fixme:ntoskrnl:KeInitializeTimerEx 0x110ad8 0 fixme:spoolsv:serv_main (0 (nil)) err:service:service_get_status service protocol error - failed to read pipe r = 0 count = 0! trace:d3d:InitAdapters Initializing adapters trace:d3d:InitAdapters Initializing default adapter trace:d3d:WineD3D_CreateFakeGLContext getting context... trace:d3d:WineD3D_CreateFakeGLContext incrementing ref from 0 trace:d3d_caps:IWineD3DImpl_FillGLCaps (0x7e151f4c) trace:d3d_caps:IWineD3DImpl_FillGLCaps Filling vendor string NVIDIA Corporation trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_VENDOR ("NVIDIA Corporation")->(0x10de) trace:d3d_caps:IWineD3DImpl_FillGLCaps Found OpenGL version: 2.1 trace:d3d_caps:IWineD3DImpl_FillGLCaps found driver version ("2.1.1 NVIDIA 100.14.23")->10.10014->(0x000a271e) trace:d3d_caps:IWineD3DImpl_FillGLCaps found GL_RENDERER ("GeForce 8800 GTS/PCI/SSE2")->(0x0000) trace:d3d_caps:IWineD3DImpl_FillGLCaps ClipPlanes support - num Planes=6 trace:d3d_caps:IWineD3DImpl_FillGLCaps Lights support - max lights=8 trace:d3d_caps:IWineD3DImpl_FillGLCaps Maximum texture size support - max texture size=8192 trace:d3d_caps:IWineD3DImpl_FillGLCaps Maximum point size support - max point size=63.375000 trace:d3d_caps:IWineD3DImpl_FillGLCaps Offscreen rendering support - number of aux buffers=4 trace:d3d_caps:IWineD3DImpl_FillGLCaps GL_Extensions reported: trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_color_buffer_float trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_depth_texture trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_draw_buffers trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_draw_buffers support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_program trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_fragment_program support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_program_shadow trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_fragment_shader trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_fragment_shader support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_half_float_pixel trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_half_float_pixel support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_imaging trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_imaging support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_multisample trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_multisample support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_multitexture trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_multitexture support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_occlusion_query trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_occlusion_query support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_pixel_buffer_object trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_pixel_buffer_object support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_point_parameters trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_point_parameters support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_point_sprite trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_point_sprite support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shadow trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shader_objects trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_shader_objects support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_shading_language_100 trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_border_clamp trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_border_clamp support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_compression trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_compression support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_cube_map trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_cube_map support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_add trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_env_add support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_combine trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_env_combine support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_env_dot3 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_env_dot3 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_float trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_float support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_mirrored_repeat trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_mirrored_repeat support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_non_power_of_two trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_non_power_of_two support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_texture_rectangle trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_texture_rectangle support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_transpose_matrix trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_buffer_object trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_vertex_buffer_object support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_program trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_vertex_program support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_vertex_shader trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ARB_vertex_shader support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ARB_window_pos trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_draw_buffers trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_texture_float trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_ATI_texture_mirror_once trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_ATI_texture_mirror_once support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_S3_s3tc trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_add trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_env_add support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_abgr trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_bgra trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_color trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_blend_color support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_equation_separate trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_blend_equation_separate support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_func_separate trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_blend_func_separate support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_minmax trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_blend_minmax support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_blend_subtract trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_compiled_vertex_array trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_Cg_shader trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_bindable_uniform trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_depth_bounds_test trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_draw_buffers2 trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_draw_instanced trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_draw_range_elements trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_fog_coord trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_fog_coord support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_blit trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_framebuffer_blit support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_multisample trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_object trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_framebuffer_object support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXTX_framebuffer_mixed_formats trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_framebuffer_sRGB trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_geometry_shader4 trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_gpu_program_parameters trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_gpu_program_parameters support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_gpu_shader4 trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_multi_draw_arrays trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_depth_stencil trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_float trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_packed_pixels trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_pixel_buffer_object trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_point_parameters trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_point_parameters support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_rescale_normal trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_secondary_color trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_secondary_color support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_separate_specular_color trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_shadow_funcs trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_stencil_two_side trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_stencil_two_side support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_stencil_wrap trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_stencil_wrap support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture3D trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture3D support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_array trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_buffer_object trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_compression_latc trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_compression_rgtc trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_compression_s3tc trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_compression_s3tc support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_cube_map trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_edge_clamp trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_combine trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_env_combine support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_env_dot3 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_env_dot3 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_filter_anisotropic trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_filter_anisotropic support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_integer trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_lod trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_lod support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_lod_bias trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_lod_bias support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_mirror_clamp trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_object trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_sRGB trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_EXT_texture_sRGB support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_texture_shared_exponent trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_timer_query trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_EXT_vertex_array trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_IBM_rasterpos_clip trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_IBM_texture_mirrored_repeat trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_KTX_buffer_region trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_blend_square trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_copy_depth_to_color trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_depth_buffer_float trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_depth_clamp trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_depth_clamp support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fence trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_fence support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_float_buffer trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fog_distance trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_fog_distance support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_fragment_program support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program_option trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_fragment_program2 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_fragment_program2 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_framebuffer_multisample_coverage trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_geometry_shader4 trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_gpu_program4 trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_half_float trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_half_float support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_light_max_exponent trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_light_max_exponent support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_multisample_filter_hint trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_occlusion_query trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_occlusion_query support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_packed_depth_stencil trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_parameter_buffer_object trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_pixel_data_range trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_point_sprite trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_primitive_restart trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_register_combiners trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_register_combiners support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_register_combiners2 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_register_combiners2 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texgen_reflection trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_texgen_reflection support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_compression_vtc trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_env_combine4 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_texture_env_combine4 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_expand_normal trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_rectangle trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_texture_shader support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader2 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_texture_shader2 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_texture_shader3 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_texture_shader3 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_transform_feedback trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_array_range trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_array_range2 trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_vertex_program support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program1_1 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_vertex_program1_1 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program2 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_vertex_program2 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program2_option trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NV_vertex_program3 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_NV_vertex_program3 