forward SellWangExportVehicle(playerid); //------------------------------------------------------------------------------ //---> WANG EXPORT VEHICLES #define MAX_WANGEXPORTVEHICLES 15 // Maximum Wang Export vehicles new wantedWangExportVehicle; // Wanted Wang Export vehicle model id new wantedWangExportVehicles[MAX_WANGEXPORTVEHICLES] = { // Wanted Wang Exports modelid's 402, 411, 412, 451, 461, 471, 468, 470, 560, 486, 510, 535, 541, 567, 475 }; new wantedWangExportVehicleNames[MAX_WANGEXPORTVEHICLES][32] = { // Wanted Wang Exports vehicle names (match modelid's) "Buffalo", "Infernus", "Voodoo", "Turismo", "PCJ-600", "Quad", "Sanchez", "Patriot", "Sultan", "Dozer", "Mountain Bike", "Slamvan", "Bullet", "Savanna", "Sabre" }; //------------------------------------------------------------------------------ public SellWangExportVehicle(playerid) { new string[256]; new wantedVehicle = -1; new i; for(i=0;i=0) { if(IsPlayerInAnyVehicle(playerid)) { if(vehicleModel[GetPlayerVehicleID(playerid)-1]==wantedWangExportVehicle) { if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER) { new payment = (random(20)+10)*1000; format(string, sizeof(string), "Excellent, we will export your %s at once! Here is $%d for your services.",wantedWangExportVehicleNames[i],payment); SendClientMessage(playerid, COLOR_GREEN, string); GivePlayerMoney(playerid, payment); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); } SetPlayerPos(playerid, checkpoints[CP_WANGEXPORTS][0],checkpoints[CP_WANGEXPORTS][1],checkpoints[CP_WANGEXPORTS][2]); } else { SendClientMessage(playerid, COLOR_YELLOW, "Sorry, we're not buying that particular vehicle at this time."); } } else { format(string, sizeof(string), "We are currently buying %s's for export.",wantedWangExportVehicleNames[i]); SendClientMessage(playerid, COLOR_GREEN, string); } } else { SendClientMessage(playerid, COLOR_YELLOW, "Sorry, we're not buying any vehicles at this time."); } return 1; } //------------------------------------------------------------------------------------------------------ public TimeUpdate() { worldTime++; worldTime%=24; SetWorldTime(worldTime); if(worldTime==6 || worldTime==12 || worldTime==18) { new string[256]; new n = random(MAX_WANGEXPORTVEHICLES); format(string, sizeof(string),"*** Wang Cars are currently buying %s's", wantedWangExportVehicleNames[n]); SendClientMessageToAll(COLOR_GREEN, string); wantedWangExportVehicle = wantedWangExportVehicles[n]; } } public OnPlayerEnterCheckpoint(playerid) { case CP_WANGEXPORTS: { SellWangExportVehicle(playerid); }