GivePlayerMoney(playerid,prize); SBizzInfo[9][sbTill] -= prize; ExtortionSBiz(9, prize); format(string, sizeof(string), "%s %s %s ~n~~n~~w~~g~$%d",symb1,symb2,symb3, prize); } else { format(string, sizeof(string), "%s %s %s ~n~~n~~w~~r~$0",symb1,symb2,symb3); } GameTextForPlayer(playerid, string, 3000, 3); return 1; } else if (item == 3 && GetPlayerMoney(playerid) > 5000) { if(PlayerInfo[playerid][pTraderPerk] > 0) { new skill = 5000 / 100; new price = (skill)*(PlayerInfo[playerid][pTraderPerk]); new payout = 5000 - price; GivePlayerMoney(playerid,- payout); SBizzInfo[9][sbTill] += payout; ExtortionSBiz(9, payout); format(string, sizeof(string), "~r~-$%d", payout); GameTextForPlayer(playerid, string, 5000, 1); } else {