#include using namespace std; void gotoXY(int x, int y); void gotoXY(int x, int y) { HANDLE hConsoleOutput; COORD dwCursorPosition; dwCursorPosition.X=x; dwCursorPosition.Y=y; hConsoleOutput=GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleCursorPosition(hConsoleOutput, dwCursorPosition); } void effacerEcran() { system("cls"); }