void Qw::aimAt(idVec3 &target ) { if (gLocal->usercmds[gLocal->localClientNum].buttons.btn.attack == 1){ //crappy aim on key -.- idAngles ang = (target - gLocal->GetLocalPlayer()->firstPersonViewOrigin).ToAngles(); ang -= gLocal->GetLocalPlayer()->viewAngles; //ang.Normalize180(); // *q4h.q4->cl_mouse_x += ang.pitch; // *q4h.q4->cl_mouse_y += ang.yaw; *(float *)(0x893a040 + 4) += ang.pitch; //retail 0x893a040 uhh ??? 0x89636E0 ?? 0x89639e0 this one maybe ??? *(float *)(0x893a040 + 8) += ang.yaw; } }