support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_NVX_conditional_render trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIS_generate_mipmap trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: GL_SGIS_generate_mipmap support trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIS_texture_lod trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIX_depth_texture trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SGIX_shadow trace:d3d_caps:IWineD3DImpl_FillGLCaps - GL_SUN_slice_accum trace:d3d_caps:IWineD3DImpl_FillGLCaps IMPLIED: NVIDIA (NV) Texture Gen Reflection support trace:d3d_caps:IWineD3DImpl_FillGLCaps Max draw buffers: 8 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max textures: 4 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max texture stages: 8 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max fragment samplers: 16 fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers trace:d3d_caps:IWineD3DImpl_FillGLCaps Max vertex samplers: 24 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max combined samplers: 32 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max texture3D size: 2048 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max anisotropy: 16 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_PROGRAM float constants: 256 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_PROGRAM native temporaries: 4096 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_PROGRAM native instructions: 8192 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_PROGRAM float constants: 256 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_PROGRAM native temporaries: 4096 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_PROGRAM native instructions: 8192 trace:d3d:test_arb_vs_offset_limit OpenGL implementation allows offsets > 63 trace:d3d:test_arb_vs_offset_limit ARB vp offset limit test cleanup call ok ../../../wine-git/dlls/wined3d/directx.c / 460 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_VERTEX_SHADER float constants: 1024 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max ARB_FRAGMENT_SHADER float constants: 512 trace:d3d_caps:IWineD3DImpl_FillGLCaps Max GLSL varyings: 60 (15 4 component varyings) trace:d3d:IWineD3DImpl_FillGLCaps extension detection call ok ../../../wine-git/dlls/wined3d/directx.c / 975 trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND (fake) card: 0x10de (vendor id), 0x193 (device id) trace:d3d_caps:IWineD3DImpl_FillGLCaps WGL_Extensions reported: trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_pixel_format_float trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ATI_pixel_format_float trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_extensions_string trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_make_current_read trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_multisample trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_pbuffer trace:d3d_caps:IWineD3DImpl_FillGLCaps FOUND: WGL_ARB_pbuffer support trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_pixel_format trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_ARB_render_texture trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_NV_float_buffer trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_NV_texture_rectangle trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_EXT_extensions_string trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_EXT_swap_control trace:d3d_caps:IWineD3DImpl_FillGLCaps - WGL_NV_vertex_array_range trace:d3d:InitAdapters Emulating 320MB of texture ram fixme:win:EnumDisplayDevicesW ((null),0,0x34ebe0,0x00000000), stub! trace:d3d:InitAdapters DeviceName: L"\\\\.\\DISPLAY1" trace:d3d:InitAdapters iPixelFormat=1, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=2, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=3, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=4, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=5, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=6, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=7, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=8, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=9, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=10, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=11, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=12, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=13, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=14, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=15, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=16, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=17, RGBA=8/8/8/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=18, RGBA=8/8/8/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=19, RGBA=8/8/8/8, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=20, RGBA=8/8/8/8, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=21, RGBA=8/8/8/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=22, RGBA=8/8/8/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=23, RGBA=8/8/8/8, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=24, RGBA=8/8/8/8, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=25, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=26, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=27, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=28, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=29, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=30, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=31, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=32, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=33, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=34, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=35, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=36, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=37, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=38, RGBA=8/8/8/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=39, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=40, RGBA=8/8/8/8, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=41, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=42, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=43, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=44, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=45, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=46, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=47, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=48, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=49, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=50, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=51, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=52, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=53, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=54, RGBA=8/8/8/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=55, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=56, RGBA=8/8/8/8, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=57, RGBA=5/6/5/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=58, RGBA=5/6/5/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=59, RGBA=5/6/5/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=60, RGBA=5/6/5/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=61, RGBA=5/6/5/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=62, RGBA=5/6/5/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=63, RGBA=0/0/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=64, RGBA=0/0/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=65, RGBA=16/16/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=66, RGBA=16/16/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=67, RGBA=16/16/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=68, RGBA=16/16/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=69, RGBA=32/0/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=70, RGBA=32/0/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=71, RGBA=32/0/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=72, RGBA=32/0/0/0, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=73, RGBA=16/16/16/16, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=74, RGBA=16/16/16/16, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=75, RGBA=16/16/16/16, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=76, RGBA=16/16/16/16, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=77, RGBA=32/32/32/32, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=78, RGBA=32/32/32/32, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=79, RGBA=32/32/32/32, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=80, RGBA=32/32/32/32, depth=0, stencil=0 