## A script to setup some needed variables and functions for KDE 4 development. ## This should normally go in the ~/.bashrc file of your kde-devel user, so ## that it is executed when a session for that user is started. ## ## If you don't use a separate user, the first section with the ## environment variables should go into a separate script. prepend() { [ -d "$2" ] && eval $1=\"$2\$\{$1:+':'\$$1\}\" && export $1 ; } # Other # you might want to set a full value for PATH rather than prepend'ing, to make # sure the your kde3 path isn't in here. prepend PATH /usr/local/bin # Qt # only set Qt related variables if you compiled Qt on your own # (which is discouraged). if you use the distro provided Qt, skip # this section. Comment it if necessary. export QTDIR=$HOME/kde/qt-copy prepend PATH $QTDIR/bin prepend LD_LIBRARY_PATH $QTDIR/lib prepend PKG_CONFIG_PATH $QTDIR/lib/pkgconfig # DBus # only set DBUS related variables if you compiled dbus on your own # (which is really discouraged). if you use the distro provided dbus, # skip this variable. Uncomment it if necessary. #export DBUSDIR=$KDEDIR #prepend PKG_CONFIG_PATH $DBUSDIR/lib/pkgconfig # KDE export KDEDIR=$HOME/kde export KDEHOME=$HOME/.kde4 export KDETMP=/tmp/$USER-kde4 mkdir -p $KDETMP export KDEDIRS=$KDEDIR prepend PATH $KDEDIR/bin prepend LD_LIBRARY_PATH $KDEDIR/lib prepend PKG_CONFIG_PATH $KDEDIR/lib/pkgconfig prepend QT_PLUGIN_PATH $KDEDIR/lib/kde4/plugins # only needed on some strange systems for compiling Qt. do not set # it unless you have to. #export YACC='byacc -d' # XDG unset XDG_DATA_DIRS # to avoid seeing kde3 files from /usr unset XDG_CONFIG_DIRS # you might want to change these: export KDE_BUILD=$HOME/kde/build export KDE_SRC=$HOME/kde/src # make the debug output prettier export KDE_COLOR_DEBUG=1 export QTEST_COLORED=1 # Make # Tell many scripts how to switch from source dir to build dir: export OBJ_REPLACEMENT="s#$KDE_SRC#$KDE_BUILD#" # Use makeobj instead of make, to automatically switch to the build dir. # If you don't have makeobj, install the package named kdesdk-scripts or # kdesdk, or check out kdesdk/scripts from svn. alias make=makeobj # Uncomment the following lines if DBus does not work. DBus is not # working if, when you run `dbus-uuidgen --ensure && qdbus`, you get an error. # # alias dbusstart="eval `PATH=$DBUSDIR/bin \ # $DBUSDIR/bin/dbus-launch --auto-syntax`" # A function to easily build the current directory of KDE. # # This builds only the sources in the current ~/{src,build}/KDE subdirectory. # Usage: cs KDE/kdebase && cmakekde # will build/rebuild the sources in ~/src/KDE/kdebase function cmakekde { if test -n "$1"; then # srcFolder is defined via command line argument srcFolder="$1" else # get srcFolder for current dir srcFolder=`pwd | sed -e s,$KDE_BUILD,$KDE_SRC,` fi # we are in the src folder, change to build directory # Alternatively, we could just use makeobj in the commands below... current=`pwd` if [ "$srcFolder" = "$current" ]; then cb fi # to enable tests, add -DKDE4_BUILD_TESTS=TRUE to the next line. # you can also change "debugfull" to "debug" to save disk space. cmake "$srcFolder" -GKDevelop3 -DCMAKE_INSTALL_PREFIX=$KDEDIR \ -DCMAKE_BUILD_TYPE=debugfull # uncomment the following two lines to make builds wait after # configuration step, so that the user can check configure output #echo "Press to continue..." #read userinput # Note: To speed up compiling, change 'make -j2' to 'make -jx', # where x is your number of processors +1 nice make -j3 && \ make install; } # for the lazy ones, add/comment other directories function cmakekdeall { cs kdesupport && svn up && cmakekde cs KDE/kdelibs && svn up && cmakekde cs KDE/kdepimlibs && svn up && cmakekde cs KDE/kdebase && svn up && cmakekde cs KDE/kdepim && svn up && cmakekde cs KDE/kdegraphics && svn up && cmakekde cs KDE/kdemultimedia && svn up && cmakekde cs KDE/kdenetwork && svn up && cmakekde cs KDE/kdeutils && svn up && cmakekde } # A function to easily change to the build directory. # Usage: cb KDE/kdebase # will change to $KDE_BUILD/KDE/kdebase # Usage: cb # will simply go to the build folder if you are currently in a src folder # Example: # $ pwd # /home/user/src/KDE/kdebase # $ cb && pwd # /home/user/build/KDE/kdebase function cb { # Make sure build directory exists. mkdir -p "$KDE_BUILD" # command line argument if test -n "$1"; then cd "$KDE_BUILD/$1" return fi # substitute src dir with build dir dest=`pwd | sed -e s,$KDE_SRC,$KDE_BUILD,` if test ! -d "$dest"; then # build directory does not exist, create mkdir -p "$dest" fi cd "$dest" } # Change to the source directory. Same as cb, except this # switches to $KDE_SRC instead of $KDE_BUILD. # Usage: cs KDE/kdebase # will change to $KDE_SRC/KDE/kdebase # Usage: cs # will simply go to the source folder if you are currently in a build folder # Example: # $ pwd # /home/user/build/KDE/kdebase # $ cs && pwd # /home/user/src/KDE/kdebase function cs { # Make sure source directory exists. mkdir -p "$KDE_SRC" # command line argument if test -n "$1"; then cd "$KDE_SRC/$1" else # substitute build dir with src dir dest=`pwd | sed -e s,$KDE_BUILD,$KDE_SRC,` current=`pwd` if [ "$dest" = "$current" ]; then cd "$KDE_SRC" else cd "$dest" fi fi } # Add autocompletion to cs function function _cs_scandir { base=$1 ext=$2 if [ -d $base ]; then for d in `ls $base`; do if [ -d $base/$d ]; then dirs="$dirs $ext$d/" fi done fi } function _cs() { local cur dirs _cs_scandir "$KDE_SRC" _cs_scandir "$KDE_SRC/KDE" "KDE/" COMPREPLY=() cur="${COMP_WORDS[COMP_CWORD]}" COMPREPLY=( $(compgen -W "${dirs}" -- ${cur}) ) } # Remove comment on next line to enable cs autocompletion #complete -F _cs cs function start3app { mkdir -p /tmp/$USER-kde export PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11:/usr/games export LD_LIBRARY_PATH= export KDETMP=/tmp/$USER-kde export KDEVARTMP=/var/tmp/$USER-kde export KDEHOME=$HOME/.kde export KDEDIR=/usr export KDEDIRS=$KDEDIR export DISPLAY=:0 eval "$@" source $HOME/.bashrc #Reset environment variables again } cd $HOME/kde/src/amarok