___ ___ _____ ____________________.__ _________ ___________________ / | \ / _ \\______ \______ \__| \_ ___ \\_ _____/ _____/ / ~ \/ /_\ \| _/| _/ | / \ \/ | __)/ \ ___ \ Y / | \ | \| | \ | \ \____| \ \ \_\ \ \___|_ /\____|__ /____|_ /|____|_ /__| \______ /\___ / \______ / \/ \/ \/ \/ \/ \/ \/ Last Edited: 8.3.2008 // # ___ // # <_*_> // # (o o) //<=------8---(_)--Ooo-----=> //<=--------Personal--------=> //<=-----------------------=> name "harri.cfg user" bind "F9" "name rage against the sodamachine" bind "F10" "name harri d-[O_o]-b" sensitivity "1.1" zoom_sensitivity_ratio "1.0" hud_fastswitch "1" fps_max "101" cl_showfps "0" net_graphheight "60" cl_autohelp "0" cl_autowepswitch "4" cl_crosshaircolor "4" cl_crosshairscale "1200" cl_crosshairusealpha "1" cl_crosshairalpha "999" cl_dynamiccrosshair "0" cl_restrict_server_commands "0" cl_righthand "1" con_enable "1" cl_wpn_sway_interp "0" net_graph 3 net_graphpos 2 cl_restrict_server_commands "0" // ___ // .|||. // (o o) //<=-----ooO--(_)--Ooo-----=> //<=-------Keyboard----------=> //<=-----------------------=> bind "TAB" "+showscores" bind "space" "lastinv" bind "MOUSE4" "use weapon_flashbang" bind "CAPSLOCK" "use weapon_hegrenade" bind "q" "lastinv" bind "q" "buyequip" bind "e" "buymenu" bind "f" "+use" bind "mwheeldown" "+jump" bind "mwheelup" "lastinv" unbind "MOUSE5" bindToggle "v" "cl_righthand" // ()_() // (o o) //<=-----ooO-->o<--Ooo-----=> //<=------Rates & Net-------=> //<=-----------------------=> cl_predict 1 cl_predictweapons 1 cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_updaterate "101" cl_interpolate "1" sv_unlag "1" cl_cmdrate "101" cl_interp "0.01" cl_smooth "1" cl_smoothtime "0.01" cl_resend "6" rate "30000" cl_pred_optimize "2" net_maxfragments "1280" cl_timeout "30" cl_predictweapons "1" net_maxfragments "1280" // ((__)) // (00) //<=-----nn--(o__o)--nn----=> //<=--------Graphics--------=> //<=-----------------------=> jpeg_quality "100" mat_monitorgamma "2.2" cl_lagcompensation "1" cl_allowdownload "0" cl_allowupload "0" cl_forcepreload "1" cl_drawmonitors "0" gl_clear "0" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" mat_compressedtextures "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" mat_reducefillrate "1" mat_disable_bloom "1" r_maxdlights "0" mat_wateroverlaysize "8" cl_show_splashes "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" muzzleflash_light "0" mat_hdr_enabled "0" r_maxnewsamples "0" r_maxsampledist "0" r_norefresh "0" r_minnewsamples "0" mat_parallaxmap "0" mat_hdr_level "0" mat_forceaniso "0" mat_bloomscale "0" mat_forcemanagedtextureintohardware "0" mat_fastnobump "1" cl_wpn_sway_interp "0" mat_trilinear "0" r_TransitionSensitivity "0" mat_antialias "0" mat_specular "0" mat_bumpmap "0" mat_bufferprimitives "1" mat_disable_lightwarp "1" budget_show_history "0" mat_framebuffercopyoverlaysize "0" budget_history_range_ms "5" r_forcewaterleaf "0" r_updaterefracttexture "0" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_disable_fancy_blending "1" mat_autoexposure_max "0" mat_autoexposure_min "0" budget_history_numsamplesvisible "0" mat_picmip "2" mat_clipz "1" r_phong "0" lod_TransitionDist "0" mat_vsync "0" r_decal_cullsize "0" r_shadows "1" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_shadowrendertotexture "1" flex_smooth "0" r_worldlightmin "0" r_worldlights "0" r_flex "0" r_eyeshift_y "0" r_worldlightmin "0" mat_shadowstate "0" r_worldlights "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_decals "0" r_waterforceexpensive "0" r_worldlightmin "0" r_waterforcereflectentities "0" r_waterforceexpensive "0" r_worldlights "0" r_PhysPropStaticLighting "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_updaterefracttexture "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_drawflecks "0" r_dopixelvisibility "0" r_renderoverlayfragment "0" r_drawflecks "0" r_occlusion "0" cl_logofile "0" r_shadowmaxrendered "1" r_rootlod "0" r_lod "2" r_drawbatchdecals "0" cl_ejectbrass "0" mp_decals "1" showhitlocation "1" sv_forcepreload "1" r_waterdrawreflection "0" r_waterforceexpensive "0" r_ropetranslucent "0" r_dynamic "0" r_avglight "0" r_lightaverage "0" g_ragdoll_fadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_lvfadespeed "0" g_ragdoll_maxcount "0" lod_enable "1" cl_autohelp "0" cl_c4progressbar "1" hud_centerid "1" dsp_water "14" blink_duration "0" hud_fastswitch "1" closecaption "0" lod_transitiondist "50" rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_wind_dist "0.01" rope_subdiv "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_averagelight "0" rope_smooth "0" rope_shake "0" rope_collide "0" // | // |.===. // {}o o{} //<=-----ooO--(_)--Ooo-----=> //<=---------Sound----------=> //<=-----------------------=> snd_flushasync snd_mixahead "0.1" snd_async_fullyasync "0" snd_digital_surround "1" dsp_enhance_stereo "0" dsp_slow_cpu "1" dsp_spatial "40" dsp_speaker "50" dsp_volume "2" hud_centerid "1" cl_downloadfilter "nosounds" snd_profile "0" volume "1" sv_voiceenable "0" voice_scale "1" voice_modenable "0" voice_enable "0" // # # // #=ooO=========Ooo=# // # \\ (o o) // # //<=----------(_)----------=> //<=------Performance-------=> //<=-----------------------=> r_3dsky "0" r_sse "1" r_sse2 "1" r_mmx "1" props_break_max_pieces "0" func_break_max_pieces "0" props_break_max_pieces_perframe "0" con_enable "1" weapon_showproficiency "1" // ... // o,*,(o o) // 8(o o)(_)Ooo //<=-----ooO-(_)---Ooo-----=> //<=---------Models---------=> //<=-----------------------=> cl_ragdoll_physics_enable "0" r_modellodscale "0.1" cl_ragdoll_collide "1" cl_phys_props_max "0" r_maxmodeldecal "0" cl_minmodels "1" cl_min_ct "3" cl_min_t "3" r_drawmodeldecals "0" // ___ // .'