// TMP.cpp : Defines the entry point for the console application. // #include #include using namespace std; class Adrian { public: Adrian() { cout << "Constructor called" << endl; } string getName() { return name; } void setName(string newName) { name = newName; } private: string name; }; void changeName(Adrian); int main(int argc, char* argv[]) { Adrian one; one.setName("Adrian"); cout << "Name is: " << one.getName() << endl; changeName(one); cout << "Name is: " << one.getName() << endl; cin.get(); return 0; } void changeName(Adrian myClass) { myClass.setName("Test"); cout << "In changeName() name is: " << myClass.getName() << endl; }