kyle@localhost ~ $ warzone -debug ALL wz: Compiled against PhysFS version: 1.0.1 wz: Linked against PhysFS version: 1.0.1 wz: Write dir: /home/kyle/.warzone-2.0/ wz: Base dir: /usr/games/bin/ wz: Loading the registry from config wz: Parsing the registry from config wz: Saving the registry to config wz: We are to write (config) as (config) of size 262 wz: Successfully wrote to /home/kyle/.warzone-2.0//config with 262 bytes wz: registerSearchPath: Registering /home/kyle/.warzone-2.0/ at priority 2 wz: rebuildSearchPath: Cleaning up wz: rebuildSearchPath: Switching to multiplay mods wz: registerSearchPath: Registering /usr/games/data/ at priority 3 wz: rebuildSearchPath: Cleaning up wz: rebuildSearchPath: Switching to multiplay mods wz: registerSearchPath: Registering /usr/games/share/warzone/ at priority 4 wz: rebuildSearchPath: Cleaning up wz: rebuildSearchPath: Switching to multiplay mods wz: registerSearchPath: Registering /usr/games/bin/ at priority 5 wz: rebuildSearchPath: Cleaning up wz: rebuildSearchPath: Switching to multiplay mods wz: registerSearchPath: Registering /usr/share/games/warzone at priority 6 wz: rebuildSearchPath: Cleaning up wz: rebuildSearchPath: Switching to multiplay mods wz: Search paths: wz: [/home/kyle/.warzone-2.0/] wz: [/usr/games/bin/] wz: [/usr/share/games/warzone/mp.wz] wz: [/usr/share/games/warzone/] wz: [/usr/share/games/warzone/warzone.wz] wz: gamedesc.lev found at /usr/share/games/warzone/warzone.wz main: reinitializing net: NETinit never: NETPLAY: Init called, MORNIN' sound: OpenAL Version : 1.1 sound: OpenAL Renderer : Software sound: OpenAL Extensions : ALC_ sound: NETinitAudioCapture wz: Saving the registry to config wz: We are to write (config) as (config) of size 262 wz: Successfully wrote to /home/kyle/.warzone-2.0//config with 262 bytes never: BLKCREATE CALLED !!!!!!!!!!!!!!!!!!!!!! last message repeated 2 times main: Initialising frontend : wrf/frontend.wrf never: driveInitVars: Driving main: frontEndInitialise: loading resource file ..... wz: resLoad: loading wrf/frontend.wrf never: directory: Images texture: LoadTextureFile: intfac0.png texture: Load texture from resource cache: intfac0.png (256, 256) texture: pie_AddBMPtoTexPages: intfac0.png type=1 col=1 res=1 texture: LoadTextureFile: intfac1.png texture: Load texture from resource cache: intfac1.png (256, 256) texture: pie_AddBMPtoTexPages: intfac1.png type=1 col=1 res=1 texture: LoadTextureFile: intfac2.png texture: Load texture from resource cache: intfac2.png (256, 256) texture: pie_AddBMPtoTexPages: intfac2.png type=1 col=1 res=1 texture: LoadTextureFile: intfac3.png texture: Load texture from resource cache: intfac3.png (256, 256) texture: pie_AddBMPtoTexPages: intfac3.png type=1 col=1 res=1 texture: LoadTextureFile: intfac4.png texture: Load texture from resource cache: intfac4.png (256, 256) texture: pie_AddBMPtoTexPages: intfac4.png type=1 col=1 res=1 texture: LoadTextureFile: frend0.png texture: Load texture from resource cache: frend0.png (512, 512) texture: pie_AddBMPtoTexPages: frend0.png type=1 col=1 res=1 texture: LoadTextureFile: frend1.png texture: Load texture from resource cache: frend1.png (256, 256) texture: pie_AddBMPtoTexPages: frend1.png type=1 col=1 res=1 texture: LoadTextureFile: frend2.png texture: Load texture from resource cache: frend2.png (256, 256) texture: pie_AddBMPtoTexPages: frend2.png type=1 col=1 res=1 texture: LoadTextureFile: frend3.png texture: Load texture from resource cache: frend3.png (256, 256) texture: pie_AddBMPtoTexPages: frend3.png type=1 col=1 res=1 never: directory: texpages texture: bufferTexPageLoad: page-7-barbarians-arizona.png texturepage ... texture: bufferTexPageLoad: page-7 texturepage added (length=6) texture: pie_AddBMPtoTexPages: page-7 type=1 col=0 res=1 texture: bufferTexPageLoad: