Starting L2J Game Server. loading gameserver config MLog clients using java 1.4+ standard logging. Initializing c3p0-0.9.0.4 [built 23-January-2006 22:20:29 -0500; debug? true; tr ace: 10] Initializing c3p0 pool... com.mchange.v2.c3p0.PoolBackedDataSource@601bb1 [ conn ectionPoolDataSource -> com.mchange.v2.c3p0.WrapperConnectionPoolDataSource@1087 86b [ acquireIncrement -> 5, acquireRetryAttempts -> 0, acquireRetryDelay -> 500 , autoCommitOnClose -> true, automaticTestTable -> connection_test_table, breakA fterAcquireFailure -> false, checkoutTimeout -> 0, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 108786b, idleConnec tionTestPeriod -> 60, initialPoolSize -> 3, maxIdleTime -> 0, maxPoolSize -> 10, maxStatements -> 0, maxStatementsPerConnection -> 100, minPoolSize -> 1, nested DataSource -> com.mchange.v2.c3p0.DriverManagerDataSource@17172ea [ description -> null, driverClass -> null, factoryClassLocation -> null, identityToken -> 171 72ea, jdbcUrl -> jdbc:mysql://localhost/l2jdb, properties -> {user=******, passw ord=******} ], preferredTestQuery -> null, propertyCycle -> 300, testConnectionO nCheckin -> true, testConnectionOnCheckout -> false, usesTraditionalReflectivePr oxies -> false ], factoryClassLocation -> null, identityToken -> 601bb1, numHelp erThreads -> 3 ] L2JFree Server Version: ${l2j.revision} L2JFree Server Build Date: 20080324_2017 Updated characters online status. Cleaned 0 elements from database. IDFactory: 102912 id's avaliable. ClientScheduler initialized TimeController initialized ItemTable: Loaded 0 Armors. ItemTable: Loaded 6001 Items. ItemTable: Loaded 0 Weapons. TradeController: Buylists could not be initialized. java.lang.NullPointerException at net.sf.l2j.gameserver.TradeController.(TradeController.java:116 ) at net.sf.l2j.gameserver.TradeController.getInstance(TradeController.jav a:55) at net.sf.l2j.gameserver.GameServer.(GameServer.java:256) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:584) No recipes were found in data folder RecipeController initialized SkillTreeTable: Loaded 33791 skills. FishingSkillTreeTable: Loaded 109 general skills. FishingSkillTreeTable: Loaded 8 dwarven skills. EnchantSkillTreeTable: Loaded 13200 enchant skills. SkillTreeTable initialized FishTable: Loaded 108 Fishes. FishRewardsTable: Loaded 354 FishRewards. FishTable initialized SkillSpellbookTable: Loaded 273 Spellbooks. SkillSpellbookTable initialized CharTemplateTable: Loaded 178 Character Templates. ChatTemplateTable initialized Cache[HTML]: Running lazy cache Cache[Crest]: 0,000MB on 0 files loaded. (Forget Time: 300s , Capacity: 50) NpcTable: Loaded 6334 Npc Templates. NpcTable: Loaded 384 Minions. HennaTable: Loaded 180 Templates. HennaTreeTable: Loaded 7128 Henna Tree Templates. Helper Buff Table: Loaded 14 Templates. TeleportLocationTable: Loaded 267 Teleport Location Templates. TeleportLocationTable initialized LevelUpData: Loaded 89 Character Level Up Templates. LevelUpData initialized L2World: Setting up World Regions L2World: (87 by 127) World Region Grid set up. World initialized DayNightSpawnManager: Day/Night handler initialised SpawnTable: Loaded 34828 Npc Spawn Locations. SpawnTable initialized RaidBossSpawnManager: Loaded 177 Instances RaidBossSpawnManager: Scheduled 0 Instances Day/Night SpawnMode initialized DayNightSpawnManager: Deleted 0 night creatures DayNightSpawnManager: Spawning 231 day creatures RaidBossSpawnManager initialized data/announcements.txt doesn't exist Announcments initialized MapRegionTable initialized EventDroplist initialized MonsterRace initialized door.csv is missing in data folder staticobjects.csv is missing in data folder StaticObject: Loaded 0 StaticObject Templates. SevenSigns: Currently in the Competition (Quest Event) period! SevenSigns: