function raisePoint takes real x, real y returns nothing set x = x - ModuloReal(x, 128) set y = y - ModuloReal(y, 128) call TerrainDeformCrater( x, y, 64.0, -256.0, 1, true) endfunction function createWall takes real x1, real x2, real y1, real y2 returns nothing local real xInc local real yInc local real i if x1 > x2 then set xInc = x1 set x1 = x2 set x2 = xInc endif if y1 > y2 then set yInc = y1 set y1 = y2 set y2 = yInc endif if (x2 - x1) > (y2 - y1) then set i = (x2 - x1) / 128 else set i = (y2 - y1) / 128 endif set xInc = (x2 - x1)/i set yInc = (y2 - y1)/i loop exitwhen x1 >= x2 and y1 >= y2 call raisePoint(x1, y1) set x1 = x1 + xInc set y1 = y1 + yInc endloop endfunction //////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////// //////////////////////Testing Code////////////////////////////// //////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////// function Trig_testManipulate_Actions takes nothing returns nothing local real x = GetRandomReal( GetRectMinX(gg_rct_playArea1), GetRectMaxX(gg_rct_playArea1) ) local real y = GetRandomReal(GetRectMinY(gg_rct_playArea1), GetRectMaxY(gg_rct_playArea1)) local real x2 = x + GetRandomReal(-1500, 1500) local real y2 = y + GetRandomReal(-1500, 1500) call createWall(x, x2, y, y2) call PanCameraToForPlayer(Player(0), x, y) endfunction //=========================================================================== function InitTrig_testManipulate takes nothing returns nothing set gg_trg_testManipulate = CreateTrigger( ) call TriggerRegisterPlayerChatEvent( gg_trg_testManipulate, Player(0), "asdf", true ) call TriggerAddAction( gg_trg_testManipulate, function Trig_testManipulate_Actions ) endfunction