(gdb) backtrace #0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6 #1 0x00002b2d29bed560 in abort () from /lib/libc.so.6 #2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1 #3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1 #4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1 #5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1 #6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1 #7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1 #8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh ( this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=, stacks=) at plugins/video/render3d/opengl/gl_render3d.cpp:1843 #9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes ( this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0, Pusher=, ticket=1, meshContexts=, meshes=0x2aaabd3a6bc8, num=23, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:290 #10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, sector=, light=0x0, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:608 #11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868, ---Type to continue, or q to quit--- rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0) at plugins/engine/3d/renderloop.cpp:84 #12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30, c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0) at plugins/engine/3d/engine.cpp:1506 #13 0x0000000000468178 in psCamera::Draw (this=0x1326820) at src/client/pscamera.cpp:712 #14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0, ev=) at src/client/psengine.cpp:813 #15 0x000000000041a17d in psEngine::EventHandler::HandleEvent ( this=, ev=@0x364a) at src/client/psengine.h:224 #16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0, e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576 #17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0) at libs/csutil/cssubscription.cpp:546 #18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent (this=0x8) at libs/csutil/cseventq.cpp:277 #19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260, e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576 #20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260) at libs/csutil/cssubscription.cpp:546 #21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078) at libs/csutil/cseventq.cpp:277 ---Type to continue, or q to quit--- #22 0x00000000004b8873 in csDefaultRunLoop (r=0x21) at libs/csutil/generic/runloop.cpp:91 #23 0x00000000004101d9 in main (argc=, argv=) at src/client/psengine.cpp:1903 #24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6 #25 0x0000000000404cb9 in _start () (gdb) (gdb) bt full #0 0x00002b2d29bec0b5 in raise () from /lib/libc.so.6 No symbol table info available. #1 0x00002b2d29bed560 in abort () from /lib/libc.so.6 No symbol table info available. #2 0x00002b2d2b4d8f69 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #3 0x00002b2d2b71f5e9 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #4 0x00002b2d2b717589 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #5 0x00002b2d2b55754d in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #6 0x00002b2d2b560a56 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #7 0x00002b2d2b284901 in ?? () from /usr/lib/libGLcore.so.1 No symbol table info available. #8 0x00002b2d2abab529 in CS::Plugin::gl3d::csGLGraphics3D::DrawMesh ( this=0x2b2d289cbe78, mymesh=0x2aaabcd177d0, modes=, stacks=) at plugins/video/render3d/opengl/gl_render3d.cpp:1843 alpha = num_tri = 674 iIndexbuf = (iRenderBuffer *) 0x2aaabb933048 ---Type to continue, or q to quit--- indexCompsBytes = 2 primitivetype = 5 clip_mask = clip_value = mirrorflag = cullFace = 1028 mixmode = compType = 5123 bufData = (void *) 0x2aaabb933098 #9 0x00002aaab0ee552b in csGenericRenderStep::RenderMeshes ( this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, g3d=0x2b2d289cbea0, Pusher=, ticket=1, meshContexts=, meshes=0x2aaabd3a6bc8, num=23, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:290 mesh = (csRenderMesh *) 0x2aaabcd177d0 meshContext = (class iShaderVariableContext *) 0x2aaabae9b360 modes = {z_buf_mode = CS_ZBUF_USE, mixmode = 0, flipCulling = false, alphaType = csAlphaMode::alphaSmooth, buffers = {obj = 0xe566de0}} j = 1 p = 0 noclip = false old_cliptype = 1 ---Type to continue, or q to quit--- numPasses = 1 #10 0x00002aaab0ee2117 in csGenericRenderStep::Perform (this=0x2aaab88d01f8, rview=0x2aaab4e9cc20, sector=, light=0x0, stacks=0x2b2d289b8750) at plugins/engine/renderloop/stdsteps/generic.cpp:608 hdl = meshShader = (class iShader *) 0x0 newTicket = 