The Seal of Avarice remains unclaimed. SevenSigns: The Seal of Gnosis remains unclaimed. SevenSigns: The Seal of Strife remains unclaimed. SevenSigns: The competition, if the current trend continues, will end in a tie t his week. SevenSigns: Next period begins in 6 days, 16 hours and 52 mins. SevenSignsFestival: The first Festival of Darkness cycle begins in 2 minute(s). Olympiad System: Loading Olympiad System.... Olympiad System: Currently in Olympiad Period Olympiad System: Period Ends.... Olympiad System: In 30 days, 22 hours and 41 mins. Olympiad System: Next Weekly Change is in.... Olympiad System: 6 days, 23 hours and 41 mins. Olympiad System: Loaded 0 Nobles Olympiad System: Competition Period Starts in 0 days, 19 hours and 53 mins. Olympiad System: Event starts/started : Tue Mar 25 20:00:49 CET 2008 Hero System: Loaded 0 Heroes. Hero System: Loaded 0 all time Heroes. AutoChatHandler: Loaded 2 handlers in total. AutoSpawnHandler: Loaded 83 handlers in total. Initializing MercTicketManager Loaded: 0 Mercenary Tickets ItemHandler: Loaded 548 handlers. SkillHandler: Loaded 56 handlers. AdminCommandHandler: Loaded 304 handlers. UserCommandHandler: Loaded 10 handlers. VoicedCommandHandler: Loaded 4 handlers. TaskManager initialized GmListTable initialized PetData initialized Universe initialized Initializing ArenaManager Initializing ZoneManager Zone: Loaded 6 Siege Battlefield Zone: Loaded 30 Clan Hall Zone: Loaded 1 Fishing Zone: Loaded 22 Olympiad Stadia Zone: Loaded 1 Monster Derby Track Zone: Loaded 1 Jail Spawn Zone: Loaded 1 Jail Zone: Loaded 1 No Landing Zone: Loaded 17 Town Zone: Loaded 1 Water Zone: Loaded 11 Underground Zone: Loaded 17 Town Spawn Zone: Loaded 4 Peace Zone: Loaded 5 MotherTree Zone: Loaded 4 Arena Spawn Zone: Loaded 7 Castle Area Zone: Loaded 7 Castle Defender Spawn Zone: Loaded 4 Arena Zone: Loaded 7 Castle HQ Initializing AuctionManager Loaded: 0 auction(s) Initializing BoatManager Initializing CastleManager seeds.csv is missing in data folder Restored procure from BD Restored Production from BD Restored procure from BD Restored Production from BD Restored procure from BD Restored Production from BD Restored procure from BD Restored Production from BD Restored procure from BD Restored Production from BD Restored procure from BD Restored Production from BD Restored procure from BD Restored Production from BD Loaded: 7 castles Initializing ClanHallManager Loaded: 30 clan halls Initializing PetitionManager Initializing QuestManager Loaded: 0 quests Initializing SiegeManager Initializing TownManager Initializing OlympiadStadiaManager ScriptEngine initialized Door.csv does not contain the right door info. Update door.csv java.lang.NullPointerException at net.sf.l2j.gameserver.GameServer.(GameServer.java:517) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:584) Clans initialized BBSManager initialized IdFactory: Free ObjectID's remaining: 1879011318 GameServer Started, free memory 309 Mb of 508 Mb Connecting to login on 127.0.0.1:9014 Maximum Numbers of Connected Players: 100 Server's Telnet Function Has No Password Defined! A Password Has Been Automaticly Created! Password Has Been Set To: kbIoa5yoye StatusServer Started! - Listening on Port: 12345 Password Has Been Set To: kbIoa5yoye Exception in thread "main" java.net.BindException: Address already in use: JVM_B ind at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.PlainSocketImpl.bind(Unknown Source) at java.net.ServerSocket.bind(Unknown Source) at java.net.ServerSocket.(Unknown Source) at java.net.ServerSocket.(Unknown Source) at net.sf.l2j.status.Status.(Status.java:78) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:587) GameServer listening on all available IPs on Port 7777 Registered on login as Server 0 : Bartz