public PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash) { if(IsPlayerConnected(playerID)) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= x1 && X <= x2 && Y >= y1 && Y <= y2) { GivePlayerMoney(playerID, cash); return 1; } } return 0; } public PirateShipScoreUpdate() { for(new i=0; i