if(m_ServerDll) { char sz_mname[256] = ""; int sizereturn = 0; for(int x=1; x<23; x++) { if(m_ServerDll->GetUserMessageInfo(x, sz_mname, 255, sizereturn)) { if(StrEq(sz_mname, "SayText2")) SayText2 = x; else if(GAMETYPE != PLUGIN_GAME_CSS && StrEq(sz_mname, "SayText")) SayText2 = x; else if(StrEq(sz_mname, "TextMsg")) TextMsg = x; else if(StrEq(sz_mname, "Shake")) Shake = x; else if(StrEq(sz_mname, "Fade")) Fade = x; else if(StrEq(sz_mname, "VGUIMenu")) VGUIMenu = x; else if(StrEq(sz_mname, "ShowMenu")) ShowMenu = x; else if(StrEq(sz_mname, "HintText")) HintText = x; } if((SayText2*TextMsg*Shake*Fade*VGUIMenu*ShowMenu*HintText!=0)) { break; } } LogMsg("Got all Filter Index's, SayText-%d, TextMsg-%d, Shake-%d, Fade-%d, VGUIMenu-%d, ShowMenu-%d, HintText-%d\n", SayText2, TextMsg, Shake, Fade, VGUIMenu, ShowMenu, HintText); }else{ LogMsg("Cannot Search for filters, defaulting to last hardcoded CSS settings\n"); SayText2 = 4; TextMsg = 5; Shake = 11; Fade = 12; VGUIMenu = 13; ShowMenu = 10; HintText = 22; }