Index: main/java/net/sf/l2j/gameserver/datatables/CharTemplateTable.java =================================================================== --- main/java/net/sf/l2j/gameserver/datatables/CharTemplateTable.java (revision 3260) +++ main/java/net/sf/l2j/gameserver/datatables/CharTemplateTable.java (working copy) @@ -127,8 +127,8 @@ L2PcTemplate ct; - set.set("collision_radius", rset.getDouble("m_col_r")); - set.set("collision_height", rset.getDouble("m_col_h")); + set.set("fcollision_radius", rset.getDouble("m_col_r")); + set.set("fcollision_height", rset.getDouble("m_col_h")); ct = new L2PcTemplate(set); //5items must go here for (int x=1; x < 6 ;x++) Index: main/java/net/sf/l2j/gameserver/templates/L2CharTemplate.java =================================================================== --- main/java/net/sf/l2j/gameserver/templates/L2CharTemplate.java (revision 3260) +++ main/java/net/sf/l2j/gameserver/templates/L2CharTemplate.java (working copy) @@ -175,8 +175,8 @@ baseHpConsumeRate = set.getInteger("baseHpConsumeRate", 0); // Geometry - collisionRadius = set.getInteger("collision_radius"); - collisionHeight = set.getInteger("collision_height"); + collisionRadius = set.getInteger("fcollision_radius"); + collisionHeight = set.getInteger("fcollision_height"); } /**