trace:d3d:InitAdapters iPixelFormat=81, RGBA=16/16/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=82, RGBA=16/16/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=83, RGBA=16/16/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=84, RGBA=16/16/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=85, RGBA=16/16/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=86, RGBA=16/16/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=87, RGBA=16/16/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=88, RGBA=16/16/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=89, RGBA=32/0/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=90, RGBA=32/0/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=91, RGBA=32/0/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=92, RGBA=32/0/0/0, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=93, RGBA=32/0/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=94, RGBA=32/0/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=95, RGBA=32/0/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=96, RGBA=32/0/0/0, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=97, RGBA=16/16/16/16, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=98, RGBA=16/16/16/16, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=99, RGBA=16/16/16/16, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=100, RGBA=16/16/16/16, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=101, RGBA=16/16/16/16, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=102, RGBA=16/16/16/16, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=103, RGBA=16/16/16/16, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=104, RGBA=16/16/16/16, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=105, RGBA=32/32/32/32, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=106, RGBA=32/32/32/32, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=107, RGBA=32/32/32/32, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=108, RGBA=32/32/32/32, depth=24, stencil=0 trace:d3d:InitAdapters iPixelFormat=109, RGBA=32/32/32/32, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=110, RGBA=32/32/32/32, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=111, RGBA=32/32/32/32, depth=24, stencil=8 trace:d3d:InitAdapters iPixelFormat=112, RGBA=32/32/32/32, depth=24, stencil=8 trace:d3d_caps:implementation_is_apple Apple extensions are not supported trace:d3d_caps:implementation_is_apple Not activating MacOS fixups trace:d3d:test_pbo_functionality Specifying the PBO test texture call ok ../../../wine-git/dlls/wined3d/directx.c / 3050 trace:d3d:test_pbo_functionality Specifying the PBO test pbo call ok ../../../wine-git/dlls/wined3d/directx.c / 3055 trace:d3d:test_pbo_functionality Loading the PBO test texture call ok ../../../wine-git/dlls/wined3d/directx.c / 3058 trace:d3d:test_pbo_functionality Reading back the PBO test texture call ok ../../../wine-git/dlls/wined3d/directx.c / 3065 trace:d3d:test_pbo_functionality PBO test cleanup call ok ../../../wine-git/dlls/wined3d/directx.c / 3069 trace:d3d_caps:test_pbo_functionality PBO test successful trace:d3d_caps:fixup_extensions Found card 0x10de, 0x0193 in driver version DB trace:d3d_caps:WineD3D_ReleaseFakeGLContext decrementing ref from 1 trace:d3d_caps:WineD3D_ReleaseFakeGLContext destroying fake GL context trace:d3d:InitAdapters 1 adapters successfully initialized trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x144358 trace:d3d:IWineD3DImpl_AddRef (0x140148) : AddRef increasing from 1 trace:d3d:IWineD3DImpl_CreateDevice (0x140148)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34f058) trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140148}->(Adapter: 0, pMode: 0x34efdc) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8 trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x144358) : simulating 320MB, returning 320MB left trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:1, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:2, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:3, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:4, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:5, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 800 H 600 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:6, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1152 H 864 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:7, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1280 H 1024 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:8, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1400 H 1050 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:9, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1600 H 1200 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:10, pMode:0x34ee70, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:1, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:2, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:3, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:4, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:5, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 800 H 600 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:6, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1152 H 864 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:7, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1280 H 1024 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:8, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1400 H 1050 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:9, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1600 H 1200 rr 60 fmt (17 - WINED3DFMT_R5G6B5) bpp 16 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:10, pMode:0x34ee70, format:WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R5G6B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X1R5G5B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X1R5G5B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A1R5G5B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A1R5G5B5) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A4R4G4B4) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A4R4G4B4) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_R3G3B2) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_R3G3B2) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8R3G3B2) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8R3G3B2) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X4R4G4B4) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X4R4G4B4) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A2B10G10R10) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A2B10G10R10) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8B8G8R8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8B8G8R8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_X8B8G8R8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_X8B8G8R8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A2R10G10B10) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A2R10G10B10) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_A8P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_A8P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:0, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:1, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:2, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:3, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:4, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:5, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 