Index: Group.h =================================================================== --- Group.h (revision 5381) +++ Group.h (working copy) @@ -205,7 +205,7 @@ MemberSlotList const& GetMemberSlots() const { return m_memberSlots; } GroupReference* GetFirstMember() { return m_memberMgr.getFirst(); } uint32 GetMembersCount() const { return m_memberSlots.size(); } - void GetDataForXPAtKill(Unit const* victim, uint32& count,uint32& sum_level, Player* & memeber_with_max_level); + void GetDataForXPAtKill(Unit const* victim, uint32& count,uint32& sum_level, Player* & member_with_max_level); Player* GetMemberForXPAtKill(Player *member, Unit const* victim); uint8 GetMemberGroup(uint64 guid) const { Index: Group.cpp =================================================================== --- Group.cpp (revision 5381) +++ Group.cpp (working copy) @@ -696,7 +696,7 @@ return member; } -void Group::GetDataForXPAtKill(Unit const* victim, uint32& count,uint32& sum_level, Player* & memeber_with_max_level) +void Group::GetDataForXPAtKill(Unit const* victim, uint32& count,uint32& sum_level, Player* & member_with_max_level) { for(GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next()) { @@ -706,8 +706,8 @@ { ++count; sum_level += member->getLevel(); - if(!memeber_with_max_level || memeber_with_max_level->getLevel() < member->getLevel()) - memeber_with_max_level = member; + if(!member_with_max_level || member_with_max_level->getLevel() < member->getLevel()) + member_with_max_level = member; } } }