fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided fixme:d3d:IWineD3DVolumeImpl_LockBox (0x460d78) : pBox=(nil) stub visual.c:6369: Tests skipped: Card has unconditional pow2 support, skipping conditional NP2 tests visual.c:7131: Test failed: pSize: Pixel (64-8),(64-8) has color 0x000000ff, expected 0x00ffffff visual.c:7144: Test failed: pSize: Pixel (128-16),(64-16) has color 0x000000ff, expected 0x00ffffff fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders visual.c:4433: Test failed: Test blendweight returned color 0x00000000, expected 0x00191919(todo) fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders visual.c:4433: Test failed: Test normal returned color 0x00000000, expected 0x004c4c4c(todo) fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders visual.c:4433: Test failed: Test tangent returned color 0x00000000, expected 0x00999999(todo) fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders visual.c:4433: Test failed: Test binormal returned color 0x00000000, expected 0x00b2b2b2(todo) fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders visual.c:4433: Test failed: Test fog returned color 0x00000000, expected 0x00666666(todo) fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders visual.c:4433: Test failed: Test depth returned color 0x00000000, expected 0x00cccccc(todo) fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders fixme:d3d:handleStreams Extended attributes are only valid with vertex shaders visual: 2788 tests executed (0 marked as todo, 8 failures), 1 skipped.