800 H 600 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:6, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1152 H 864 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:7, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1280 H 1024 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:8, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1400 H 1050 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:9, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1600 H 1200 rr 60 fmt (29 - WINED3DFMT_P8) bpp 8 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x140148}->(Adapter:0, mode:10, pMode:0x34ee70, format:WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0, Format: WINED3DFMT_P8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x140148}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_GetDeviceCaps (0x140148)->(Adptr:0, DevType: 1, pCaps: 0x34eb54) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetDeviceCaps Hardware vertex shader version 3.0 enabled (GLSL) trace:d3d_caps:IWineD3DImpl_GetDeviceCaps Hardware pixel shader version 3.0 enabled (GLSL) trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140148}->(Adapter: 0, pMode: 0x34efa8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8 err:d3d7:IDirect3DImpl_7_EnumZBufferFormats Unable to retrieve a default display mode for quering the z-buffer formats! trace:d3d:IWineD3DDeviceImpl_GetHWND (0x144358)->(0x34efb8) trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x144358) Setting DDraw fullscreen mode to false trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x144358) Create surface trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x144358) : simulating 320MB, returning 320MB left trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by 3145728 to 3145728 trace:d3d:IWineD3DDeviceImpl_AddResource (0x144358) : Adding Resource 0x142670 trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x144358) : Created resource 0x142670 trace:d3d:IWineD3DDeviceImpl_CreateSurface Pool 0 0 1 2 trace:d3d:IWineD3DDeviceImpl_QueryInterface (0x144358)->({3c2aebf6-6f30-11d9-c687-00046142c14f},0x34ec64) trace:d3d:IWineD3DDeviceImpl_CreateSurface (0x144358) : w(1024) h(768) fmt(22,WINED3DFMT_X8R8G8B8) lockable(0) surf@0x142670, surfmem@0x870040, 3145728 bytes trace:d3d:IWineD3DDeviceImpl_GetHWND (0x144358)->(0x34efb0) trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358)->(0x34ef68,0x7ed79db0) trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358) : Creating stateblock trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358) : Created stateblock (0x1848d0) trace:d3d:IWineD3DStateBlockImpl_AddRef (0x1848d0) : AddRef increasing from 1 trace:d3d:IWineD3DDeviceImpl_Init3D Creating implicit swapchain trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain (0x144358) : Created Additional Swap Chain trace:d3d:IWineD3DDeviceImpl_SetHWND (0x144358)->(0x20026) trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Using hDc 0x1d0 trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140148}->(Adapter: 0, pMode: 0x34ed24) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8 trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Copying across presentation parameters trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain calling rendertarget CB trace:d3d:IWineD3DSwapChainImpl_QueryInterface (0x143018)->({34d01b10-6f30-11d9-c687-00046142c14f},0x34ebd4) trace:d3d:IWineD3DSwapChainImpl_AddRef (0x143018) : AddRef increasing from 1 trace:d3d:IWineD3DSwapChainImpl_Release (0x143018) : ReleaseRef to 1 trace:d3d:CreateContext (0x144358): Creating a onscreen context for render target 0x142670 trace:d3d:getColorBits fmt: WINED3DFMT_A8R8G8B8 trace:d3d:getColorBits Returning red: 8, green: 8, blue: 8, alpha: 8, total: 32 for fmt=WINED3DFMT_A8R8G8B8 trace:d3d:AddContextToArray Created context 0x1962e8 trace:d3d:CreateContext Successfully created new context 0x1962e8 trace:d3d:CreateContext Setting up the screen trace:d3d:CreateContext glClearColor call ok ../../../wine-git/dlls/wined3d/context.c / 355 trace:d3d:CreateContext glClear call ok ../../../wine-git/dlls/wined3d/context.c / 360 trace:d3d:CreateContext glColor3f call ok ../../../wine-git/dlls/wined3d/context.c / 363 trace:d3d:CreateContext glEnable call ok ../../../wine-git/dlls/wined3d/context.c / 366 trace:d3d:CreateContext glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE); call ok ../../../wine-git/dlls/wined3d/context.c / 369 trace:d3d:CreateContext glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); call ok ../../../wine-git/dlls/wined3d/context.c / 372 trace:d3d:CreateContext glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR); call ok ../../../wine-git/dlls/wined3d/context.c / 375 trace:d3d:CreateContext glPixelStorei(GL_PACK_ALIGNMENT, This->surface_alignment); call ok ../../../wine-git/dlls/wined3d/context.c / 378 trace:d3d:CreateContext glPixelStorei(GL_UNPACK_ALIGNMENT, This->surface_alignment); call ok ../../../wine-git/dlls/wined3d/context.c / 380 trace:d3d:CreateContext glEnable(GL_TEXTURE_SHADER_NV) call ok ../../../wine-git/dlls/wined3d/context.c / 399 trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ... call ok ../../../wine-git/dlls/wined3d/context.c / 407 trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ... call ok ../../../wine-git/dlls/wined3d/context.c / 407 trace:d3d:CreateContext glTexEnvi(GL_TEXTURE_SHADER_NV, GL_PREVIOUS_TEXTURE_INPUT_NV, ... call ok ../../../wine-git/dlls/wined3d/context.c / 407 trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok ../../../wine-git/dlls/wined3d/context.c / 414 trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok ../../../wine-git/dlls/wined3d/context.c / 414 trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok ../../../wine-git/dlls/wined3d/context.c / 414 trace:d3d:CreateContext glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE) call ok ../../../wine-git/dlls/wined3d/context.c / 414 trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Context created (HWND=0x20026, glContext=0x1962b0) trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain glDrawBuffer(GL_FRONT) call ok ../../../wine-git/dlls/wined3d/device.c / 1551 trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Created swapchain 0x143018 trace:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain FrontBuf @ 0x142670, BackBuf @ (nil), DepthStencil 0 trace:d3d:IWineD3DDeviceImpl_Init3D Setting rendertarget to 0x142670 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock (0x1848d0) -----------------------> Setting up device defaults... 