28651) Widget: GroupButton (Parent: ControlWindow) Could Not load image: PSLoader: step 6: success 28661) 28662) Received psModeMessage for unknown object with ID 15113 28662) 28663) Got DR message for unknown entity 15420. 28778) 28778) Received psModeMessage for unknown object with ID 15350 28779) 28779) Got DR message for unknown entity 15420. 29244) 29252) Received psModeMessage for unknown object with ID 15317 29253) 29253) Got DR message for unknown entity 15420. 29556) 29557) Got DR message for unknown entity 15420. 32082) 32082) Widget: InventoryButton (Parent: ControlWindow) Could Not load image: _active Program received signal SIGABRT, Aborted. [Switching to Thread 0x2b2d29f03180 (LWP 13898)] 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6 (gdb) backtrace #0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6 #1 0x00002b2d29bed560 in abort () from /lib/libc.so.6 #2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1 #3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1 #4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1 #5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1 #6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1 #7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1 #8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh ( this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=, stacks=) at plugins/video/render3d/opengl/gl_render3d.cpp:1843 #9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes ( this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0, Pusher=, ticket=1, meshContexts=, meshes=0x2aaabd3a6bc8, num=23, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:290 #10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, sector=, light=0x0, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:608 #11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868, ---Type to continue, or q to quit--- (gdb) backtrace #0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6 #1 0x00002b2d29bed560 in abort () from /lib/libc.so.6 #2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1 #3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1 #4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1 #5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1 #6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1 #7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1 #8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh ( this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=, stacks=) at plugins/video/render3d/opengl/gl_render3d.cpp:1843 #9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes ( this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0, Pusher=, ticket=1, meshContexts=, meshes=0x2aaabd3a6bc8, num=23, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:290 #10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, sector=, light=0x0, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:608 #11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868, ---Type to continue, or q to quit--- rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0) at plugins/engine/3d/renderloop.cpp:84 #12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30, c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0) at plugins/engine/3d/engine.cpp:1506 #13 0x0000000000468178 in psCamera::Draw (this=0x1326820) at src/client/pscamera.cpp:712 #14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0, ev=) at src/client/psengine.cpp:813 #15 0x000000000041a17d in psEngine::EventHandler::HandleEvent ( this=, ev=@0x364a) at src/client/psengine.h:224 #16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0, e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576 #17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0) at libs/csutil/cssubscription.cpp:546 #18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent (this=0x8) at libs/csutil/cseventq.cpp:277 #19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260, e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576 #20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260) at libs/csutil/cssubscription.cpp:546 #21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078) at libs/csutil/cseventq.cpp:277 ---Type to continue, or q to quit--- rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0) at plugins/engine/3d/renderloop.cpp:84 #12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30, c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0) at plugins/engine/3d/engine.cpp:1506 #13 0x0000000000468178 in psCamera::Draw (this=0x1326820) at src/client/pscamera.cpp:712 #14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0, ev=) at src/client/psengine.cpp:813 #15 0x000000000041a17d in psEngine::EventHandler::HandleEvent ( this=, ev=@0x364a) at src/client/psengine.h:224 #16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0, e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576 #17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0) at libs/csutil/cssubscription.cpp:546 #18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent (this=0x8) at libs/csutil/cseventq.cpp:277 #19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260, e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576 #20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260) at libs/csutil/cssubscription.cpp:546 #21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078) at libs/csutil/cseventq.cpp:277 ---Type to continue, or q to quit--- #22 0x00000000004b8873 in csDefaultRunLoop (r=0x21) at libs/csutil/generic/runloop.cpp:91 #23 0x00000000004101d9 in main (argc=, argv=) at src/client/psengine.cpp:1903 #24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6 #25 0x0000000000404cb9 in _start () (gdb) backtrace #0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6 #1 0x00002b2d29bed560 in abort () from /lib/libc.so.6 #2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1 #3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1 #4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1 #5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1 #6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1 #7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1 #8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh ( this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=, stacks=) at plugins/video/render3d/opengl/gl_render3d.cpp:1843 #9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes ( this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0, Pusher=, ticket=1, meshContexts=, meshes=0x2aaabd3a6bc8, num=23, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:290 #10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, sector=, light=0x0, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:608 #11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868, ---Type to continue, or q to quit--- rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0) at plugins/engine/3d/renderloop.cpp:84 #12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30, c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0) at