on *:action:$(slaps $me around a bit with a large trout):#:{ if ($istok(%haltnicks,$wildsite,32) || (%slap. [ $+ [ $nick ] ])) halt else { describe # slaps $nick about a bit with a enormous shark set -u3 $+(%,slap.,$nick) 1 } } on *:action:$(pokes $me):#:{ if ($istok(%haltnicks,$wildsite,32) || (%poke. [ $+ [ $nick ] ])) halt else { describe # pokes $nick in the face set -u3 $+(%,poke.,$nick) 1 } } on *:action:$(slaps $me):#:{ if ($istok(%haltnicks,$wildsite,32) || (%slap. [ $+ [ $nick ] ])) halt else { describe # hits $nick with his iron fist set -u3 $+(%,slap.,$nick) 1 } } on *:ACTION:*hug*:#:{ if ($istok(%haltnicks,$wildsite,32) || (%hug. [ $+ [ $nick ] ])) halt else { describe $chan $iif($nick == Allegra ,gives $nick a big hug <3,huggles $nick) set -u3 $+(%,hug.,$nick) 1 } } on *:ACTION:*huggles*:#:{ if ($istok(%haltnicks,$wildsite,32) || (%hug. [ $+ [ $nick ] ])) halt else { describe $chan $iif($nick == Allegra ,gives $nick a big hug <3,huggles $nick) set -u3 $+(%,hug.,$nick) 1 } }