/* Level 13 Sets */ if( pPlayer->getClass() == WARRIOR ) { // Set pPlayer->AddItem(3302); // Brackwater Boots pPlayer->AddItem(3303); // Brackwater Bracers pPlayer->AddItem(3304); // Brackwater Gauntlets pPlayer->AddItem(3305); // Brackwater Leggings pPlayer->AddItem(3306); // Brackwater Vest pPlayer->AddItem(4680); // Brackwater Cloak pPlayer->AddItem(4681); // Brackwater Girdle // Weapon(s) pPlayer->AddItem(3654); // Brackwater Shield pPlayer->AddItem(2821); // Mo'grosh Masher (1H mace) pPlayer->AddItem(2822); // Mo'grosh Toothpick (2H sword) pPlayer->AddItem(3036); // Heavy Shortbow // Misc Item(s) pPlayer->AddItem(25439); // Tigerseye Band pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == PALADIN ) { // Set pPlayer->AddItem(2977); // Veteran Armor pPlayer->AddItem(2978); // Veteran Leggings pPlayer->AddItem(2979); // Veteran Boots pPlayer->AddItem(2980); // Veteran Gloves pPlayer->AddItem(3213); // Veteran Bracers pPlayer->AddItem(4677); // Veteran cloak pPlayer->AddItem(4678); // Veteran Girdle // Weapon(s) pPlayer->AddItem(3651); // Veteran Shield pPlayer->AddItem(2822); // Mo'grosh Toothpick (2H sword) pPlayer->AddItem(3036); // Heavy Shortbow // Misc Item(s) pPlayer->AddItem(25439); // Tigerseye Band pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == HUNTER ) { // Set pPlayer->AddItem(2973); // Hunting Tunic pPlayer->AddItem(2974); // Hunting Pants pPlayer->AddItem(2975); // Hunting Boots pPlayer->AddItem(2976); // Hunting Gloves pPlayer->AddItem(3207); // Hunting Bracers pPlayer->AddItem(4689); // Hunting Cloak pPlayer->AddItem(4690); // Hunting Belt // Weapon(s) pPlayer->AddItem(14151); // Chanting Blade pPlayer->AddItem(15945); // Runic Stave pPlayer->AddItem(3036); // Heavy Shortbow // Misc Item(s) pPlayer->AddItem(25439); // Tigerseye Band pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == ROGUE ) { // Set pPlayer->AddItem(3311); // Ceremonial Leather Ankleguards pPlayer->AddItem(3312); // Ceremonial Leather Bracers pPlayer->AddItem(3313); // Ceremonial Leather Harness pPlayer->AddItem(3314); // Ceremonial Leather Gloves pPlayer->AddItem(3315); // Ceremonial Leather Loincloth pPlayer->AddItem(4693); // Ceremonial Leather Belt pPlayer->AddItem(4692); // Ceremonial Leather Cloak // Weapon(s) pPlayer->AddItem(14151); // Chanting Blade pPlayer->AddItem(14151); // Chanting Blade // Misc Item(s) pPlayer->AddItem(25439); // Tigerseye Band pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == PRIEST ) { // Set pPlayer->AddItem(2970); // Spellbinder Pants pPlayer->AddItem(2971); // Spellbinder Boots pPlayer->AddItem(2972); // Spellbinder Gloves pPlayer->AddItem(3643); // Spellbinder Bracers pPlayer->AddItem(4683); // Spellbinder Cloak pPlayer->AddItem(4684); // Spellbinder Belt pPlayer->AddItem(6528); // Spellbinder Robe // Weapon(s) pPlayer->AddItem(3902); // Staff of Nobles pPlayer->AddItem(11288); // Greater Magic Wand // Misc Item(s) pPlayer->AddItem(21931); // Woven Copper Ring pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == SHAMAN ) { // Set pPlayer->AddItem(3311); // Ceremonial Leather Ankleguards pPlayer->AddItem(3312); // Ceremonial Leather Bracers pPlayer->AddItem(3313); // Ceremonial Leather Harness pPlayer->AddItem(3314); // Ceremonial Leather Gloves pPlayer->AddItem(3315); // Ceremonial Leather Loincloth pPlayer->AddItem(4693); // Ceremonial Leather Belt pPlayer->AddItem(4692); // Ceremonial Leather Cloak // Weapon(s) pPlayer->AddItem(4777); // Ironwood Maul (2H mace) pPlayer->AddItem(2821); // Mo'grosh Masher (1H mace) pPlayer->AddItem(3653); // Ceremonial Buckler // Misc Item(s) pPlayer->AddItem(25439); // Tigerseye Band pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == MAGE ) { // Set pPlayer->AddItem(3307); // Barbaric Cloth Boots pPlayer->AddItem(3308); // Barbaric Cloth Gloves pPlayer->AddItem(3309); // Barbaric Loincloth pPlayer->AddItem(6531); // Barbaric Cloth Robe pPlayer->AddItem(3644); // Barbaric Cloth Bracers pPlayer->AddItem(4686); // Barbaric Cloth Cloak pPlayer->AddItem(4687); // Barbaric Cloth Belt // Weapon(s) pPlayer->AddItem(3902); // Staff of Nobles pPlayer->AddItem(11288); // Greater Magic Wand // Misc Item(s) pPlayer->AddItem(21931); // Woven Copper Ring pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == WARLOCK ) { // Set pPlayer->AddItem(3307); // Barbaric Cloth Boots pPlayer->AddItem(3308); // Barbaric Cloth Gloves pPlayer->AddItem(3309); // Barbaric Loincloth pPlayer->AddItem(6531); // Barbaric Cloth Robe pPlayer->AddItem(3644); // Barbaric Cloth Bracers pPlayer->AddItem(4686); // Barbaric Cloth Cloak pPlayer->AddItem(4687); // Barbaric Cloth Belt // Weapon(s) pPlayer->AddItem(3902); // Staff of Nobles pPlayer->AddItem(11288); // Greater Magic Wand // Misc Item(s) pPlayer->AddItem(21931); // Woven Copper Ring pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant } if( pPlayer->getClass() == DRUID ) { // Set pPlayer->AddItem(3311); // Ceremonial Leather Ankleguards pPlayer->AddItem(3312); // Ceremonial Leather Bracers pPlayer->AddItem(3313); // Ceremonial Leather Harness pPlayer->AddItem(3314); // Ceremonial Leather Gloves pPlayer->AddItem(3315); // Ceremonial Leather Loincloth pPlayer->AddItem(4693); // Ceremonial Leather Belt pPlayer->AddItem(4692); // Ceremonial Leather Cloak // Weapon(s) pPlayer->AddItem(14151); // Chanting Blade pPlayer->AddItem(15945); // Runic Stave // Misc Item(s) pPlayer->AddItem(25439); // Tigerseye Band pPlayer->AddItem(21932); // Heavy Copper Ring pPlayer->AddItem(25438); // Malachite Pendant }