0x144358 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Render states trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZENABLE(7), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FILLMODE(8), value = 3 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SHADEMODE(9), value = 2 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LINEPATTERN(10), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZWRITEENABLE(14), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHATESTENABLE(15), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LASTPIXEL(16), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SRCBLEND(19), value = 2 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DESTBLEND(20), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CULLMODE(22), value = 3 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZFUNC(23), value = 4 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHAFUNC(25), value = 8 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHAREF(24), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DITHERENABLE(26), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ALPHABLENDENABLE(27), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGENABLE(28), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SPECULARENABLE(29), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZVISIBLE(30), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGCOLOR(34), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGTABLEMODE(35), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGSTART(36), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGEND(37), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGDENSITY(38), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_EDGEANTIALIAS(40), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZBIAS(47), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_RANGEFOGENABLE(48), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILENABLE(52), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILFAIL(53), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILZFAIL(54), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILPASS(55), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILREF(57), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILMASK(58), value = -1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILFUNC(56), value = 8 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_STENCILWRITEMASK(59), value = -1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_TEXTUREFACTOR(60), value = -1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP0(128), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP1(129), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP2(130), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP3(131), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP4(132), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP5(133), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP6(134), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP7(135), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CLIPPING(136), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LIGHTING(137), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_AMBIENT(139), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_FOGVERTEXMODE(140), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORVERTEX(141), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_LOCALVIEWER(142), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_NORMALIZENORMALS(143), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DIFFUSEMATERIALSOURCE(145), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SPECULARMATERIALSOURCE(146), value = 2 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_AMBIENTMATERIALSOURCE(147), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_EMISSIVEMATERIALSOURCE(148), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_VERTEXBLEND(151), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CLIPPLANEENABLE(152), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SOFTWAREVERTEXPROCESSING(153), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSIZE(154), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSIZE_MIN(155), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSPRITEENABLE(156), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALEENABLE(157), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALE_A(158), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALE_B(159), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSCALE_C(160), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MULTISAMPLEANTIALIAS(161), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MULTISAMPLEMASK(162), value = -1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_PATCHEDGESTYLE(163), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_PATCHSEGMENTS(164), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DEBUGMONITORTOKEN(165), value = -1163015426 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POINTSIZE_MAX(166), value = 1115684864 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_INDEXEDVERTEXBLENDENABLE(167), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE(168), value = 15 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_TWEENFACTOR(170), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_BLENDOP(171), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_POSITIONDEGREE(172), value = 3 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_NORMALDEGREE(173), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SCISSORTESTENABLE(174), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SLOPESCALEDEPTHBIAS(175), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MINTESSELLATIONLEVEL(178), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_MAXTESSELLATIONLEVEL(179), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ANTIALIASEDLINEENABLE(176), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_X(180), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_Y(181), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_Z(182), value = 1065353216 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ADAPTIVETESS_W(183), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ENABLEADAPTIVETESSELLATION(184), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_TWOSIDEDSTENCILMODE(185), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILFAIL(186), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILZFAIL(187), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILPASS(188), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_CCW_STENCILFUNC(189), value = 8 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE1(190), value = 15 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE2(191), value = 15 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_COLORWRITEENABLE3(192), value = 15 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_BLENDFACTOR(193), value = -1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SRGBWRITEENABLE(194), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DEPTHBIAS(195), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP8(198), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP9(199), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP10(200), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP11(201), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP12(202), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP13(203), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP14(204), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_WRAP15(205), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SEPARATEALPHABLENDENABLE(206), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_SRCBLENDALPHA(207), value = 2 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_DESTBLENDALPHA(208), value = 1 trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_BLENDOPALPHA(209), value = 1 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 0 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 1 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 2 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 3 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 4 