_#_`. // |[o o]| //<=-----ooO--(_)--Ooo-----=> //<=---------Blood----------=> //<=-----------------------=> violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" // ( ( ( // '. ___ .' // ' (> <) ' //<=-----ooO--(_)--Ooo-----=> //<=-------Buyscript-------=> //<=-----------------------=> bind "DOWNARROW" "buy hegrenade" bind "LEFTARROW" "buy flashbang" bind "RIGHTARROW" "buy smokegrenade" bind "UPARROW" "buy defuser" bind "KP_LEFTARROW" "buy deagle" bind "KP_5" "buy mp5" bind "KP_END" "buy famas; buy galil" bind "KP_DOWNARROW" "buy m4a1 ; buy ak47" bind "KP_PGDN" "buy awp" bind "KP_INS" "buy vesthelm" // ,,,,, // /($ $)\ //<=-----ooO--(_)--Ooo-----=> //<=------Money script------=> //<=-----------------------=> bind "F1" "say_team drop/eco (0-2000$)" bind "F2" "say_team can buy (2000-3500)" bind "F3" "say_team can buy and drop (5000$+)" bind "F4" "say_team im rich and famous baby! (9000$+)" // _ _ // o' \,=./ `o // (o o) //<=-----ooO--(_)--Ooo-----=> //<=------smilyscript-------=> //<=-----------------------=> bind "k" "smileytoggler" alias "smileytoggler" "smiley1" alias "smiley1" "say :>~; alias smileytoggler smiley2" alias "smiley2" "say [;)~ heha lal; alias smileytoggler smiley3" alias "smiley3" "say haeheaHAhe :D~ ; alias smileytoggler smiley4" alias "smiley4" "say [:)~ roforofLOL [:)~ [:)~; alias smileytoggler smiley5" alias "smiley5" "say [:}! HAHA!lol; alias smileytoggler smiley6" alias "smiley6" "say haehae x)~; alias smileytoggler smiley7" alias "smiley7" "say [:)~ [:)~ [:)~; alias smileytoggler smiley8" alias "smiley8" "say heha [:=)~; alias smileytoggler smiley9" alias "smiley9" "say =D ROloLFOl; alias smileytoggler smiley10" alias "smiley10" "say lol d:)|-<; alias smileytoggler smiley11" alias "smiley11" "say lolrofl harrr >:)~; alias smileytoggler smiley1" // !!! // ` _ _ ' // - (OXO) - //<=-----ooO--(_)--Ooo-----=> //<=--------The End---------=> //<=------Echo n shit------=> clear clear echo " Harri cfg V.1.0 8/3/08 loaded" echo " " echo " echo " " echo " " echo " |: |" echo " .e$$$e. |: |" echo " :$$$$$$$$$e. |: |" echo " ::$$$$$$$$$$$. |: |" echo " $$$$$$$$$$"$$' |: |" echo " $$$$(`$ ,= =: |: |" echo " :$$$$e`$ ; ; ;8b 8." echo " :$$$$$$. -._ -; '8P 88" echo " $$$$$$$.. ./`" |: 88" echo " e$$$$$$$e...`"""-. |: Y8" echo " $$$$$$$$$P"-. . '. |: :88" echo " :$$$$$$$$$:::.:.. . '.|: d8b" echo " $$$$$$$$$.:.. . -. /b.,888" echo " $$$$$$$$$:.... . `../8888888" echo " $$$$$$"Y$.. . : `"Y8888P" echo " Y$$$$$e:$e.... `-.' |:`|" echo " Y$$$$$:$$:.. . : |: |" echo " : .Y:.:.. : |: |" echo " _,-'..: . .' |: |" echo " ,-'...... . . ' |: |" echo " ,'. ,'.... . . / |: |" echo " ,::. :::.:.... . ' |:.|" echo " .::. ::.:.... . : |: |" echo " :::.. `.:.:.... . : |:.|" echo " ':::.. \... . .__: |:.|" echo " 88boooo '.od88888b |::|" echo " 8888888 Y88888888 |::|" echo " 8888888 '88888888. |::|" echo " 888888P Y8888888: |::|" echo " 88888P '8888888: |::|" echo " :88888' Y888888' |::|" echo " 88888P '888888. |::|" echo " d8888P Y88888b |::|" echo " d88888' `888888 |::|" echo " .88888' '8888P |::|" echo " d8888; 88888 |::|" echo " .8888P 88888b |::|" echo " :8888 Y88888. |::|" echo " :888P Y8888b |::|" echo " :888 Y8888 |::|" echo " :88' Y888. |::|" echo " :88 Y888 |::|" echo " d88 '888b |::|" echo " d888 ,8888. |::|" echo " :8888 d88888b. |::|" echo " M888 MMMM8888 |::|" echo " MY88b "M "8888b.::|" echo " M MMMM. M MMMMMM::|"