page-14-droid hubs.png texturepage ... texture: bufferTexPageLoad: page-14 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-14 type=1 col=0 res=1 texture: bufferTexPageLoad: page-16-droid drives.png texturepage ... texture: bufferTexPageLoad: page-16 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-16 type=1 col=0 res=1 texture: bufferTexPageLoad: page-17-droid weapons.png texturepage ... texture: bufferTexPageLoad: page-17 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-17 type=1 col=0 res=1 texture: bufferTexPageLoad: page-21-fx`s-hard.png texturepage ... texture: bufferTexPageLoad: page-21-fx`s-soft.png texturepage ... texture: bufferTexPageLoad: page-21 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-21 type=1 col=0 res=1 texture: bufferTexPageLoad: page-11-player buildings.png texturepage ... texture: bufferTexPageLoad: page-11 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-11 type=1 col=0 res=1 texture: bufferTexPageLoad: page-12-player buildings.png texturepage ... texture: bufferTexPageLoad: page-12 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-12 type=1 col=0 res=1 texture: bufferTexPageLoad: page-13-player buildings.png texturepage ... texture: bufferTexPageLoad: page-13 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-13 type=1 col=0 res=1 texture: bufferTexPageLoad: page-15-droid hubs.png texturepage ... texture: bufferTexPageLoad: page-15 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-15 type=1 col=0 res=1 texture: bufferTexPageLoad: page-18-fx`s-hard.png texturepage ... texture: bufferTexPageLoad: page-18-fx`s-soft.png texturepage ... texture: bufferTexPageLoad: page-18 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-18 type=1 col=0 res=1 texture: bufferTexPageLoad: page-19-fx`s-hard.png texturepage ... texture: bufferTexPageLoad: page-19-fx`s-soft.png texturepage ... texture: bufferTexPageLoad: page-19 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-19 type=1 col=0 res=1 texture: bufferTexPageLoad: page-20-fx`s-hard.png texturepage ... texture: bufferTexPageLoad: page-20-fx`s-soft.png texturepage ... texture: bufferTexPageLoad: page-20 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-20 type=1 col=0 res=1 texture: bufferTexPageLoad: page-10-laboratories.png texturepage ... texture: bufferTexPageLoad: page-10 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-10 type=1 col=0 res=1 texture: bufferTexPageLoad: page-22-fx`s.png texturepage ... texture: bufferTexPageLoad: page-22 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-22 type=1 col=0 res=1 texture: bufferTexPageLoad: page-23-fx`s-hard.png texturepage ... texture: bufferTexPageLoad: page-23-fx`s-soft.png texturepage ... texture: bufferTexPageLoad: page-23 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-23 type=1 col=0 res=1 texture: bufferTexPageLoad: page-24-fx`s.png texturepage ... texture: bufferTexPageLoad: page-24 texturepage added (length=7) texture: pie_AddBMPtoTexPages: page-24 type=1 col=0 res=1 texture: bufferTexPageLoad: page-8-player buildings-bases.png texturepage ... texture: bufferTexPageLoad: page-8 texturepage added (length=6) texture: pie_AddBMPtoTexPages: page-8 type=1 col=0 res=1 texture: bufferTexPageLoad: page-9-player-soft buildings-bases.png texturepage ... texture: bufferTexPageLoad: page-9 texturepage added (length=6) texture: pie_AddBMPtoTexPages: page-9 type=1 col=0 res=1 texture: bufferTexPageLoad: page-9-player-hard buildings-bases.png texturepage ... texture: bufferTexPageLoad: page-6-features-arizona.png texturepage ... texture: bufferTexPageLoad: page-6 texturepage added (length=6) texture: pie_AddBMPtoTexPages: page-6 type=1 col=0 res=1 never: directory: audio\SFX\Interfce never: directory: audio never: directory: messages\strings Segmentation fault