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 5 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 6 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default texture states for texture Stage 7 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 0 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 1 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 2 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 3 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 4 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 5 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 6 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 7 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 8 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 9 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 10 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 11 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 12 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 13 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 14 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 15 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 16 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 17 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 18 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock Setting up default samplers states for sampler 19 trace:d3d:IWineD3DStateBlockImpl_InitStartupStateBlock -----------------------> Device defaults now set up... trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978 trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985 trace:d3d:create_dummy_textures Dummy Texture 0 given name 1 trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992 trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995 trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978 trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985 trace:d3d:create_dummy_textures Dummy Texture 1 given name 2 trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992 trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995 trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978 trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985 trace:d3d:create_dummy_textures Dummy Texture 2 given name 3 trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992 trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995 trace:d3d:create_dummy_textures glActiveTextureARB call ok ../../../wine-git/dlls/wined3d/device.c / 1978 trace:d3d:create_dummy_textures glGenTextures call ok ../../../wine-git/dlls/wined3d/device.c / 1985 trace:d3d:create_dummy_textures Dummy Texture 3 given name 4 trace:d3d:create_dummy_textures glBindTexture call ok ../../../wine-git/dlls/wined3d/device.c / 1992 trace:d3d:create_dummy_textures glTexImage2D call ok ../../../wine-git/dlls/wined3d/device.c / 1995 trace:d3d:IWineD3DDeviceImpl_SetViewport (0x144358) trace:d3d:IWineD3DDeviceImpl_SetViewport (0x144358) : x=0, y=0, wid=1024, hei=768, minz=0.000000, maxz=1.000000 trace:d3d:IWineD3DDeviceImpl_Init3D glGetIntegerv(GL_MAX_LIGHTS, &This->maxConcurrentLights) call ok ../../../wine-git/dlls/wined3d/device.c / 2112 trace:d3d:IWineD3DDeviceImpl_Init3D Using auxilliary buffer for offscreen rendering trace:d3d:IWineD3DDeviceImpl_Init3D (0x144358) All defaults now set up, leaving Init3D with 0x144358 trace:d3d:IWineD3DDeviceImpl_Clear (0x144358) Count (0), pRects ((nil)), Flags (6), Color (0x00000000), Z (1.000000), Stencil (0) warn:d3d:IWineD3DDeviceImpl_Clear Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x144358) Creating index buffer trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x144358) : simulating 320MB, returning 317MB left trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by 262144 to 3407872 trace:d3d:IWineD3DDeviceImpl_AddResource (0x144358) : Adding Resource 0xb739d8 trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x144358) : Created resource 0xb739d8 trace:d3d:IWineD3DDeviceImpl_CreateIndexBuffer (0x144358) : Len=262144, Use=200, Format=(101,WINED3DFMT_INDEX16), Pool=0 - Memory@0xb739d8, Iface@0x1974a0 trace:d3d:IWineD3DDeviceImpl_AddRef (0x144358) : AddRef increasing from 1 trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface (0x144358) Swapping z-buffer. Old = (nil), new = (nil) trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface Trying to do a NOP SetRenderTarget operation trace:d3d:IWineD3DDeviceImpl_SetRenderState (0x144358)->state = WINED3DRS_ZENABLE(7), value = 0 trace:d3d:IWineD3DDeviceImpl_SetRenderState Application is setting the old value over, nothing to do fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(21,WINED3DFMT_A8R8G8B8)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(22,WINED3DFMT_X8R8G8B8)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(20,WINED3DFMT_R8G8B8)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(25,WINED3DFMT_A1R5G5B5)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(26,WINED3DFMT_A4R4G4B4)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(23,WINED3DFMT_R5G6B5)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(24,WINED3DFMT_X1R5G5B5)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(27,WINED3DFMT_R3G3B2)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(41,WINED3DFMT_P8)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(827611204,WINED3DFMT_DXT1)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(861165636,WINED3DFMT_DXT3)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(0,none,none), ResTyp:(0,unrecognized), CheckFmt:(894720068,WINED3DFMT_DXT5)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(60,WINED3DFMT_V8U8)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(61,WINED3DFMT_L6V5U5)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(62,WINED3DFMT_X8L8V8U8)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(63,WINED3DFMT_Q8W8V8U8)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(64,WINED3DFMT_V16U16)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(65,WINED3DFMT_W11V11U10)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED] fixme:d3d:debug_d3dresourcetype Unrecognized 0 WINED3DRESOURCETYPE! fixme:d3d:debug_d3ddevicetype Unrecognized 0 WINED3DDEVTYPE! trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x140148)-> (STUB) (Adptr:0, DevType:(0,unrecognized), AdptFmt:(0,WINED3DFMT_UNKNOWN), Use:(32768,none,WINED3DUSAGE_QUERY_LEGACYBUMPMAP), ResTyp:(0,unrecognized), CheckFmt:(67,WINED3DFMT_A2W10V10U10)) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140148): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [FAILED] trace:d3d:IWineD3DDeviceImpl_SetIndices (0x144358) : Setting to (nil) trace:d3d:IWineD3DIndexBufferImpl_Release (0xb739d8) : Releasing from 1 trace:d3d:IWineD3DResourceImpl_CleanUp (0xb739d8) Cleaning up resource trace:d3d:IWineD3DResourceImpl_CleanUp Decrementing device memory pool by 262144 trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by -262144 to 3145728 trace:d3d:IWineD3DDeviceImpl_ResourceReleased (0x144358) : resource 0xb739d8 trace:d3d:IWineD3DResourceImpl_GetType (0xb739d8) : returning 7 trace:d3d:IWineD3DDeviceImpl_RemoveResource (0x144358) : Removing resource 0xb739d8 trace:d3d:IWineD3DDeviceImpl_ResourceReleased Resource released trace:d3d:IWineD3DDeviceImpl_Release (0x144358) : Releasing from 2 trace:d3d:IWineD3DDeviceImpl_SetIndices (0x144358) : Setting to (nil) trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface (0x144358) Swapping z-buffer. Old = (nil), new = (nil) trace:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface Trying to do a NOP SetRenderTarget operation trace:d3d:IWineD3DDeviceImpl_SetVertexDeclaration (0x144358) : pDecl=(nil) trace:d3d:IWineD3DDeviceImpl_SetVertexDeclaration Application is setting the old declaration over, nothing