if(strcmp(cmd, "/pack", true) == 0) { new tmp[256]; new idx; new number; cmd = strtok(cmdtext, idx); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid,c_white,"* USAGE: /pack [1-2]"); SendClientMessage(playerid,c_white,"* Pack1[8000$] = Sniper(80),Knife(1),Silenced(140)"); SendClientMessage(playerid,c_white,"* Pack2[9500$] = Sniper(80),Knife(1),Deagle(80)"); return 1; } number = strval(tmp); if(number < 1 || number > 2) { SendClientMessage(playerid,c_white,"* USAGE: /pack [1-2]"); return 1; } if(number == 1) { if(PlayerToPoint(5.0, playerid, 2259.4902,-1221.6261,1049.0234)) // { if(GetPlayerMoney(playerid) > 7999) { SendClientMessage(playerid, c_white, "..:[Pack1]:.. Pack succefully received."); GivePlayerWeapon(playerid, 34,80); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 23,140); GivePlayerMoney(playerid, -8000); } } } else if(number == 2) { if(PlayerToPoint(5.0, playerid, 2259.4902,-1221.6261,1049.0234)) // { if(GetPlayerMoney(playerid) > 9499) { SendClientMessage(playerid, c_white, "..:[Pack2]:.. Pack succefully received."); GivePlayerWeapon(playerid, 34,80); GivePlayerWeapon(playerid, 4,1); GivePlayerWeapon(playerid, 24,80); GivePlayerMoney(playerid, -9500); } } } return 1; }