keyvalu = ReadINI("Hotkeys", "Aimbot", App.Path & "\config\hotkeys.ini") Dim yourslot As Long yourslot = ReadByte(ReadINI("difference", "slot", App.Path & "\config\addresses.ini")) If Val(Text10.Text) > 32 Then Text10.Text = 1 End If Dim slot As Long slot = Val(Text10.Text) Dim connected As Long connected = ReadByte(ReadINI("stats", "connected", App.Path & "\config\addresses.ini") + (slot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) Dim stance As Long stance = ReadByte(&H6E3142 + (slot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) If Val(Text16.Text) > 0 Then slot = Val(Text16.Text) End If Dim yourteam As Long yourteam = ReadByte(ReadINI("stats", "team", App.Path & "\config\addresses.ini") + (yourslot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) Dim team As Long team = ReadByte(ReadINI("stats", "team", App.Path & "\config\addresses.ini") + (slot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) Dim alive As Long alive = ReadByte(ReadINI("stats", "alive", App.Path & "\config\addresses.ini") + (slot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) Dim youralive As Long youralive = ReadByte(ReadINI("stats", "alive", App.Path & "\config\addresses.ini") + (yourslot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) Dim xspeed As Double xspeed = ReadFloat(ReadINI("coordsmovement", "playerxspeed", App.Path & "\config\addresses.ini") + (slot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) Dim yspeed As Double yspeed = ReadFloat(ReadINI("coordsmovement", "playerxspeed", App.Path & "\config\addresses.ini") + 4 + (slot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) Dim yourxspeed As Double yourxspeed = ReadFloat(ReadINI("coordsmovement", "playerxspeed", App.Path & "\config\addresses.ini") + (yourslot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) Dim youryspeed As Double youryspeed = ReadFloat(ReadINI("coordsmovement", "playerxspeed", App.Path & "\config\addresses.ini") + 4 + (yourslot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) Dim yourx As Double yourx = ReadFloat(ReadINI("coordsmovement", "playerxcoord", App.Path & "\config\addresses.ini") + (yourslot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) Dim youry As Double youry = ReadFloat(ReadINI("coordsmovement", "playerxcoord", App.Path & "\config\addresses.ini") + 4 + (yourslot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) Dim playerx As Double playerx = ReadFloat(ReadINI("coordsmovement", "playerxcoord", App.Path & "\config\addresses.ini") + (slot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) Dim playery As Double playery = ReadFloat(ReadINI("coordsmovement", "playerxcoord", App.Path & "\config\addresses.ini") + 4 + (slot - 1) * ReadINI("difference", "playerfloat", App.Path & "\config\addresses.ini")) If stance = 2 Then playery = playery + 8 ElseIf stance = 4 Then playery = playery + 12 End If Dim mousex As Double mousex = ReadFloat(ReadINI("coordsmovement", "mouseonscreenxcoord", App.Path & "\config\addresses.ini")) Dim mousey As Double mousey = ReadFloat(ReadINI("coordsmovement", "mouseonscreenxcoord", App.Path & "\config\addresses.ini") + 4) Dim screenx As Double screenx = ReadFloat(ReadINI("coordsmovement", "screenxcoord", App.Path & "\config\addresses.ini")) + (mousex - 320) Dim screeny As Double screeny = ReadFloat(ReadINI("coordsmovement", "screenxcoord", App.Path & "\config\addresses.ini") + 4) + (mousey - 240) Dim speed As Double speed = ReadFloat(&H6EF0DC + (yourslot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) Dim weapon As Long weapon = ReadByte(&H6EF0CC + (yourslot - 1) * ReadINI("difference", "playerbyte", App.Path & "\config\addresses.ini")) Dim direction As Long Dim ydirection As Long If yourx > playerx Then direction = 1 Else: direction = -1 End If If youry > playery Then ydirection = -1 Else: ydirection = 1 End If If weapon = 14 Then speed = ((speed ^ 0.1) * 8) yourxspeed = 0 youryspeed = 0 End If Dim targety As Double Dim targetx As Double distance = ((Abs(playerx - yourx) ^ 2) + (Abs(playerx - yourx) ^ 2)) ^ 0.35 If speed > 0 Then targety = 232 + (((playery - youry)) / 2) + ((yspeed / (speed ^ 0.8)) * (Abs(playerx - yourx) ^ 0.62) * 3.5) targetx = 320 + (((playerx - yourx)) / 2) + ((xspeed / (speed ^ 0.8)) * (Abs(playery - youry) ^ 0.62) * 3.5) End If If weapon <> 11 And weapon <> 15 And speed > 0 Then targety = targety - ((0.003125 / (speed ^ 3) * (Abs(playerx - yourx) ^ 3)) / 2) + ((-youryspeed / (speed ^ 0.8)) * (Abs(playerx - yourx) ^ 0.6)) ta