to do trace:d3d:IWineD3DDeviceImpl_Uninit3D (0x144358) trace:d3d:ActivateContext (0x144358): Selecting context for render target 0x142670, thread 9 trace:d3d:IWineD3DDeviceImpl_Uninit3D Deleting high order patches trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x1, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x2, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x3, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x4, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x5, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x6, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x7, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x8, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x9, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xa, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xb, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xc, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xd, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xe, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0xf, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x101, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x102, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x103, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : Stage 0x104, Texture (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture GL_LIMITS 16 trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : oldtexture((nil)) trace:d3d:IWineD3DDeviceImpl_SetTexture (0x144358) : setting new texture to (nil) trace:d3d:IWineD3DDeviceImpl_SetTexture App is setting the same texture again, nothing to do trace:d3d:IWineD3DStateBlockImpl_Release (0x1848d0) : Releasing from 2 trace:d3d:IWineD3DStateBlockImpl_Release (0x1848d0) : Releasing from 1 trace:d3d:IWineD3DDeviceImpl_Uninit3D Releasing the depth stencil buffer at (nil) trace:d3d:IWineD3DDeviceImpl_Uninit3D Releasing the render target at 0x142670 trace:d3d:IWineD3DDeviceImpl_Uninit3D Setting rendertarget to NULL trace:d3d:IWineD3DDeviceImpl_Uninit3D Releasing the implicit swapchain 0 trace:d3d:IWineD3DSwapChainImpl_GetParent (0x143018) returning 0x143000 trace:d3d:IWineD3DSwapChainImpl_Release (0x143018) : ReleaseRef to 0 trace:d3d:D3DCB_DefaultDestroySurface (0x142670) call back trace:d3d:DestroyContext Destroying ctx 0x1962e8 trace:d3d:RemoveContextFromArray Removing ctx 0x1962e8 trace:d3d:IWineD3DResourceImpl_CleanUp (0x142670) Cleaning up resource trace:d3d:IWineD3DResourceImpl_CleanUp Decrementing device memory pool by 3145728 trace:d3d:WineD3DAdapterChangeGLRam Adjusted gl ram by -3145728 to 0 trace:d3d:IWineD3DDeviceImpl_ResourceReleased (0x144358) : resource 0x142670 trace:d3d:IWineD3DResourceImpl_GetType (0x142670) : returning 1 trace:d3d:IWineD3DDeviceImpl_RemoveResource (0x144358) : Removing resource 0x142670 trace:d3d:IWineD3DDeviceImpl_ResourceReleased Resource released trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x870028 trace:d3d:IWineD3DImpl_AddRef (0x140d88) : AddRef increasing from 1 trace:d3d:IWineD3DImpl_CreateDevice (0x140d88)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34f058) trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140d88}->(Adapter: 0, pMode: 0x34efdc) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8 trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x870028) : simulating 320MB, returning 320MB left trace:d3d:IWineD3DDeviceImpl_GetHWND (0x870028)->(0x34f050) trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x870028) Setting DDraw fullscreen mode to false trace:d3d:IWineD3DDeviceImpl_Release (0x870028) : Releasing from 1 trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 2 trace:d3d:IWineD3DDeviceImpl_Release Freed device 0x870028 trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 1 trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x870028 trace:d3d:IWineD3DImpl_AddRef (0x140d88) : AddRef increasing from 1 trace:d3d:IWineD3DImpl_CreateDevice (0x140d88)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34f704) trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x140d88}->(Adapter: 0, pMode: 0x34f688) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x140d88): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8 trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x870028) : simulating 320MB, returning 320MB left trace:d3d:IWineD3DDeviceImpl_GetHWND (0x870028)->(0x34f700) trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x870028) Setting DDraw fullscreen mode to false trace:d3d:IWineD3DDeviceImpl_Release (0x870028) : Releasing from 1 trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 2 trace:d3d:IWineD3DDeviceImpl_Release Freed device 0x870028 trace:d3d:IWineD3DImpl_Release (0x140d88) : Releasing from 1 trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x1428f8): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x1428f8): Reporting 1 adapters trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x872070 trace:d3d:IWineD3DImpl_AddRef (0x1428f8) : AddRef increasing from 1 trace:d3d:IWineD3DImpl_CreateDevice (0x1428f8)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34e3f4) trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x1428f8}->(Adapter: 0, pMode: 0x34e378) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x1428f8): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8 trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x872070) : simulating 320MB, returning 320MB left trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d:IWineD3DImpl_CreateDevice Created WineD3DDevice object @ 0x8b3010 trace:d3d:IWineD3DImpl_AddRef (0x143000) : AddRef increasing from 1 trace:d3d:IWineD3DImpl_CreateDevice (0x143000)->(Adptr:0, DevType: 0, FocusHwnd: (nil), BehFlags: 0, RetDevInt: 0x34daa4) trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode (0x143000}->(Adapter: 0, pMode: 0x34da28) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterDisplayMode returning w:1024, h:768, ref:60, fmt:WINED3DFMT_X8R8G8B8 trace:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x8b3010) : simulating 320MB, returning 320MB left trace:d3d:IWineD3DDeviceImpl_GetHWND (0x8b3010)->(0x34daf8) trace:d3d:IWineD3DDeviceImpl_SetFullscreen (0x8b3010) Setting DDraw fullscreen mode to false trace:d3d:WineDirect3DCreateClipper Creating clipper, parent 0x8f3898 trace:d3d:IWineD3DClipperImpl_AddRef (0x8f38b0)->() incrementing from 0. err:ddraw:PixelFormat_DD2WineD3D 16 bit RGB Pixel format does not match trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:0, pMode:0x34dae4, format:WINED3DFMT_R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:0, pMode:0x34dae4, format:WINED3DFMT_A8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_A8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 0 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:0, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 1024 H 768 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:1, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 320 H 200 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:2, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 400 H 300 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:3, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 512 H 384 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32 trace:d3d_caps:IWineD3DImpl_EnumAdapterModes (0x143000}->(Adapter:0, mode:4, pMode:0x34dae4, format:WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0, Format: WINED3DFMT_X8R8G8B8) trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x143000): Reporting 1 adapters trace:d3d_caps:IWineD3DImpl_GetAdapterModeCount (0x143000}->(Adapter: 0) => 10 (out of 30) trace:d3d_caps:IWineD3DImpl_EnumAdapterModes W 640 H 480 rr 60 fmt (16 - WINED3DFMT_X8R8G8B8) bpp 32