plugins/engine/3d/engine.cpp:1506 #13 0x0000000000468178 in psCamera::Draw (this=0x1326820) at src/client/pscamera.cpp:712 #14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0, ev=) at src/client/psengine.cpp:813 #15 0x000000000041a17d in psEngine::EventHandler::HandleEvent ( this=, ev=@0x364a) at src/client/psengine.h:224 #16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0, e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576 #17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0) at libs/csutil/cssubscription.cpp:546 #18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent (this=0x8) at libs/csutil/cseventq.cpp:277 #19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260, e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576 #20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260) at libs/csutil/cssubscription.cpp:546 #21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078) at libs/csutil/cseventq.cpp:277 ---Type to continue, or q to quit--- #22 0x00000000004b8873 in csDefaultRunLoop (r=0x21) at libs/csutil/generic/runloop.cpp:91 #23 0x00000000004101d9 in main (argc=, argv=) at src/client/psengine.cpp:1903 #24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6 #25 0x0000000000404cb9 in _start () (gdb) bt full #0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00002b2d29bed560 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh ( this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=, stacks=) at plugins/video/render3d/opengl/gl_render3d.cpp:1843 alpha = num_tri = 674 iIndexbuf = (iRenderBuffer *) 0x2aaabb933048 ---Type to continue, or q to quit--- indexCompsBytes = 2 primitivetype = 5 clip_mask = clip_value = mirrorflag = cullFace = 1028 mixmode = compType = 5123 bufData = (void *) 0x2aaabb933098 #9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes ( this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0, Pusher=, ticket=1, meshContexts=, meshes=0x2aaabd3a6bc8, num=23, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:290 mesh = (csRenderMesh *) 0x2aaabcd177d0 meshContext = (class iShaderVariableContext *) 0x2aaabae9b360 modes = {z_buf_mode = CS_ZBUF_USE, mixmode = 0, flipCulling = false, alphaType = csAlphaMode::alphaSmooth, buffers = {obj = 0xe566de0}} j = 1 p = 0 noclip = false old_cliptype = 1 ---Type to continue, or q to quit--- numPasses = 1 #10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, sector=, light=0x0, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:608 hdl = meshShader = (class iShader *) 0x0 newTicket = 18446744073709551615 mesh = (csRenderMesh *) 0x2aaab45046b0 n = 139 g3d = (class iGraphics3D *) 0x2b2d289cbea0 meshlist = num = 335 sameShaderMeshes = (csRenderMesh **) 0x2aaabd3a6828 sameShaderMeshInfo = (meshInfo *) 0x2aaabd3b1f98 lastidx = 116 numSSM = 23 shader = (class iShader *) 0x2aaab88da6c8 currentTicket = 1 engine = ambient = {red = 0.0980392247, green = 0.0980392247, blue = 0.117647067} pusher = {sectorContext = 0x2aaab085d180, light = 0x0, ---Type to continue, or q to quit--- mesh = 0x2aaab45046b0, meshContext = 0x2aaab98fcf28, shader = 0x2aaab88da6c8} camt = ( const csReversibleTransform &) @0x2aaab1276cc8: { = { _vptr.csTransform = 0x2aaaadf40ed8, m_o2t = {m11 = -0.903991997, m12 = 0, m13 = -0.427549392, m21 = 0.126349449, m22 = 0.955336452, m23 = -0.267147839, m31 = 0.408453524, m32 = -0.295520127, m33 = -0.863616526}, v_o2t = {{{x = 159.024628, y = 63.2129898, z = 45.3120842}, m = {159.024628, 63.2129898, 45.3120842}}}}, m_t2o = {m11 = -0.903991997, m12 = 0.126349449, m13 = 0.408453524, m21 = 0, m22 = 0.955336452, m23 = -0.295520127, m31 = -0.427549392, m32 = -0.267147839, m33 = -0.863616526}} cutoff_distance = 0 light_center = {{{x = 0.832050323, y = -0, z = -0.554700255}, m = { 0.832050323, -0, -0.554700255}}} #11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868, rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0) at plugins/engine/3d/renderloop.cpp:84 oldClipType = 1 cs = (class csSector *) 0x2aaab085d0f8 i = 1 lights = #12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30, c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0) at plugins/engine/3d/engine.cpp:1506 rl = (class iRenderLoop *) 0x364a s = (class iSector *) 0x2aaab085d168 #13 0x0000000000468178 in psCamera::Draw (this=0x1326820) at src/client/pscamera.cpp:712 elapsedTicks = elapsedSeconds = actorPos = {{{x = 160.960007, y = 60.2353897, z = 41.2200012}, m = { 160.960007, 60.2353897, 41.2200012}}} actorYRot = -0.441781044 actorSector = (class iSector *) 0x2aaab085d168 deltaIdeal = {worldPos = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}}, worldTar = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}}, worldUp = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}}, pitch = 1.53049818e-41, yaw = -2.22970808e-11, roll = 1.53049818e-41, defaultPitch = 0, defaultYaw = 0, defaultRoll = -2.22924196e-11, distance = 1.53049818e-41, minDistance = 1, maxDistance = -0, turnSpeed = -1.48134802e-08, springCoef = 1.53049818e-41, InertialDampeningCoef = 2.80259693e-45, springLength = 0, swingCoef = -1.10114347e-37} actorEye = {{{x = 161.066895, y = 61.7353897, z = 40.9940033}, m = { 161.066895, 61.7353897, 40.9940033}}} #14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0, ev=) at src/client/psengine.cpp:813 --Type to continue, or q to quit--- drawFrame = true __FUNCTION__ = "HandleEvent" count = 470 #15 0x000000000041a17d in psEngine::EventHandler::HandleEvent ( this=, ev=@0x364a) at src/client/psengine.h:224 No locals. #16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0, e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576 h = (iEventHandler *) 0x364a it = {handler_reg = {obj = 0x2b2d289b2cc8}, record = 0x12c3130, baseevent = 5, mode = csEventTree::SubscriberIterator::SI_LIST, qit = 0x128ce970} #17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0) at libs/csutil/cssubscription.cpp:546 No locals. #18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent (this=0x8) at libs/csutil/cseventq.cpp:277 No locals. #19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260, e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576 h = (iEventHandler *) 0x364a it = {handler_reg = {obj = 0x2b2d289b2cc8}, record = 0xaee1f0, baseevent = 1, mode = csEventTree::SubscriberIterator::SI_LIST, qit = 0x110063a0} #20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260) at libs/csutil/cssubscription.cpp:546 No locals. #21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078) at libs/csutil/cseventq.cpp:277 No locals. #22 0x00000000004b8873 in csDefaultRunLoop (r=0x21) at libs/csutil/generic/runloop.cpp:91 No locals. #23 0x00000000004101d9 in main (argc=, argv=) at src/client/psengine.cpp:1903 CSSetup = (psCSSetup *) 0xae0f70 object_reg = (class iObjectRegistry *) 0x2b2d289be948 __FUNCTION__ = "main" #24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6 No symbol table info available. #25 0x0000000000404cb9 in _start () No symbol table info available.