#include #include main(){} public OnGameModeInit() { AddPlayerClass( 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0); SetCheckpoint(10, 10, 3, 2, 10, "test CP 0"); SetCheckpoint(30, 30, 3, 2, 10, "test CP 1"); return 1; } stock OnPlayerEnterCheckpointEx(playerid, cpid) { printf("PlayerID %d entered CP %d", playerid, cpid); } stock OnPlayerLeaveCheckpointEx(playerid, cpid) { printf("PlayerID %d left CP %d", playerid, cpid); }