if (strcmp(cmdtext, "/shotgun1", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Shotgun Minigame #1, to accept type /shotgun1 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,2190.1965,1105.8379,26.7065); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,25,1000); GameTextForPlayer(playerid, "~g~Shotgun Minigame 1", 5000, 1); return 1; } if (strcmp(cmdtext, "/shotgun2", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Shotgun Minigame #2, to accept type /shotgun2 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,1137.9163,1267.2561,10.8203); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,25,1000); GameTextForPlayer(playerid, "~g~Shotgun Minigame 2", 5000, 1); return 1; } if (strcmp(cmdtext, "/deagle3", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Deagle Minigame #3, to accept type /deagle3 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,-1475.9390,1488.3936,8.2501); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,24,100); GameTextForPlayer(playerid, "~g~DM on water", 5000, 1); return 1; } if (strcmp(cmdtext, "/sniper", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined sniper duel, to accept type /accept ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,2630.0278,2830.8042,122.9219); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,34,100); GameTextForPlayer(playerid, "~g~sniper duel", 5000, 1); return 1; } if (strcmp(cmdtext, "/accept", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined sniper duel", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,2594.9043,2640.6687,109.1719); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,34,100); GameTextForPlayer(playerid, "~g~sniper duel", 5000, 1); return 1; } if (strcmp(cmdtext, "/mp5", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined MP5 Minigame, to accept type /mp5", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,1130.4468,-1489.6721,22.7690); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,29,100); GameTextForPlayer(playerid, "~g~mp5 minigame", 5000, 1); return 1; } if (strcmp(cmdtext, "/cs1", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Combat Shotgun Minigame #1, to accept type /cs1", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,-1322.8014,2519.9612,87.1340); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,27,100); GameTextForPlayer(playerid, "~g~Combat Shotgun Minigame 1", 5000, 1); return 1; } if (strcmp(cmdtext, "/cs2", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Combat Shotgun Minigame #2, to accept type /cs2", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,-723.7634,1546.6393,39.3807); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,27,100); GameTextForPlayer(playerid, "~g~Combat Shotgun Minigame 2", 5000, 1); return 1; } if (strcmp(cmdtext, "/deagle1", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Deagle Minigame #1, to accept type /deagle1 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,1596.1558,-1267.9297,277.8832); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,24,100); GameTextForPlayer(playerid, "~g~Deagle Minigame 1", 5000, 1); return 1; } if (strcmp(cmdtext, "/ss1", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Sawnoff Minigame, to accept type /ss1 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,-1477.2068,289.1925,53.4609); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,1000); GameTextForPlayer(playerid, "~g~Sawnoff Minigame", 5000, 1); return 1; } if (strcmp(cmdtext, "/m4", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined M4 Minigame, to accept type /m4 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,-302.0345,2354.6528,112.2838); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,31,1000); GameTextForPlayer(playerid, "~g~M4 Minigame", 5000, 1); return 1; } if (strcmp(cmdtext, "/tec9", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Tec9 Minigame, to accept type /tec9 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,1381.5919,2183.2209,11.0234); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,32,1000); GameTextForPlayer(playerid, "~g~Tec9 Minigame", 5000, 1); return 1; } if (strcmp(cmdtext, "/deagle2", true) ==0 ) { new joined[MAX_PLAYER_NAME]; GetPlayerName(playerid, joined, MAX_PLAYER_NAME); format(string, sizeof(string), "*** %s joined Deagle Minigame #2, to accept type /deagle2 ", joined); SendClientMessageToAll(COLOR_RED, string); SetPlayerPos(playerid,1095.0978,-810.6942,112.1744); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,24,100); GameTextForPlayer(playerid, "~g~Deagle Minigame 2", 5000, 1); return 1; }