#include "stdafx.h" #include "iostream" using std::cin; using std::cout; using std::endl; //int cinemaCheap[15][8]; //int cinemaMedium[15][7]; //int cinemaExpensive[15][5]; //int Cinema[20][15]; struct Cinema { int C1; int C2; int C3; int C4; int C5; int C6; int C7; int C8; int C9; int C10; int C11; int C12; int C13; int C14; int C15; int C16; int C17; int C18; int C19; int C20; }; cinema Seats[20]; void set_data (); void set_data () { int C1[20] = {0,0,1,0,0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0}; int C2[20] = {0,0,0,0,0,1,0,0,0,1,1,0,1,0,0,0,0,1,0,0}; int C3[20] = {0,0,1,0,0,1,0,0,1,1,1,1,1,0,0,1,0,0,0,0}; int C4[20] = {0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,1,0,0,0,0}; int C5[20] = {0,0,1,1,0,1,0,0,1,1,1,0,0,0,0,1,0,0,0,0}; int C6[20] = {0,0,1,0,1,1,0,0,0,1,1,1,1,0,0,1,0,0,0,1}; int C7[20] = {0,1,1,1,1,0,0,0,1,1,1,0,0,0,0,1,0,1,0,1}; int C8[20] = {0,1,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,1,1,1}; int C9[20] = {1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1}; int C10[20] = {1,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,1,1,0,1}; int C11[20] = {0,1,1,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,0,1}; int C12[20] = {0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,0,0}; int C13[20] = {0,1,1,0,0,1,1,0,1,1,1,1,0,0,0,0,1,1,0,1}; int C14[20] = {0,1,1,1,0,1,0,0,1,1,1,0,0,0,0,1,1,0,0,0}; int C15[20] = {1,0,1,0,0,1,0,0,1,1,1,1,0,0,0,0,1,0,0,0}; }