CALLSTACK: > bzfs.exe!BufferedNetworkMessageManager::purgeMessages(NetHandler * handler=0x00e8ea88) Line 392 + 0x1e C++ bzfs.exe!dropHandler(NetHandler * handler=0x00e8ea88, const char * reason=0x00871f08) Line 268 C++ bzfs.exe!handleTcp(NetHandler & netPlayer={...}, int i=0, RxStatus e=ReadDiscon) Line 1070 + 0xe C++ bzfs.exe!GameKeeper::Player::handleTcpPacket(fd_set * set=0x0012fd50) Line 415 + 0x23 C++ bzfs.exe!runMainLoop() Line 4780 C++ bzfs.exe!main(int argc=3, char * * argv=0x003a5ba0) Line 5056 C++ bzfs.exe!mainCRTStartup() Line 398 + 0x11 C kernel32.dll!7c816d4f() kernel32.dll!7c8399f3() WATCH: qItr.operator *() - 0xcdcdcdcd {data=??? dataSize=??? packedSize=??? ...}