method MoveToCurrentPOI() { POI:RefreshXYZ This:MoveToLoc[${POI.X},${POI.Y},${POI.Z}] This.POIStr:Set[${POI.Str}] } member IsMovingToCurrentPOI() { if ${This.POIStr.Equal[${POI.Str}]} { if ${Movement.Speed} { return TRUE } } return FALSE }