape()
var xPos:Number = 100;
var yPos:Number = 100;
var radius:Number = 50;
circle.graphics.beginFill(0xFF8800);
circle.graphics.drawCircle(xPos, yPos, radius);
addChild(circle); */
}