18446744073709551615 mesh = (csRenderMesh *) 0x2aaab45046b0 n = 139 g3d = (class iGraphics3D *) 0x2b2d289cbea0 meshlist = num = 335 sameShaderMeshes = (csRenderMesh **) 0x2aaabd3a6828 sameShaderMeshInfo = (meshInfo *) 0x2aaabd3b1f98 lastidx = 116 numSSM = 23 shader = (class iShader *) 0x2aaab88da6c8 currentTicket = 1 engine = ambient = {red = 0.0980392247, green = 0.0980392247, blue = 0.117647067} pusher = {sectorContext = 0x2aaab085d180, light = 0x0, ---Type to continue, or q to quit--- mesh = 0x2aaab45046b0, meshContext = 0x2aaab98fcf28, shader = 0x2aaab88da6c8} camt = ( const csReversibleTransform &) @0x2aaab1276cc8: { = { _vptr.csTransform = 0x2aaaadf40ed8, m_o2t = {m11 = -0.903991997, m12 = 0, m13 = -0.427549392, m21 = 0.126349449, m22 = 0.955336452, m23 = -0.267147839, m31 = 0.408453524, m32 = -0.295520127, m33 = -0.863616526}, v_o2t = {{{x = 159.024628, y = 63.2129898, z = 45.3120842}, m = {159.024628, 63.2129898, 45.3120842}}}}, m_t2o = {m11 = -0.903991997, m12 = 0.126349449, m13 = 0.408453524, m21 = 0, m22 = 0.955336452, m23 = -0.295520127, m31 = -0.427549392, m32 = -0.267147839, m33 = -0.863616526}} cutoff_distance = 0 light_center = {{{x = 0.832050323, y = -0, z = -0.554700255}, m = { 0.832050323, -0, -0.554700255}}} #11 0x00002aaaadc3d19f in csRenderLoop::Draw (this=0x2aaab88ce868, rview=0x2aaab4e9cc20, s=0x2aaab085d168, mesh=0x0) at plugins/engine/3d/renderloop.cpp:84 oldClipType = 1 cs = (class csSector *) 0x2aaab085d0f8 i = 1 lights = #12 0x00002aaaadc23ae2 in csEngine::Draw (this=0x2b2d289d5c30, c=0x2aaab1276d50, view=0x2b2d289d5ca0, mesh=0x0) ---Type to continue, or q to quit--- at plugins/engine/3d/engine.cpp:1506 rl = (class iRenderLoop *) 0x364a s = (class iSector *) 0x2aaab085d168 #13 0x0000000000468178 in psCamera::Draw (this=0x1326820) at src/client/pscamera.cpp:712 elapsedTicks = elapsedSeconds = actorPos = {{{x = 160.960007, y = 60.2353897, z = 41.2200012}, m = { 160.960007, 60.2353897, 41.2200012}}} actorYRot = -0.441781044 actorSector = (class iSector *) 0x2aaab085d168 deltaIdeal = {worldPos = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}}, worldTar = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}}, worldUp = {{{x = 0, y = 0, z = 0}, m = {0, 0, 0}}}, pitch = 1.53049818e-41, yaw = -2.22970808e-11, roll = 1.53049818e-41, defaultPitch = 0, defaultYaw = 0, defaultRoll = -2.22924196e-11, distance = 1.53049818e-41, minDistance = 1, maxDistance = -0, turnSpeed = -1.48134802e-08, springCoef = 1.53049818e-41, InertialDampeningCoef = 2.80259693e-45, springLength = 0, swingCoef = -1.10114347e-37} actorEye = {{{x = 161.066895, y = 61.7353897, z = 40.9940033}, m = { 161.066895, 61.7353897, 40.9940033}}} #14 0x00000000004146be in psEngine::HandleEvent (this=0xc7c9f0, ev=) at src/client/psengine.cpp:813 ---Type to continue, or q to quit--- drawFrame = true __FUNCTION__ = "HandleEvent" count = 470 #15 0x000000000041a17d in psEngine::EventHandler::HandleEvent ( this=, ev=@0x364a) at src/client/psengine.h:224 No locals. #16 0x00000000005087c7 in csEventTree::Dispatch (this=0x12e2bd0, e=@0x2aaab07f9ca0) at libs/csutil/cssubscription.cpp:576 h = (iEventHandler *) 0x364a it = {handler_reg = {obj = 0x2b2d289b2cc8}, record = 0x12c3130, baseevent = 5, mode = csEventTree::SubscriberIterator::SI_LIST, qit = 0x128ce970} #17 0x00000000005089f8 in csEventTree::Notify (this=0x12e2bd0) at libs/csutil/cssubscription.cpp:546 No locals. #18 0x00000000004f900c in csEventQueue::iTypedFrameEventDispatcher::HandleEvent (this=0x8) at libs/csutil/cseventq.cpp:277 No locals. #19 0x00000000005087c7 in csEventTree::Dispatch (this=0xae1260, e=@0x2b2d2898ce18) at libs/csutil/cssubscription.cpp:576 h = (iEventHandler *) 0x364a it = {handler_reg = {obj = 0x2b2d289b2cc8}, record = 0xaee1f0, baseevent = 1, mode = csEventTree::SubscriberIterator::SI_LIST, ---Type to continue, or q to quit--- qit = 0x110063a0} #20 0x00000000005089f8 in csEventTree::Notify (this=0xae1260) at libs/csutil/cssubscription.cpp:546 No locals. #21 0x00000000004f4b35 in csEventQueue::Process (this=0x2b2d289bd078) at libs/csutil/cseventq.cpp:277 No locals. #22 0x00000000004b8873 in csDefaultRunLoop (r=0x21) at libs/csutil/generic/runloop.cpp:91 No locals. #23 0x00000000004101d9 in main (argc=, argv=) at src/client/psengine.cpp:1903 CSSetup = (psCSSetup *) 0xae0f70 object_reg = (class iObjectRegistry *) 0x2b2d289be948 __FUNCTION__ = "main" #24 0x00002b2d29bd9164 in __libc_start_main () from /lib/libc.so.6 No symbol table info available. #25 0x0000000000404cb9 in _start () No symbol table info available. (gdb)