using System; using System.Collections; using System.Collections.Generic; namespace RickyTest { public class Starter { public static void Main(string [] shapeArray) { List myList = new List(); List.Add(1); } } public abstract class GeoShape { public GeoShape() { ++count; ID = count; } private static int count = 0; protected int ID = 0; public abstract void Draw(); } public class Rectangle : GeoShape { public override void Draw() { Console.WriteLine("Drawing Shape {0} : rectangle", ID.ToString()); } } public class Triangle : GeoShape { public override void Draw() { Console.WriteLine("Drawing Shape {0} : triangle", ID.ToString()); } } public class Ellipse : GeoShape { public override void Draw() { Console.WriteLine("Drawing Shape {0} : ellipse", ID.ToString()); } } }